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Street Fighter 6 trailer shows off returning characters and new modes

Capcom capped off its Tokyo Game Show presentation by dropping a new trailer for Street Fighter 6, showing off fresh new battle modes and adding a handful of old characters to the roster.

『ストリートファイター6』World Tour, Fighting Ground, Battle Hubゲームモードトレーラー

Street Fighter 6 will have three core modes: Fighting Ground, World Tour, and Battle Hub. In World Tour, players will control their own customized character — options include colored hair dye, cat ears, and the works — and participate in battles while traveling to different areas around the world.

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Battle Hub is the first online mode the Street Fighter series has ever introduced. Players can take their custom avatar to a large arcade and fight against other players in traditional Street Fighter arcade battles.

Fighting Ground is the game’s standard mode where players battle. The fighter game is introducing Extreme Battle within Fighting Ground, which allows players to set their own specific rules and battle gimmicks. For example, they can set a match to end after five knockouts, and allow bombs to spawn multiple times.

Street Fighter 6 is expanding its roster with four returning characters. There’s fan-favorite fighter Ken, who’s been forced to go into hiding after being accused of orchestrating a criminal plot. Dhalism is a monk and yoga master who possesses fire attacks like Yoga Fire and Yoga Flame to turn up the heat in battle. Blanka is a tour guide and nature boy who brings on the Electric Thunder and Rolling Attacks while packing heat with new Blanka-chan Bombs. And finally, there’s E. Honda, a sumo wrestler who has added the Sumo Dash to his move set, which includes his signature Hundred Hand Slap and Sumo Headbutt.

Street Fighter 6 releases in 2023. A closed beta test will take place October 7 to 10 on PS5, Xbox Series X/S, and Steam with crossplay enabled.

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I can’t wait to go back to Street Fighter 6’s excellent Battle Hub
street fighter 6 battle hub preview arcade cabinet

Fighting games live or die on their online communities. Of course, basic functions like rollback netcode and cross-play are essential to a healthy fighting game, but Street Fighter 6 goes further by creating an online hub that celebrates the series and gives players somewhere to hang out between matches. Call it a metaverse if you must, but in reality, the Battle Hub is one-third of the Street Fighter 6 package and will likely be home to the communities and tournaments that ensure people will play the game for years to come.
It was also the focus of the Closed Beta for Street Fighter 6 this past weekend, which gave me a second chance to go hands-on with the game after falling in love with it at Summer Game Fest Play Days. The core 1-v-1 fights are still a joy to play and the beta’s new characters -- Juri, Kimberly, Guile, and Ken -- all come with the exciting combos and flashy animations. But really, I came away impressed with the groundwork Capcom is laying for Battle Hub and its implications for World Tour mode.
What’s the hubbub about?
The Battle Hub is one of three options players can choose right from the main menu of Street Fighter 6, and when selected, it tasks players with creating a character avatar that will represent them. I didn’t spend too much time with these options, but they seemed quite in-depth for those who enjoy a detailed character creator. After creating a blue-haired and face-tattooed fighter, I was thrust into the Battle Hub’s futuristic arcade.

Multiplayer hubs as a replacement for simple menus aren't a new concept for fighting games (Bandai Namco games like Dragon Ball FighterZ have done this for a while). Still, for Capcom’s first attempt at one, the Battle Hub is full of personality and things to do. Its stark blue colors, a plethora of screens, and many gameplay cabinets make it feel like the high-tech arcade Capcom wants it to be.
As soon as I entered, I could walk around, emote, and perform classic Street Fighter moves the Hadoken with button presses. I was also near two kiosks. At one, I could register and view tournaments and Street Fighter 6 events, although none were available for me during this Closed Beta. The other one was the Hub Goods Shop, where I could buy clothes and other gear to customize my character further with the currency I accrued while playing.
The other kiosks on the main level weren’t available in this Closed Beta outside a screen that showed which player in our server was performing the best. I then headed toward the arcade cabinets, most of which form a circle around the center of the Battle Hub. One person has to sit on each side to initiate a Street Fighter 6 match. While it’s a bit annoying to sit and wait for someone to play with you, I could always find an opponent if I looked around at every cabinet. Hopefully, the final game will have an option to get into fights slightly faster for those who want to simply jump into it.

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