Skip to main content
  1. Home
  2. Gaming
  3. Opinion
  4. Features

Will OnLive Kill the Gaming Rig?

Add as a preferred source on Google
onlive-games
Image used with permission by copyright holder

When OnLive first grabbed a soapbox at last year’s Game Developer’s Conference and told the world it would bring high-end gaming performance to even the most meagerly equipped PCs, Nvidia execs must have seen their jobs flash before their eyes.

Or maybe chuckled to themselves.

onlive-welcomeAs promising as the company’s remote rendering technology seems now that it has passed further into development, I still see no foreseeable future where neon-lit, heat belching gaming rigs will fade into obscurity. But within a few years, the more accessible casual and console segments of the gaming markets might need to make room for the newcomer. Here’s why.

With the beta well under way, the pitfalls that critics initially predicted for OnLive outside of controlled demos have finally bubbled to the surface in the real world. As PC Perspective’s Ryan Shrout reported when he got a crack at the closed OnLive beta, playing a game on a computer thousands of miles away or on your own computer just don’t feel the same. Mouse and keyboard lag are too apparent in first-person shooters like Unreal Tournament 3 to have an enjoyable gaming experience, and graphics clearly suffer from all the compression used to pass them back from the render farms. For a crowd of gamers who scoff at even the almost-imperceptible delay from a wireless mouse, and spend hundreds on hardware to increase detail on the reflection in a pool of alien blood, neither will fly.

Even if OnLive can somehow work out the kinks – a dubious assumption, considering bandwidth woes mostly lie outside their control – most hardcore PC gamers will never want to give up control of the game experience to an inaccessible server. A cloud gaming experience means no more mods, cheats, hacks, or even playing when the Internet is dead.

Right now, the client can’t even work on Wi-Fi or handle Intel Atom processors with Nvidia Ion graphics, so kiss any thought of playing Crysis Warhead on your netbook at the airport goodbye.

onlive-console-controllerThe good news: Shrout reports that less control-sensitive games like Burnout Paradise and Tom Clancy’s H.A.W.X. played passably, and using a Xbox controller further insulated him from the perception of lag. That makes OnLive sound like a great next-generation platform for casual gaming. No more simple 2D Bejeweled Twist at work – OnLive will let you fire up full 3D games that would never run on your dust-choked Vostro. And Mom could still dabble with The Sims 3 on her Emachine.

That means the console market OnLive will target with its standalone box still looks viable, even as the technology’s shortcomings have been laid bare. Xbox 360, PlayStation 3 and Wii owners are all already accustomed to wireless controller delay and clumsy analog controls which help mask other lag, can’t modify their games, and play games from a distance on big-screen displays that help to mask compression artifacts and other nitpicky visual details.

High-end PC hardware companies can breathe easy, but Microsoft, Sony and Nintendo might want to watch their backs.

Nick Mokey
As Digital Trends’ Editor in Chief, Nick Mokey oversees an editorial team covering every gadget under the sun, along with…
Roblox’s AI Build tool wants to make game development as easy as texting
Just describe your idea, and Roblox's AI will help turn it into a playable game.
Roblox

Roblox is turning 20 soon, and it's marking the occasion with a new way to make games without writing a single line of code. The platform's whole pitch has always been that anyone can be a creator, not just professional studios. Now, with millions of daily users, Roblox is finally bringing that power straight to your tablets and phones.

What exactly is Build?

Read more
This gaming mouse has a Noctua fan inside, and it finally has a launch date
Pulsar’s Noctua-cooled gaming mouse finally launches on July 21
Pulsar Feinmann F01 Noctua Edition mouse in hand

More than a year after its Computex 2025 debut, the Pulsar Feinmann F01 Noctua Edition gaming mouse is finally ready to launch. Sales begin through Pulsar’s online store on July 21 at 4 p.m. KST, although pricing has not yet been announced.

We also saw the mouse at Computex 2026, where it appeared much closer to a finished retail product. Its defining feature remains the tiny Noctua fan built into the shell, designed to push air toward your palm during long gaming sessions.

Read more
Gaming against AI could make you more confident with real teammates
Turns out getting beaten by bots wasn't the worst thing after all
Representative image of mobile gaming

Artificial intelligence is often blamed for making people less social. Whether it's AI replacing conversations, reducing teamwork, or making gaming feel less human, the narrative has largely remained the same. But a new study suggests the opposite could also be true. In fact, AI might be quietly encouraging people to spend more time with their friends.

Researchers studying PUBG: Battlegrounds have found that introducing AI-controlled opponents into multiplayer matches didn't isolate players. Instead, it made them more confident, kept them playing longer, and even encouraged them to squad up with friends more often. The findings, which will appear in the journal Information Systems Research, offer an interesting perspective on how AI can improve user experiences rather than simply automating them.

Read more