Skip to main content

Studio head says PlayStation 5 will let developers focus on making games fun

The PlayStation 5 will not only be a groundbreaking console for players, but it will also be a powerful tool for developers, according to the head of the studio behind action platformer Tamarin.

In an interview with Gaming Bolt, Chameleon Games studio head Omar Sawi was enthusiastic about the PlayStation 5’s move from a hard-disk drive to a solid-state drive. The SSD, according to Sawi, will allow developers to take their mind off hardware restrictions during the process of making games.

“This is great,” Sawi told Gaming Bolt about the PlayStation 5’s SSD. The studio head said that it was difficult to hide long loading times in current-generation consoles, with levels needed to be designed in such a way so that players will not be bored by loading screens.

“An SSD would make it easier to focus on what is the most fun,” Sawi said. He added that part of what makes action games pleasurable is “having everything being very immediate and responsive.” This starts with responsive character controls and high frame rates, “but it also extends to how the game starts and everything happening in between.”

The PlayStation 5 is, of course, expected to be much more powerful than the PlayStation 4, and a benchmark leak previously revealed by just how much. While players are excited over the new gaming experiences that the next-generation console will unlock, Sawi’s answers in the interview show that developers are also looking forward to what they can do with such revolutionary hardware.

The radical design of the PlayStation 5 development kit was also said to have been leaked, raising the possibility that the console will look very different from its predecessor. A recent rumor, meanwhile, claimed that players looking forward to an even more advanced device will not have to wait long, as the PlayStation 5 Pro will reportedly be released alongside the base model.

The excitement over the PlayStation 5 continues to build, ahead of its anticipated release of as soon as the holiday season of 2020. With Sawi’s insight that the new technology will allow developers to focus on making games fun, the future already looks bright for the upcoming console.

Editors' Recommendations

Aaron Mamiit
Aaron received a NES and a copy of Super Mario Bros. for Christmas when he was 4 years old, and he has been fascinated with…
You need to try PlayStation VR2’s most psychedelic game yet
Key art for Akka Arrh shows psychedelic images.

You know that it's a busy year for gaming when a project by an industry legend launches with hardly any fanfare. That's exactly what happened in February 2023 with Akka Arrh. Created by Jeff Minter and his eccentric studio Llamasoft, the neon-tinted shooter is a remake of a 1982 Atari game that never saw the light of day after being deemed too difficult. Minter got the greenlight to revive the project, bringing it to life as a retro arcade shooter built in his unmistakable style.

While the project was exciting for game historians, it didn't exactly crack into the mainstream (it only has 37 user reviews on Steam). Thankfully, Akka Arrh getting a second chance to shine this week as its new PlayStation 5 version adds PlayStation VR2 support. While that might not be enough to make it a commercial hit, it does give PSVR2 owners a good reason to dust off their headset and check out a delightfully oddball project from one of gaming's true visionaries.
It's a trip
Akka Arrh is the rare example of a game that might be easier to explain on paper than in practice. In this throwback arcade shooter, players control a stationary ship that's tasked with protecting pods from attacking aliens. To fend off foes, players drop bombs that blow up in a different geometric pattern on each level's map. Every time an enemy touches that blast radius, it blows up in the same pattern, chaining to other enemies. The goal is to keep an uninterrupted chain going as long as possible by using a limited number of bullets to knock out foes that can't be destroyed by bombs and grabbing power-ups by hovering the cursor over them.

Read more
PlayStation lays off 900 people and shuts down London Studio
The PlayStation Studios logo in black and white.

Sony is the latest company in the video game industry to announce massive layoffs in 2024. We've learned that Sony Interactive Entertainment is letting go of about 900 people across several studios; PlayStation's London Studio will shut down as a result.

In a blog post, soon-to-depart Sony Interactive Entertainment President and CEO Jim Ryan says these cuts amount to about 8% of PlayStation's workforce. "Through discussions over the past few months about the evolving economic landscape, changes in the way we develop, distribute, and launch products, and ensuring our organization is future ready in this rapidly changing industry, we have concluded that tough decisions have become inevitable," Ryan explains. "The leadership team and I made the incredibly difficult decision to restructure operations, which regrettably includes a reduction in our workforce impacting very talented individuals who have contributed to our success."

Read more
PC compatibility for the PlayStation VR2 is being tested by Sony
Playstation VR2 headset on a PlayStation-themed wallpaper.

To celebrate the first anniversary of the PlayStation VR2, Sony revealed a new batch of games coming to its virtual reality headset and confirmed that it's testing a feature that would let people play PC VR games on their PSVR2.

"We’re pleased to share that we are currently testing the ability for PS VR2 players to access additional games on PC to offer even more game variety in addition to the PSVR2 titles available through PS5," the PlayStation Blog post about PSVR2's first anniversary teases. "We hope to make this support available in 2024, so stay tuned for more updates."

Read more