Skip to main content
  1. Home
  2. Gaming
  3. Features

Nightingale is the right game for this survival crafting renaissance

Add as a preferred source on Google
A player is about to enter a portal in Nightingale.
Inflexion Games

The survival crafting game genre is in the middle of a renaissance. Players have been drawn to mainstays like Minecraft and Terreria for well over a decade at this point, but the last couple of months have seen plenty of new contenders enter the market. Lego Fortnite, Palworld, and Enshrouded all recently launched and became some of the biggest surprise hits in the industry in recent months. Now, Nightingale is launching and aims to ride this genre popularity wave to success.

This fantasy survival crafting game from former Bioware developer Aaryn Flynn has been in development for nearly five and a half years at Inflexion Games. It evolved over time, initially being a cloud-based game before Inflexion split from its former parent company, Improbable, which handed over its stake in the company to Tencent. Now, it’s finally entering early access for the wider public to play — and couldn’t be doing so at a more perfect time.

Recommended Videos

I recently went hands-on with a pre-launch build of Nightingale and found a survival crafting game that has the potential to be the genre’s next big hit. It doesn’t rock the boat too much at first, but once players can dive deep into its lore, building, and innovative Realm Card system, exploring the Faelands looks like an entertaining experience, especially in multiplayer.

A full tank of gas

Players build a house in Nightingale.
Inflexion Games

Flynn describes Nightingale as a “gaslamp fantasy” game. It’s set in an alternate history version of 1880s London where fictional characters like King Solomon’s Mines’ Allan Quatermain are real and where humanity’s development was interrupted by a magical race called the Fae. Humanity used that magic to create a vast network of portals that allowed people to travel to various Fae realms, with the nexus being a city called Nightingale. In 1889, a cataclysm called The Pale overtakes the portal network, and it collapses as people try to flee to Nightingale to escape it.

This is where the game picks up for players, as they are unsuccessful in their attempt to reach Nightingale. Tossed into a dark and dreary realm, a mysterious Fae based on Puck from A Midsummer Night’s Dream helps them become a Realmwalker that can activate portals and travel between realms. Nightingale certainly has intriguing lore. If Lego Fortnite’s tie to toys and Palworld’s questionable connection to Pokémon made them appealing to kids, Nightingale’s literary and historical connections will likely speak to well-read adults. The narrative already has some weird colonialist undertones, though hopefully, Inflexion addresses that within the narrative as it goes on.

After about an hour of tutorials, players are let loose into this survival crafting experience. It features all the basics expected from this genre; I had to gather resources like rocks, plant fiber, and wood to build basic shelter and tools, kicking off a gameplay loop that would see me build better tools and weapons over time. There are a lot of survival systems at play, as players have to consistently eat, sleep, heal injuries, and account for debuffs from getting wet in the rain or hot while venturing through the desert. I found Nightingale’s survival systems enjoyable, but the most unique thing about it was the lore until I joined up with a developer for a co-op session and got a taste of later-game building, gear, and exploration.

Players build an estate in Nightingale.
Inflexion Games

There are lots of tools with multiple uses that players will eventually be able to create. For instance, Nightingale has one of the most satisfying shotguns I’ve used outside of a traditional first-person shooter. A craftable umbrella enables gliding while climbing picks allow players to scale walls, making exploration more fun. The developers built some ornate buildings in various styles, so players who enjoy building in survival games the most will have plenty to engage with here. Some endgame fights against giant monsters also give certain realm adventures a Monster Hunter-like flair as my team prepared our gear, tracked down the creature, and then tried not to die while taking it down.

What stood out most at this late-game point was Nighitngale’s most innovative feature: the Realm Card system. Rather than having one massive world full of various biomes like most survival games, Nightingale splits its worlds into smaller chunks that players create using cards. When activating a device to create a new portal, players choose a Biome card to determine what area it can be — forest, desert, and swamp are available at early access launch — and a Major card that introduces a defining aspect or theme of that realm.

Concept art for Realm Cards in Nightingale.
Inflexion Games

Combined with Nightingale’s procedural generation, this system is meant to make exploring the Fae realms a distinct experience for each player. By completing specific objectives and clearing towers on the game’s map, players can find more cards, including a third type that will further customize a realm. Those Minor cards change aspects of the game’s world. During my playtime, I saw a developer use a Blood Moon minor card to make enemies tougher (and give the realm a gorgeous skybox) and the Thinly Veiled Minor card to decrease gravity and make jumps go much higher.

The idea is that players will have an interconnected series of realms they travel between and build in on their own before going into multiplayer and connecting their realms with their friends. Creating, moving between, and modifying Realms is a much more engaging than just walking from one biome. That, coupled with the unique gaslamp world, are the elements that will allow Nightingale to garner attention when it launches in the middle of this survival crafting renaissance soon.

Nightingale launches into early access on PC on February 20. Flynn expects the early access period for Inflexion’s first game to last around one year and says the team is considering console ports.

Tomas Franzese
Former Digital Trends Contributor
A former Gaming Staff Writer at Digital Trends, Tomas Franzese now reports on and reviews the latest releases and exciting…
Sony’s new PS5 Prism Collection gives a beautiful retro makeover to your console and controller
The new collection lets you peek inside your PS5 and DualSense controller with a glossy transparent design.
sony-prism-collection-ps5

Remember when transparent gadgets were the coolest things you could own? Sony is bringing that late '90s aesthetic back with its new PS5 Prism Collection. The gorgeous lineup gives your DualSense controller and PS5 console a glossy, see-through makeover in three eye-catching colors.

https://twitter.com/PlayStation/status/2115459064981512662?s=19

Read more
Call of Duty: Modern Warfare 4’s Stranded mission had me hooked for hours, yet left me wanting more
I spent hours sneaking through North Korea, scavenging supplies, and clearing outposts, and I’d happily do it all again.
Call of Duty: Modern Warfare 4 Stranded mission gameplay

For years, Call of Duty’s campaign mode has used big, scripted set pieces to tell the overarching story amid all the adrenaline-pumping action. The 2023 Modern Warfare 3 tried to shake up the established formula by introducing a handful of short open combat missions, and I genuinely liked the idea, but the game's overall negative reception seeped into how those missions were received.

I feared the next iteration might abandon the idea because of the backlash, but I am glad it didn't. MW4’s “Stranded” mission uses the same approach, but instead of fragmenting it across the campaign, it puts it all in a single large-scale open-world mission.

Read more
The $1300 Acer Predator Atlas 8 handheld is finally US-bound, and its pre-orders are already sold out
Acer’s first gaming handheld to launch in the US arrives November 1 with Intel Arc G3 Extreme hardware.
Intel Arc G3 Extreme Hands On with Acer Predator Atlas 8

Acer’s Predator Atlas 8 finally has a US release date and price, several months after the company first showed off the handheld in May. The highlight is the Intel Arc G3 Extreme chip inside, which has been adopted by only a couple of other consoles besides the Atlas 8. This version will go on sale exclusively at Best Buy on November 1 for $1,299.99.

Acer originally said the Atlas 8 would arrive in North America in October, but left pricing open at the time. The launch came amid the ongoing DRAM crunch, which has made memory more expensive across the PC industry and complicated pricing for hardware makers.

Read more