Skip to main content

Strap yourself in to watch Bethesda’s new ‘Quake Champions’ gameplay video

During QuakeCon 2016, Bethesda released a new video showcasing the upcoming arena shooter dedicated to the PC platform, Quake Champions. Instead of the fluff offered in the original introductory CGI trailer, we’re now given a dose of the gameplay in an environment that, quite frankly, at times looks like Unreal Tournament.

If you missed what Quake Champions is all about, Bethesda and id Software decided not to revisit the dark world inhabited by Shub-Nggurath in a new single-player campaign, and instead chose to create a follow-up to Quake III Arena. It’s a competitive online arena shooter featuring “Champions” packed with different attributes, meeting every PC gamer’s unique gameplay style.

As you’ll see in the video embedded above, Bethesda and Id Software retain the fast-action gameplay that made the multiplayer portion of the Quake series so popular. Rocket jumps appear to be present along with some of the architectural designs seen in the previous multiplayer-only installment. Power-ups like Quad Damage and throwable weapons make an appearance in the video too.

The new gameplay trailer also shows that the map designers incorporated lots of vertical space for rocket jumping, blasting enemies running below a lower tier, and attacking from above after stepping on a jump pad. Assault guns, rocket launchers, shotguns, and plasma rifles all light up enemy players in a bloody mess. These weapons are acquired as pick-ups or by defeating an opponent.

“No loadouts, no limit to the amount of guns you can carry,” Willits said. “Time the weapon pickups, or kill your opponents. That’s how you get weapons in a Quake game.”

As previously reported in June, Quake Champions will run at 120Hz with unlocked framerates even though many players can’t tell the difference between that and 60Hz. However, for professional PC gamers, every frame is critical in their gameplay. Creative Tim Willits previously said there was a noticeable difference in gameplay when Quake Live was bumped up from 30Hz to 60Hz. The move from 60Hz to 120Hz will be noticeable to some too.

“Most of us, and even me, I can’t really tell the difference,” he told GameSpot. “But there are some players who are inhuman. And we can’t come out and say we’re going to make a game for them and not run ridiculously fast. Because if we lose the pro guys, we’re in trouble.”

Don’t worry: Quake Champions won’t be entirely aimed at the eSports community packing high-end hardware. The game is designed to work on a large range of configurations, enabling players to crank down the details so that Quake Champions plays rather well on low-end systems. The focus with Quake Champions is gameplay, enabling everyone to jump in and have a blast. However, Id Software wants it to look spectacular on high-end configurations too.

Right now the game is in an alpha state, so the gameplay seen above isn’t entirely polished. A closed beta is expected to be launched sometime in 2017 offering around 12 Champions to sample, possibly including the hoverboard-riding Anarki from Quake III Arena who made his updated debut during QuakeCon 2016. We already know Ranger, Visor, and new characters Scalebearer and Nyx are in the mix, but there are other unnamed Champions that were teased during Willits’ QuakeCon presentation that could be on the closed beta roster too.

Bethesda currently plays host to a video with Tim Willits talking about Quake Champions and eSports right here. The company also released four new screenshots, which we’ve added below.

Editors' Recommendations

Kevin Parrish
Former Digital Trends Contributor
Kevin started taking PCs apart in the 90s when Quake was on the way and his PC lacked the required components. Since then…
Is XDefiant cross-platform?
XDefiant

Ubisoft's latest shooter is looking to break into the very competitive free-to-play market with XDefiant. This is a third-party studio that very rarely releases any of its games on a single platform, and a multiplayer shooter like this needs to be available in as many places as possible to succeed. However, if it doesn't have cross-platform support, then it might as well be exclusive since the player base will be split regardless.

Has XDefiant made the critical error of not having any cross-platform support, or can you pick up this game knowing you will be able to find a match easily? Let's find out.
Is XDefiant cross-platform?
Yes, XDefiant is thankfully fully cross-platform between PC, Xbox Series X, and PlayStation 5. That makes it all the easier to convince a friend to give it a try since it costs nothing and you can all play together even if you don't have the same console. You also have the option to turn off cross-play if you prefer to stick to only matching up against others on your system. A future update is also planned to allow console players to exclude PC players from cross-play to remove any advantages they may have using keyboard and mouse over controllers.

Read more
XDefiant Twitch drops: rewards list and how to redeem them
A character in XDefiant

Ubisoft is giving XDefiant a big push for its full release. Not only is this a completely free shooter with full cross-platform support, but the team is dishing out free rewards for anyone who tunes in to Twitch streams of the game over the next six weeks. That's a lot of potential rewards, but you need to know what streams to tune into and how you can claim those drops. We'll also give you a rundown of each reward you can get week by week to make sure you don't miss out on your next favorite gun skin.
How to redeem XDefiant Twitch drops
Starting at 9 a.m. PT on May 21, Ubisoft will begin hosting the first XDefiant stream called the All-Star Series. After this initial stream, rewards will be given out each week on any XDefiant stream you decide to watch.

You can earn three rewards every week for the first six weeks of XDefiant's launch. The first unlocks after watching for 30 minutes, the second after 1 hour, and the final reward for 1 hour and 30 minutes of total watch time that week. To redeem the rewards, you need to first make sure your Twitch account is linked to your Ubisoft account.

Read more
The Witcher 3 REDkit is out and it makes modding easier than ever
Geralt from The Witcher 3 and his horse Roach.

Modders got some good news on Tuesday with the release of The Witcher 3 REDkit, a free tool that Witcher developer CD Projekt Red says will allow people to edit "almost everything within the game."

REDkit was developed mainly by Yigsoft, a developer that's worked alongside CD Projekt Red on The Witcher 3 and Cyberpunk 2077. According to a blog post, the tool is similar to ones used to create The Witcher 3: Wild Hunt (although REDkit's store page notes that "achieving the full scope of development akin to the original creators may require access to external tools"). The post also says that more tutorials and documentation will be unveiled soon, but people who want to hop in immediately can do so. The REDkit is now free to download on Steam, GOG.com, and the Epic Games Store.

Read more