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Saint’s Row website updates, teasing a potential reboot

The wild and wacky cousin to Grand Theft Auto seems to be returning. Saint’s Row’s website has updated, removing any mention of the franchise’s previous games and replacing them with a simple message that says “Rebooting.”

Besides the message on its page, there isn’t any other notable information about whatever is being planned for the Saint’s Row franchise. However, the page does still list Deep Sliver as the franchise’s publisher and Volition as its developer.

It’s impossible to ignore what’s written on the wall (literally) though, whatever’s next for Saint’s Row will probably be entirely new. The text specifically reads “rebooting,” leading to a fair assumption that the franchise is being rebooted. If that’s the case, it’s being teased in a very Saint’s Row way, with little to no subtlety.

5 days until @gamescom #OpeningNightLive on Wednesday.

We are “Bossing” it with our announcements this year 👀 https://t.co/osudHTCxj1

See you live, Wednesday at 11 am PT / 2 pm ET / 7 pm BST / 8 pm CEST at https://t.co/FjoDbKD0sN pic.twitter.com/6zE974HW0Q

— Geoff Keighley (@geoffkeighley) August 20, 2021

In any case, it’s been a long while since the last mainline Saint’s Row title was released. Saint’s Row 4 was released on PC, Xbox 360, and PS3 all the way back in 2013, with its standalone expansion, Gat Out of Hell, releasing in 2015. In the time since, both titles have received remastered ports to the PS4, Xbox One, and even Nintendo Switch.

The last entry in the Saint’s Row franchise strayed away from its usual co-op-oriented approach for a solely single-player experience. Titled Agents of Mayhem, the game was released in 2017 for PC, PS4, and Xbox One, and was largely seen as a failed experiment for the series.

While the future of the Saint’s Row franchise isn’t clear yet, we’re going to get a good look during Gamescom’s opening night. Geoff Keighley, who is hosting the event on August 25, shared that the next Saint’s Row game would be revealed during the show on Twitter.

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Otto Kratky
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Otto Kratky is a freelance writer with many homes. You can find his work at Digital Trends, GameSpot, and Gamepur. If he's…
Saints Row reboot still looks wacky, even if it’s formulaic
The main character of Saints Row glides in a wingsuit.

The Saints Row series is making its grand return after seven years. The Saints Row universe fully reset at the end of the Saints Row IV DLC Gat Out of Hell, so Volition's next game is a full-on reboot of the series. After the underwhelming Agents of Mayhem, this reboot allowed the developer to redefine what a Saints Row game could be without the constraints of classic characters or settings. Unfortunately, that new vision is much more plain than I'd hoped despite the series' expected madcap tone.
While the results of this reimagining have the enjoyable and wacky Saints Row flair that one would expect, I was left quite underwhelmed by a recent hands-off preview of several missions, combat, and the open world in Saints Row. This upcoming game is set in a new Southwestern city of Santo Ileso and features a new cast of Saints characters, so Volition has an opportunity to go big and bold here. Ultimately, it's looking formulaic for a series that's known for being off-kilter and wildly creative.
SAINTS ROW – Game Awards Gameplay Trailer
Grounded absurdism 
During my hands-off preview, I got to see the new team of Saints in a variety of missions. These include a loan agency robbery gone wrong that results in a big car chase, a raid of a car-loving Panteros gang's headquarters in a helicopter, and a rescue mission for one of the player-character's friends after he's kidnapped by a bunch of Deadmau5-looking crooks from a gang called the Idols.
The new cast of Saints seems likable enough, but the "angry but endearingly funny millennial" tone of each character's writing has yet to be nearly as endearing as classic Saints Row characters like Johnny Gat or Kinzie Kensington. The "try-hard lulz" writing that the series was known for isn't as funny now as it was in 2015 when the last Saints Row game was released. It's hard to tell from this early look if Volition's writers will succumb to the same unfunny writing problems that plagued 2019's Borderlands 3.

Also, because it's an entirely new cast of characters that have yet to prove themselves to fans, there isn't any nostalgia factor that can help make up for subpar jokes. Currently, Volition's strategy is to give the narrative a sense of "groundedness" despite its kooky aspects to make players care about this character and that narrative.
"Absurdism for the sake of absurdism, that's where everything feels fluffy, and it doesn't feel like anything really means anything," lead writer Jeremy Bernstein said at the preview event. "We worked very hard to avoid that, so there's a groundedness, even to the most absurd things that you do in the game." It remains to be seen if this new, more grounded approach successfully introduces a new cast and setting for Saints Row or just leaves me yearning for the classic Saints and city of Steelport.
Absurdly generic 
While each mission that I described earlier does have the Saints Row series' trademark quirk, they aren't exactly pushing the boundaries of what to expect from a third-person, open-world game so far. While I only saw a few side missions, like one where players had to ride shotgun and fend off cops for a jewelry thief, our look at the map and missions suggest that Saints Row may be a fairly boilerplate open-world game.

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Vehicles in Saints Row.

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In a lengthy showcase, Saints Row developer Volition detailed the game's deep customization systems. It all starts with the new boss of the Saints, whom players can make into anyone they want. Customization starts at what has been available in previous games in the franchise -- yes, including crotch and breast sliders -- and then some. If players want, they can make a true-to-life Shrek, or they can create a boss fitted with running blade prosthetics and pearlescent skin. Every part of the body can be customized, and when it comes to facial features, things don't have to be symmetrical either. Players can have their boss look like a veritable Picasso painting if they want.

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The crew of the Saints Row reboot stands against a wall.

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https://twitter.com/SaintsRow/status/1460842656494493699

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