Skip to main content
  1. Home
  2. Gaming
  3. Reviews

Persona 5 Strikers review: Missing the spark

Add as a preferred source on Google
Phantom Thieves
Image used with permission by copyright holder
Persona 5 Strikers review: Missing the spark
MSRP $60.00
“It's all style and little substance in this sequel/spinoff to Persona 5.”
Pros
  • Great music
  • Well-written
Cons
  • Lacks compelling gameplay
  • Uninteresting antagonists
  • Little challenge

“Why you can trust Digital Trends – We have a 20-year history of testing, reviewing, and rating products, services and apps to help you make a sound buying decision. Find out more about how we test and score products.“

Persona 5 Strikers is more of a sequel than any of the previous Persona spinoffs, but it fails live up to the lofty expectations fans may have for it. Fans of Persona 5 who simply want more of this world, whatever shape that may take, might find themselves satisfied even if what made Persona 5 truly great is sorely lacking. Its stripped-back nature doesn’t offer enough for newcomers either those intimidated by the density and length of Persona 5 will still feel the same way about Strikers, a 30-hour action game in the hack-and-slash mold of Dynasty Warriors.

Recommended Videos

All of the fantastic visual and audio elements are still present in Persona 5 Strikers, and its story goes in some interesting directions, but it all feels stagnant compared to the epic tale told in the original game.

Strikers feels like Persona-lite

Persona 5 was not only able to hold the attention of players for close to or even over 100 hours, but it told a story so compelling that many people were eager to immediately play it over again from the very beginning. With the main character, Joker, being a fish out of water who slowly grows his social circle over time, peeling back the mystery of his own past and the fantastical world he and his friends find themselves confronted with, it was a game that begged to be played — and one that, for the most part, justified its ludicrous length.

All of the fantastic visual and audio elements are still there, but it all feels stagnant compared to the epic tale told in the original game.

While Strikers is around a third of the runtime, its incentives to continue playing dry up relatively quickly. The enigma surrounding the return of  “palaces,” an otherworldly manifestation of people’s subconscious, is a fairly interesting plot, but it’s the personal side, which was the driving factor of the original game, that is lacking. The characters whose palaces the Phantom Thieves dive into aren’t nearly as interesting or well-developed as the ones in the first game, and the desires that define their subconscious dimensions are only surface level by comparison.

Alice Persona 5 Strikers
Image used with permission by copyright holder

The Phantom Thieves themselves are as well-written as ever, but having them fully formed from the jump only serves as a reminder of how great their coming together was in Persona 5. Without that journey, it’s simply a lot of witty banter and poking of buttons that happens among the group. This extends to the gameplay, which features a lot of different elements from the original game, but drops the incredibly popular social stats and links. As such, playing as Joker is like existing as a fly on the wall, with the character’s interjections not holding nearly the same weight.

There are a couple of new cast members that join the team. I don’t imagine they’ll be anyone’s favorites, however, as they’re mostly treated as ways to service the plot rather than fully fleshed-out additions to the Thieves. Given that Strikers serves as a sequel to Persona 5, the lack of the kind of new and interesting characters that endeared fans to Persona 5 Royal makes this spinoff feel rather thin.

Musou gameplay lacks a challenge

The turn-based gameplay of Persona 5 has been replaced with the Musou gameplay of Koei Tecmo’s Warriors series, which is one of the main reasons why Strikers is a shorter affair than its predecessor. The game impressively translates a lot of the combat elements from the original game to the spinoff, and there’s a surprising amount of attacks and abilitie the player can pull off that feel true to the spirit of the series.

Playing as Joker is like existing as a fly on the wall.

Another recent Musou game did something similar. In Hyrule Warriors: Age of Calamity, nearly all of the tricks up Link’s sleeve from The Legend of Zelda: Breath of the Wild were brought over to the spinoff prequel. Age of Calamity is an example of how to tightly integrate those features together, and it only highlights the failure of Strikers to do so.

Joker Persona 5
Image used with permission by copyright holder

Whether you’re mashing the attack button, quickly swapping out characters with a “baton pass,” or dealing big damage with a character’s Persona abilities, there’s very little strategy to any of it outside of conserving your SP for any advanced attacks. The turn-based combat of Persona 5 might have dragged out innocuous battles longer than necessary, but it made every conflict feel decisive one wrong move could prove disastrous for the squad.

The game impressively translates a lot of the combat elements from the original game to the spinoff.

No such threat exists in Strikers, which is exemplified by how often the game hands you a lifeline. Most battles can be exited in a matter of seconds if the player feels the tide turning against them, and dungeons have incredibly frequent checkpoints that allow players to leave and regroup at no cost. In Persona 5, choosing to tackle a palace required careful planning, and once you were in it, the only way through was forward. The dungeons in Strikers offer so little challenge that I did not feel compelled to regularly buy new items or equip new gear.

Our take

Persona 5 Strikers is as flashy as Persona 5, featuring the same gorgeous artwork and animations, great dialogue, and brilliant music. It unfortunately lacks the meat on the bone that made the original such an addicting experience to its loyal fanbase. It also provides little incentive for newcomers to play it despite its egregious length being drastically cut down.

Is there a better alternative?

Age of Calamity is a superior Musou game. Those looking to dive into the world of Persona, as daunting as it might be, are better off spending their time with Persona 5 Royal.

How long will it last?

Even rushing through the main game will take a player between 20 and 30 hours, or between 30 and 50 if they stick around and smell the roses.

Should you buy it?

No. Only Persona 5 die-hards desperate for more Persona content will get much out of this spinoff.

Tom Caswell
Former Digital Trends Contributor
Professional video producer and writer, gaming enthusiast, and streamer! twitch.tv/greatbritom
If you absolutely love pinball, this app will find you a table wherever you go
This free app helps pinball fans find machines around the world
Pinball

If you're the kind of person who plans vacations around vintage arcades, hunts down rare pinball machines, or misses that one table you played years ago, there's now a surprisingly useful tool built just for you.

Called Pinball Map, the free website and mobile app does exactly what its name suggests. It helps players locate public pinball machines almost anywhere in the world, whether they're tucked away inside dedicated arcades, neighborhood bars, restaurants, museums, breweries, or even campgrounds. Think of it as Google Maps, but instead of helping you find coffee shops, it points you to your next pinball game.

Read more
Xbox execs say the console exclusives comeback is just getting started
Gears of War E-Day and Clockwork Revolution are only the first two titles in a bigger plan.
Xbox logo

Xbox executives have confirmed the return to console exclusives has only just started. In a recent interview with GamesRadar+, chief strategy officer Matthew Ball and chief content officer Matt Booty said that two upcoming games are locked in as permanent exclusives, with more already in the works.

Gears of War E-Day and Clockwork Revolution lead the way

Read more
Asus’ powerful new gaming laptop with a 240Hz Mini LED display makes its global debut
The 2026 ROG Strix G18 pairs up to RTX 5080 graphics with an Intel Core Ultra 9 290HX Plus CPU
ROG Strix G18 (2026) laptop

Asus has started rolling out the 2026 ROG Strix G18 globally, and the easiest way to describe it is as a slightly toned-down version of the ridiculous ROG Strix Scar 18. It keeps the same 24-core Intel Core Ultra 9 290HX Plus processor but tops out at an Nvidia GeForce RTX 5080 Laptop GPU instead of the Scar’s RTX 5090. (via Notebookcheck)

The Mini LED model gets the best balance

Read more