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LeBron, Rick and Morty are coming to MultiVersus

Warner Bros has revealed that LeBron James is joining the roster for MultiVersus. A new trailer has been released, and he’s wearing his Space Jam: A New Legacy jersey too. Warner Bros also has confirmed that Rick Sanchez and Morty Smith from the Rick and Morty series are coming to MultiVersus at a later date as part of the game’s post-launch season 1 content.

MultiVersus — LeBron Character Reveal

In this new trailer, LeBron shows off his different moves with the basketball, such as dunking it on top of enemies and simply just passing it to them, knocking them away. Even when he doesn’t have the ball in his possession, it looks like his dunking move can still slap enemies down to the ground, spiking them into the abyss below. Lebron is a Bruiser class character, which means he’ll be a great fit for more offensive players. He joins the class alongside Shaggy, Batman, Taz, Garnet, and Jake the Dog. Like all characters in MultiVersus, LeBron does have dialogue, but voice actor John Bentley will provide his voice rather than the athlete himself. LeBron will officially join the roster on July 26 when the game launches into open beta access.

After LeBron, the next characters coming are Morty Smith and Rick Sanchez from Rick and Morty. Morty is a projectile- and countering-focused character and will be added to the game on August 9 at the start of season 1. Rick’s move set is focused on his wacky gadgets and ability to summon Meeseeks. He doesn’t have a release date just yet, but will arrive during season 1.

MultiVersus is free-to-play so there’s no need to pre-order or purchase the game; however, it does have microtransactions for premium currency. Early access to the game’s open beta started on July 19 for those who participated in prior closed network tests. MultiVersus Open Beta will be available for everyone to try on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S on August 26.

George Yang
George Yang is a freelance games writer for Digital Trends. He has written for places such as IGN, GameSpot, The Washington…
MultiVersus enters early access next week ahead of full beta launch this month
A character roster of WB characters.

Warner Bros. Games has announced that the open beta for MultiVersus, its own free-to-play spin  on Super Smash Bros., will begin on July 26 (just a day before Bugs Bunny's birthday). The game will also get an early access period starting on July 19.

The announcement of MultiVersus' open beta comes with a new gameplay trailer, giving us a closer look at the multifarious attack techniques each character brings to the battlefield, as well their unlockable skins and variants. Some cosmetics are spot on, like Bugs' What's Opera, Doc? costume, while others are bizarre, like Iron Giant, who will be playable at the start of the early access period, wearing flamingo floaties and swim trunks.

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MultiVersus has no right to be as fun as it is
Batman and Shaggy stand back-to-back as other characters fight in MultiVersus key art.

My expectations were pretty darn low going into Warner Bros. crossover fighter MultiVersus. The Super Smash Bros. series has been the undisputed champion of the platform fighter subgenre of fighting game, and few titles could ever reach its level of polish or its fun factor. Nonetheless, more companies have noticed the crossover potential of games like Smash and have started to make their own for their own brands, to mixed results.
I was quite excited for Nickelodeon All-Star Brawl, and while there were moments of fun, I was ultimately let down by the low production values that left the game feeling underdeveloped and unremarkable. I expected MultiVersus to be a repeat of that: A cheaply made fighting game starring classic WB characters like Bugs Bunny, Batman, and Arya Stark just meant to ride the coattails of Smash. You have to admit, the concept of a fighting game starring Batman and Shaggy alone sounds incredibly dumb on paper.
But when I hopped into the game’s Closed Alpha before its wide release to playtesters on May 19, I was thoroughly impressed by this deeply satisfying and polished fighting game. MultiVersus understands that Smash Bros. is just as much about the gameplay as the crossover factor, so it brings new ideas to the genre. This could make it one of the most disruptive fighting games in years, especially as a Super Smash Bros. Ultimate-size void now exists in fighting game spaces.
MultiVersus | Official Cinematic Trailer - "You're with Me!" | DC
Putting its own spin on things
If you know Super Smash Bros. Ultimate, you should be easily able to pick up MultiVersus. Characters have a variety of standard and special moves based on the media they are from. These can be used on the ground or in the air as they jump and fight around large themed stages. The more a character is hit, the higher their damage gets and the more likely they are to get launched out of the arena and lose a life.
MultiVersus delivers the platform fighter experience we all know and love, but unlike some of its peers, the game isn’t afraid to put its own spin on things. First off, characters are split into classes like Brawler, Assassin, Mage, Tank, and Support. These classes indicate what their move set and uses in battle are like. Characters like Shaggy and Taz are brawlers that are all about attacking with their moves, while a Tank like Wonder Woman can help shield and minimize damage to herself or her teammates.
"Characters might be best in 2v2, but that doesn’t mean that they won’t be a competitive option in 1v1."

Developer Player First Games puts a lot of care into ensuring characters accurately represent their franchises and even the memes that surround them. Many of Tom & Jerry’s attacks result from the cat trying to capture the mouse, Arya Stark can steal her opponents’ faces, and Shaggy can go on ultra instinct, which memes have joked that he can do for years. Character move sets wildly vary and can get weird, as a developer admitted to Digital Trends that they had quite a bit to pull from.
“It’s a lot of adapting what players love about the characters,” game designer Ian Rapoport tells Digital Trends. “Sometimes that is what happens in specific media, or other times it is about how the character develops outside of their traditional media and when acting with their community. There’s a lot to draw inspiration from, with Shaggy in particular. I think there are some moments in some of the cartoons where he suddenly seems like a much stronger fighter than one would expect. So there's a bit of truth to those memes, and it's been really exciting to bring those to the game."
MultiVersus – Pros Vs Devs Showcase (Ft. NAKAT & VoiD)
The fact that actors like Matthew Lillard, Kevin Conroy, and Maisie Williams returned to voice their characters in MulitVersus also adds authenticity and credibility to the package. I found myself drawn to the attack-focused Brawlers and Assassins, with my two favorite characters being Taz and Arya Stark. Of course, there’s room to polish and balance these fighters further, but each character still felt very fleshed out and fun to play in this alpha build. I’d never expected these characters to all work together side by side in a family-friendly Smash Bros.-style fighter, but here I am thoroughly impressed with what Player First Games has pulled off.
Two’s company
As part of its effort to make the game stand out from the likes of Super Smash Bros. Ultimate, Player First Games has focused on some abilities and modes that players don’t see in competitive Smash. Namely, 2v2 play is the focus of MultiVersus, though 1v1 matches are still an option.
Especially for support characters, some abilities exist to help teammates during a match. Many characters have tether-like moves that can pull players in when they are far away. With these tethers, double jumps, aerial dodges, and aerial moves, there’s lots of wild combo potential on and off the ground, especially in 2v2 play. Currently, 2v2 appears to be the format that Warner Bros. and Player First Games plan on using at official tournaments, including this year’s EVO. Still, Rapoport admits that they recognize that 1v1 matches are an essential part of fighting games and that characters need to be viable in that setting.
“2v2 is our focus, but we want to make sure every character is viable, and every mechanic is used in 1v1,” he explains. “Some mechanics are their strongest in 2v2 … but we know 1v1 is a really important part of competitive games and fighting games. Characters might be best in 2v2, but that doesn’t mean that they won’t be a competitive option in 1v1.”

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MultiVersus gets Taz, the Iron Giant, and a summer beta
WB characters fight in MultiVersus.

Warner Bros. Games released its cinematic trailer for MultiVersus, the free-to-play Super Smash Bros.-style fighting game featuring your favorite characters across various Warner Bros. franchises courtesy of Player First Games. The game is getting an open beta this summer.

After the game was announced in November 2021, Warner Bros. confirmed that Bugs Bunny, Finn and Jake from Adventure Time, Shaggy from Scooby-Doo, Arya Stark from Game of Thrones, Garnet and Steven from Steven Universe, and some DC superheroes were on the MultiVersus fighter roster. On Monday, the trailer revealed three more characters added to the mix: The whirlwind Tasmanian Devil (aka Taz), mystery-solving sleuth Velma from Scooby-Doo, and an animated film fan favorite, The Iron Giant.

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