Skip to main content

Nyko unveils lineup of accessories for PSVR, HTC Vive, PS4 Slim, and Xbox One S

Video game accessory manufacturer Nyko revealed a new line of accessories across multiple platforms at the 2017 Consumer Electronics Show, where it is holding hands-on demos of the products until the show wraps up on Saturday.

Nyko’s accessories were made with emerging technologies in our mind. Chris Arbogast, Nyko’s head of sales and marketing, says, “This year’s product lineup combines Nyko’s history and established legacy with our vision for the future of VR and gaming technology.” Nyko has been a leading third-party video game accessory manufacturer since 1996, known for creating products that closely resemble the look and feel of their first-party counterparts.

“We’re not only expanding our line of innovative VR accessories with new charging, storage, and controller solutions for PSVR, and HTC Vive, but we’re also updating some of our most valued products for the new generation of consoles,” Arbogast said.

Here is the full breakdown of each of the seven products unveiled on the show floor, starting with the four VR products.

Charge Block for PlayStation VR

Provides a convenient dock and charge station for PlayStation Move Motion controllers. Supporting standard outlet and USB charging, the Charge Block can connect to other Nyko Charge Blocks to create a universal charging system. The PSVR Motion controller dock will be available later in 2017 for $20.

Charge Link for PSVR

A 10-foot, ‘Y’-shaped branching cable purposed for concurrent charging of two PSVR controllers. The Micro USB controller can be used on any device with a Micro USB input and will be available later this year for $15.

Charge Base for HTC Vive

Serves as a charging dock for HTC Vive wireless controllers and comes equipped with Nyko’s dongle-charging technology, which displays the charge status of the controllers with LED lights. The Vive Charge Base supports AC charging and will launch later this year for $30.

VR Halo for HTC Vive

Ensures that your Vive controllers will be free of dust and the effects of general daily use with its “padded slip-on cover.” The cover retains access to all vital controller functions, allowing gamers to play while protecting their controllers. The VR Halo will launch later this year for $10.

Battery Block for Xbox One

A charging chamber for Xbox One rechargeable batteries. The Block will come with one 1200mAh rechargeable battery and replacement battery cover for an Xbox One controller. Spring-loaded technology makes inserting and removing the rechargeable batteries from the dock quick and easy. The Charge Block can connect to other Nyko Charge Blocks, like the PSVR one, to create a universal charging system across multiple platforms and accessories.

Data Bank Pro for PS4 Slim and Pro

Creates additional internal storage space possibilities for either PS4 console by enabling the use of a 3.5-inch hard drive in addition to the manufacturer storage capacity — 500 GB or 1TB — on the 2.5-inch SATA HDD. The Data Bank Pro necessitates the removal of a single screw covering the hard drive bay to install. With the included SATA adaptor and USB cable, the new 3.5-inch drive can be installed. Both storage drives are not accessible simultaneously but, with the power off, a switch allows for an easy transition between each drive. As this is merely a means for obtaining additional storage, a 3.5-inch HDD will need to be bought to take advantage of this accessory. The Data Bank uses a separate AC cord to refrain from using power from the system and will launch later this year for $40.

Modular Charge Station S

Offers a “drop and charge” dock for Xbox One S controllers. In an effort to conserve space, the dock conveniently attaches to the top of the console. The Charge Station comes with two rechargeable battery packs and allows two Xbox One S controllers to be charged at once. The battery packs are stated to offer 25 hours of play per full charge. The Modular Charge Station will be available later this year for $30.

Updated on 01-10-2017 by Steven Petite: The original Charge Link for PSVR image provided by Nyko was incorrect. That image has been removed and replaced with the corrected image.

Editors' Recommendations

I used the Galaxy Z Fold 4 to relive my old PC gaming memories
Samsung Galaxy Z Fold 4 gaming with keyboard and mouse.

The Samsung Galaxy Z Fold 4 is a spectacular 2-in-1 device. It's easily billed as a capable smartphone, but the foldable also doubles as an Android tablet. It serves as a superior productivity device and packs the newest and most powerful hardware any Android device can sport. Despite its internal specifications, however, the Galaxy Z Fold 4 has been excluded from the purview of mobile gamers.

The biggest challenge to gaming on the Galaxy Z Fold 4 is the display size. The aspect of ratios of both displays is — to say the least — unusual, which can cause numerous compatibility or cropping issues. The solution to this problem, however, also lies with the Galaxy Z Fold 4. Instead of playing these games on a smaller display, we cast them onto a bigger display to be able to enjoy them.

Read more
PlayStation and Xbox are getting officially licensed Razer Hammerhead earbuds
Razer Hammerhead HyperSpeed earbuds sit next to a PS5 and DualSense controller.

The Razer Hammerhead line is expanding with a new set of earbuds officially licensed by PlayStation and Xbox. With a visual design meant to match the PS5 and Xbox Series X, Razer Hammerhead HyperSpeed earbuds come with a Type-C dongle and feature up to 30 hours of battery life.

Razer's newest earbuds are built with console gaming in mind. They can be connected to devices via either 2.4GHz wireless (using the included dongle) or Bluetooth 5.2. That allows them to connect to both modern consoles and mobile devices, giving players more flexibility and lower latency.

Read more
I can’t wait to go back to Street Fighter 6’s excellent Battle Hub
street fighter 6 battle hub preview arcade cabinet

Fighting games live or die on their online communities. Of course, basic functions like rollback netcode and cross-play are essential to a healthy fighting game, but Street Fighter 6 goes further by creating an online hub that celebrates the series and gives players somewhere to hang out between matches. Call it a metaverse if you must, but in reality, the Battle Hub is one-third of the Street Fighter 6 package and will likely be home to the communities and tournaments that ensure people will play the game for years to come.
It was also the focus of the Closed Beta for Street Fighter 6 this past weekend, which gave me a second chance to go hands-on with the game after falling in love with it at Summer Game Fest Play Days. The core 1-v-1 fights are still a joy to play and the beta’s new characters -- Juri, Kimberly, Guile, and Ken -- all come with the exciting combos and flashy animations. But really, I came away impressed with the groundwork Capcom is laying for Battle Hub and its implications for World Tour mode.
What’s the hubbub about?
The Battle Hub is one of three options players can choose right from the main menu of Street Fighter 6, and when selected, it tasks players with creating a character avatar that will represent them. I didn’t spend too much time with these options, but they seemed quite in-depth for those who enjoy a detailed character creator. After creating a blue-haired and face-tattooed fighter, I was thrust into the Battle Hub’s futuristic arcade.

Multiplayer hubs as a replacement for simple menus aren't a new concept for fighting games (Bandai Namco games like Dragon Ball FighterZ have done this for a while). Still, for Capcom’s first attempt at one, the Battle Hub is full of personality and things to do. Its stark blue colors, a plethora of screens, and many gameplay cabinets make it feel like the high-tech arcade Capcom wants it to be.
As soon as I entered, I could walk around, emote, and perform classic Street Fighter moves the Hadoken with button presses. I was also near two kiosks. At one, I could register and view tournaments and Street Fighter 6 events, although none were available for me during this Closed Beta. The other one was the Hub Goods Shop, where I could buy clothes and other gear to customize my character further with the currency I accrued while playing.
The other kiosks on the main level weren’t available in this Closed Beta outside a screen that showed which player in our server was performing the best. I then headed toward the arcade cabinets, most of which form a circle around the center of the Battle Hub. One person has to sit on each side to initiate a Street Fighter 6 match. While it’s a bit annoying to sit and wait for someone to play with you, I could always find an opponent if I looked around at every cabinet. Hopefully, the final game will have an option to get into fights slightly faster for those who want to simply jump into it.

Read more