The news follows on the recent trailer for the Kombat Pack 2 and includes the revelation of Mortal Kombat XL, an expanded version of the game that bundles all DLC. In addition to the Xenomorph and Leatherface, the second Kombat Pack adds returning character Bo Rai Cho, an obese, drunken kung fu master, and Triborg, a new character that hearkens back to previous series robots Sektor, Cyrax, and Smoke.
Developer NetherRealm Studios has also recently announced its plans to finally update the netcode supporting Mortal Kombat X‘s online play. The netcode used since launch has been a frequent point of contention in the community, too often creating lag that makes online play unfeasible, a situation that is unacceptable for one of the genre’s leading franchises in this day and age.
NetherRealm has opened up registration for a beta to test out a new netcode that will function similarly to the system used by GGPO (Good Game Peace Out), a proprietary middleware netcode created by fighting game community leader Tony Cannon to provide a nearly lagless experience for competitive online fighting games. It is not clear whether this update would also be applied to the PC version, but given the apparent lack of content support, chances do not look good.
This is not the first time in recent memory that publisher Warner Brothers incurred fan ire over PC versions of their AAA console games. Last year PC sales of Rocksteady’s Batman: Arkham Knight were suspended for a period of time because the port was so glitchy that it was unplayable.