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Resident Evil 2 remake officially underway at Capcom

Resident Evil 2 Remake – Special Message from Producer “H”
Capcom will publish a remake of its classic survival horror game Resident Evil 2, producer Yoshiaki Hirabayashi confirmed today.

The decision to upgrade Resident Evil 2 for modern platforms follows an outpouring of fan support for a remake in recent weeks, culminating in the project being officially pitched last month. Capcom has since approved Hirabayashi’s pitch, setting the project in motion.

“It’s been great to see so many positive comments from fans that have pushed the project to get approved,” Hirabayashi stated. “The team here at Capcom Japan really appreciates fans’ passion and support and will do our best to bring fans what they really want.”

Interest in the Resident Evil series has swelled over the last few months after a revamped version of the original Resident Evil hit the PlayStation 4, Xbox One, and other consoles in January. Capcom confirmed that the game was a sales success, announcing that a similarly enhanced version of Resident Evil 0 is slated for a multiplatform launch in 2016.

While the Resident Evil and Resident Evil 0 reissues are based on previously released versions for the Nintendo GameCube, Resident Evil 2 requires a complete overhaul. Late-’90s ports for the Sega Dreamcast and Nintendo 64 saw only minor improvements, and did not upgrade the core experience in the way that Resident Evil‘s subsequent GameCube remake did.

Given the time and resources required for a Resident Evil 2 remake, Hirabayashi turned to fan outlets on Twitter and Facebook in order to drum up support for the project. His efforts elicited hundreds of responses, prompting Capcom to give him the go-ahead for pre-production.

Capcom has mined past entries in the Resident Evil series for revenue following the release of Resident Evil 6 in 2012, which largely met with low review scores and a negative reception from fans. The series has seen few entries since, save for the occasional reissue and spinoffs like the recent Resident Evil: Revelations 2.

A release date for Capcom’s Resident Evil 2 remake is not yet known.

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A sphinx in Dragon's Dogma 2.

Open-world RPGs can be anywhere from around a dozen hours long to well over 100. Dragon's Dogma 2 is very unique, even among others in the genre, for not adhering to a lot of traditional design philosophies, such as how it handles fast travel. If anything, that will only add to your total playtime, plus there are all the optional quests to do, Vocations to try out and level up, and more if you're a completionist. If you're wondering if you have the time to fit Dragon's Dogma 2 into your schedule among all the other games releasing, here's how long you can expect this adventure to last.
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For the main quest, Dragon's Dogma 2 can probably be beaten in around 25 hours, give or take. That's assuming you mainline the story as efficiently as possible and don't get stuck on any boss fights being under-leveled. A more realistic playthrough where you explore a bit, do some side content, and maybe go for the true ending will push you into the 30 to 35-hour range, as it did for us.

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Dragon's Dogma 2 key art featuring a knight with a fiery hole in their chest.

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