Skip to main content
  1. Home
  2. Gaming
  3. Features

Digital Trends may earn a commission when you buy through links on our site. Why trust us?

Helldivers 2 and Nightingale expose the issues all live service games face

Add as a preferred source on Google
Two soldiers hug in front of an explosion in Helldivers 2.
Sony Interactive Entertainment

With the launches of Helldivers 2, Nightingale, Suicide Squad: Kill the Justice League, Foamstars, and Skull & Bones, February 2024 has been packed with new multiplayer games planned to have live service tails.

They have all released to varying degrees of success. Warner Bros. and analysts have suggested that Suicide Squad underperformed, while an Insider Gaming report claimed the same about Skull & Bones. On the other hand, games like Nightingale and Helldivers 2 have garnered much more interest from players.

Recommended Videos

But even when these live service games do well and are designed with respect for players’ time and money in mind, they aren’t free from issues, as their always online nature can lead to server problems and player frustration. February 2024 has demonstrated how hard it is to release a new online live service game unscathed.

Co-op gameplay of Helldivers 2.
Sony Interactive Entertainment

Helldivers 2 has been a glaring example of this. It’s the month’s darling surprise hit, with co-op mission design and stratagem systems that create many unpredictable, hilarious moments. Helldivers 2 has gone viral online, leading to increased player interest and helping the game to achieve all-time player count highs for a PlayStation-published PC release. Although that seems like the hit status that any game developer would hope for, the fact that it drastically overshot midsize developer Arrowhead Game Studios and Sony’s expectations has led to many server problems.

Matchmaking in Helldivers 2 has been a mess since launch, and player caps have had to be implemented to maintain stability. Unfortunately, that means some people who have spent money on Helldivers 2 and want to play it because they heard how good it is just can’t. That’s the downside to an always-online live service game: players are at the mercy of their servers. At least Arrowhead Game Studios CEO Johan Pilestedt has been very transparent about Helldivers 2’s success, issues, and how the developers plan on addressing them.

In 2024, this is an issue that players are also a lot less forgiving of. We can see that with Nightingale, a solid new survival crafting game from Inflexion Studios, a Canadian developer led by former BioWare developer Aaryn Flynn. Ahead of Nightingale‘s release, Flynn voiced his frustration with how AAA companies monetize and position their games, arguing that Nightingale came from a place that was much more creatively inspired and respectful toward players.

“It feels like in Western game development, more and more studios and publishers are starting from a monetization perspective or a total player demographic perspective: ‘We don’t have a battle royale shooter, so we’ve got to get a battle royale shooter'” Flynn told Digital Trends. “I think this industry is at its best — and you’re seeing so many smart, capable indie devs starting from this — when it’s starting from this perspective of creativity and doing something that works, that they believe in. The more our industry can focus on that, I think that the better off and healthier it is.”

A player is about to enter a portal in Nightingale.
Inflexion Games

For the most part, that ethos can be seen in Nightingale, which feels very creatively inspired with its unique “gas lamp fantasy” lore and innovative Realm Card system. Regarding the live service, Flynn told me that Inflexion would always ask if what it had planned for live service support was “of value” and “fair” toward players. That’s a commendable approach for Inflexion to have right from the get-go, but that hasn’t prevented the game from garnering a mixed reception on Steam at release.

Nightingale always requires an internet connection, even when you’re playing solo. In a blog post, Inflexion explained that it made this decision because it wanted to focus on solving the technical challenges that came with making co-op work across countless player-created custom Realms. “Looking back on that decision, we misjudged what some of you were looking for in your experience,” Inflexion admitted in a blog post shortly after release.

The studio is now correcting course and working on adding an offline mode for Nightingale. One is also being prepped for Suicide Squad: Kill the Justice League, another game that inspired the chagrin of players for requiring an internet connection. It’s good to pivot and give the community what it’s desperately calling for, but Nightingale’s situation shows how even the best-laid plans can go awry if something doesn’t work properly or click with players as expected.

From there, the developers need to choose to sink or swim. Right now, Arrowhead and Inflexion are choosing to do the latter with Helldivers 2 and Nightingale, respectively, and are communicating with their communities about it. Being a hit at release is nice, but the best, most popular games can sustain that momentum and constantly expand and improve after release. In 2024, players and developers should be aware of the harsh reality that any new online, live service game will have issues at release. Keep that in mind the next time you hop into a fledging online game on day one.

Tomas Franzese
Former Digital Trends Contributor
A former Gaming Staff Writer at Digital Trends, Tomas Franzese now reports on and reviews the latest releases and exciting…
Pusheen is getting its first game with Pusheen’s Place on Apple Arcade
Pusheen’s first official video game arrives on Apple Arcade alongside four more October additions
Book, Comics, Publication

Pusheen the Cat has been everywhere from plush toys to stickers, but the internet-famous cat has somehow never had an official video game. That changes on October 1, when Pusheen’s Place arrives exclusively on Apple Arcade.

The game headlines Apple Arcade’s October update alongside River City Survivors, Terraria+, Touchgrind BMX 2+, and 4 Pics 1 Word+. As usual for Apple Arcade releases, the games will be available without ads or in-app purchases.

Read more
The $260 SteelSeries pro controller makes switching between Xbox and PC ridiculously easy
SteelSeries Aeon Pro

If you own a gaming PC and an Xbox, you know the hassle. You either need two controllers or constantly have to re-pair the only one you have. You probably need a pro gaming controller that doesn’t throw as many tantrums across different gaming platforms. 

Enter SteelSeries, a company that has made headsets and mice for years. It’s entering the gaming controller market with a model that ships with a special dock that makes your life easier.

Read more
Arm thinks AI is the secret to better gaming on your phone
Arm’s new Mali GPU uses neural rendering to chase sharper visuals, smoother frame rates, and more ambitious ray tracing without pushing phones quite as hard.
Photography, Light, Person

PC gaming has spent the past few years leaning heavily on AI to squeeze better graphics and higher frame rates out of hardware. Now, Arm wants to bring a similar idea to the phones in our pockets.

Arm has unveiled the Mali G2-Ultra NX, its first mobile GPU designed with dedicated neural acceleration built directly into the graphics hardware. That sounds like a mouthful, but the idea behind it is surprisingly simple: instead of asking the GPU to brute-force every pixel and every frame, AI can help fill in some of the gaps. For mobile gaming, where battery life and heat matter as much as raw performance, that could be a pretty big deal.

Read more