Skip to main content

Silent Hill: The Lost Message struggles to modernize a sensitive series

Anita holds a phone in Silent Hill: The Short Message.
Konami

I had some expectations for the Silent Hill series going into PlayStation’s first State of Play of 2024. Chief among those, I assumed we’d finally get a release date for Bloober Team’s Silent Hill 2. That didn’t happen, as a newly revealed combat trailer didn’t even drop a hint about when we might see it on PS5. I didn’t leave the showcase empty-handed, though: Konami would surprise-release a whole unannounced Silent Hill game to make up for it.

Silent Hill: The Short Message, available for free on PS5 right now, is a playable “experience” that reintroduces players to the world of Silent Hill. It’s largely a tech demo showing what Konami can do with current-gen tech, but the 90-minute horror short serves a more important purpose. It reimagines how Silent Hill can speak to younger audiences and the problems they face, bringing some newfound relevance to a series that was dormant through a key decade of mental health discussion.

The end result is already proving to be polarizing. And that sets the stage for what’s sure to be a tough comeback story for a series that’s always dealt with sensitive topics.

Clearing the fog

Silent Hill: The Short Message centers around a teenage girl named Anita who wakes up in a dilapidated apartment complex. When she comes to, she begins searching for her friend Maya, an artist who focuses on representing women’s multifaceted nature through a cherry blossom motif. It all plays out in a first-person walking simulator that mostly sees players marveling at Konami’s technically impressive environments.

Silent Hill: The Short Message - Launch Trailer | PS5 Games

While The Short Message primarily has players observing trash-filled rooms and reading newspaper snippets that tell its story, it does gesture at some gameplay ideas that I imagine the series will build on going forward. A cherry blossom monster stalks Anita in tense chase scenes through metaphysical hallways. One unsettling sequence has me rediscovering her mother’s pattern of abuse as my perspective shrinks, eventually putting me at a child’s height. Imagery like a twisted hallway or a hallway full of blinking eyes shows the psychological tricks a modern Silent Hill game could provide. It’s a suitable proof of concept more than a compelling standalone game.

Where The Short Message gets complicated, though, is in its approach to heavy topics. As a content warning before the game begins suggests, the story goes to some typically dark places for the series, touching on bullying, family abuse, and suicide. The story gets into some modern problems facing today’s youths, touching on social media addiction, Covid anxiety, and a general distrust for adults that have destroyed the planet. That’s not new for a series famous for visualizing trauma (Who can forget Silent Hill 2’s “Abstract Daddy?”).

What is new is the social landscape it’s launching in, one that’s much more keen to see historically mishandled subjects approached with nuance and sensitivity. It’s very clear that Konami was cognizant of that when crafting The Short Message. It’s more careful not to demonize characters suffering from trauma. Every scene that depicts a suicide is quickly followed by a splash screen directing players to mental health resources.

Its heart is undeniably in the right place, but it’s all very clumsy. Melodramatic sequences, like one where Anita moans about losing “followers,” are laughable. Several players on social media platforms like X have compared it to 13 Reasons Why, a polarizing Netflix series that deals with similar topics. Both are on the nose in their delivery, with The Short Message especially landing as a hokey anti-bullying PSA in the end. It’s always well-meaning in its approach, but there’s a notable eagerness to tie it all up in a neat and hopeful manner that doesn’t leave its hero lost in the fog.

Anita stands in a hallway full of post-it notes in Silent Hill: The Lost Message.
Konami

That’s the biggest departure for the series. Classics like Silent Hill 2 are raw depictions of trauma, not pulling any punches. They want players to understand the psychological horror that its characters live with. There are rarely happy endings in Silent Hill; even when our heroes escape the fog, it’s still a looming reality that never truly goes away. The Short Message, by contrast, blows it away and puts blooming flowers in its place. It’s careful in its optimism to the point of feeling contrived.

I can see why Konami would want to go that route, though. With media literacy seemingly on the decline, it’s fair that any game dealing with sensitive topics would want to hold players’ hands and spell everything out for them. The last thing you want is to become the discourse of the day on social media. I get the sense that The Short Message is as much a way to imagine what a modern Silent Hill game could look like in 2024 as it is a low-stakes way to see how a young audience will react to its handling of such heavy subject matter. It’s a messy experiment, one that shows that Konami might have an uphill battle ahead of it.

Silent Hill: The Lost Message is available for free now on PS5.

Topics
Giovanni Colantonio
As Digital Trends' Senior Gaming Editor, Giovanni Colantonio oversees all things video games at Digital Trends. As a veteran…
Metal Gear Solid 3 and Silent Hill 2 remakes confirmed to launch in 2024
In-engine footage of Snake from Metal Gear Solid Delta: Snake Eater.

PlayStation released a sizzle reel trailer today highlighting many of the announced games players that can expect in 2024. While the release windows of many of them were already known -- some like The Last of Us Part II Remastered and Prince of Persia: The Lost Crown launch in just a couple of weeks -- two games did just have their release windows confirmed in this video. The games in question are Konami's remakes of Metal Gear Solid 3: Snake Eater and Silent Hill 2.

Upcoming Games in 2024 | PS5 Games

Read more
Why do we love horror games? Psychologists explain our morbid curiosity
Leon facing El Gigante in Resident Evil 4 Remake.

True horror is something no human wants to experience. Few would actively want to throw themselves in a powerless position against some life-threatening situation or fearsome creature. Isn’t it much easier to watch these things through the TV screen with scary movies or auditory creepypastas? It's through that outside curiosity that humanity has created so many ways to witness nightmares without having to really put ourselves through actual hell. And one of those ways is through video games, one of the most interactive and immersive ways to take terror trips in a much safer way.

Resident Evil 4 Remake Ada Wong DLC Separate Ways Official Reveal Trailer

Read more
Silent Hill f: release date speculation, trailers, gameplay, and more
silent hill townfall ascension f

Silent Hill fans were given more than they bargained for in October 2022. Konami hosted a Silent Hill showcase where they revealed not just one but four games in the works (along with another feature film). Outside of the Silent Hill 2 remake, the three other games are all brand-new entries in the acclaimed horror franchise. Out of all of those announcements, the one that many consider the most exciting is the mysteriously titled Silent Hill f.

While no game shown off in the showcase had more than either a teaser or short trailer, the look we got at Silent Hill f, plus some extra details that have come out, make it stand out as a major departure from the series in some very curious ways. Just like the titular town itself, Silent Hill f is hiding most of its details behind a thick layer of fog. For everything we do know about this horror title, here's a breakdown of what's been shared.

Read more