Skip to main content
  1. Home
  2. Gaming
  3. Evergreens

How to get Structural Materials in Starfield

Add as a preferred source on Google

Starfield has a massive expanded the amount of things you can build and craft. From entire Outposts to weapon mods and research projects, everything you want to craft will require specific materials to create. These materials will be found all over the various planets, either as lootable objects, ores you need to mine, or even as items you can purchase from various vendors, but some will always be harder to find than others. Structural Materials, while not the rarest resource, are used in nearly every aspect of Outpost building and upgrades. If you’re running low on this crucial building block, here’s how to get more Structural Materials in Starfield.

Ways to get Structural Materials

A piece of structural materials in an inventory.
Bethesda Softworks

Like any resource in Starfield, there’s more than one way to get your hands on Structural Materials. The easiest, but most expensive, will be to simply buy them from one of the many shops around the galaxy. Vendors’ stock is slightly variable from day to day, but you can typically rely on any of your more “general” stores to carry this common material, such as the Jemison Mercantile in New Atlantis or Shepard’s General Store on Akila. Each vendor will only hold a specific amount, so if you need a lot, you will need to do a little legwork. After buying out everything a vendor has, if you wait for 24 hours at a chair or bed, you can go back and their stock will be replenished.

Recommended Videos

If you’d rather get your hands dirty and actually find your own Structural Materials, there are two ways you can go about it. Visit a planet and start scanning the various flora and fauna. Once you’ve fully cataloged them, see if any have Structural Materials as a lootable material. If it is a plant, you can simply approach and interact with it to pick up some, while alien creatures will need to be killed and harvested for their goodies. This can be time-consuming, and quite dull, but once you’ve found a planet with what you need, you can always fast travel to and from of the planet to reset the map and gather as much as you need.

If you want to automate getting Structural Materials, you will need to invest in several skills related to Outposts, Botany, and Zoology to make it happen. If you do, you can build specific modules at your outposts that will generate Structural Materials for you. While this is fantastic, the time and material investment you need to make to actually reach this point will probably cost you way more Structural Materials than you would spend on whatever you needed it for in the first place.

The last way is the least reliable and recommended since it is all down to chance, but all the random bases and outposts that spawn on planets have a decent chance of having at least some Structural Materials free for the taking. There’s no guarantee you’ll get what you’re looking for, and you won’t find a huge amount when you do, but it is just another reason to explore those random locations when they pop up.

Jesse Lennox
Former Digital Trends Contributor
Jesse Lennox covers all things gaming but has a specific interest in all things PlayStation, JRPGs, and experimental indies…
Ghost Recon could finally be making the comeback fans have been asking for
A three person squad stands on a bridge in Ghost Recon Frontline.

If you're a Ghost Recon fan, you've probably gotten used to one thing over the past few years: waiting for rumors to turn into announcements, waiting for leaks to be acknowledged, waiting for Ubisoft to say... well, anything at all about the future of one of its biggest tactical shooter franchises. Thankfully, that silence finally seems to be ending.

Ubisoft has confirmed that it will share Ghost Recon news on August 6, when the series celebrates its 25th anniversary. The announcement arrived shortly after fresh leaks began circulating online, prompting the company to post a brief message telling fans that more information is just around the corner.

Read more
The AI game-dev boom has a dark side: fewer jobs for the people starting out
Solo creators are thriving with tools like Claude Code and Copilot, but entry-level game roles are disappearing.
Man playing a video game on a desktop with glowing red and blue lights

AI is making it easier than ever for a single person to build a game. That sounds like a win for creativity, and in many ways, it absolutely is. But there is a catch. As generative AI tools help solo developers and small studios do more with fewer people, the same shift is making life tougher for writers, artists, concept creators, and junior programmers trying to break into the gaming industry.

AI is giving solo developers superpowers

Read more
ONEXPLAYER’s new handheld packs AMD Ryzen AI Max+ 388 and liquid cooling at an eye-watering price
The X2 Mini Pro is now available directly from the company with premium specs to match its premium cost.
ONEXPLAYER X2 Mini Pro Featured

Gaming handhelds have become more powerful every year, but they're also getting increasingly expensive. The new ONEXPLAYER X2 Mini Pro takes that trend to an entirely new level. Following its crowdfunding campaign, ONEXPLAYER has begun selling the X2 Mini Pro directly through its online store. The premium handheld starts at $2,499, while the fully loaded configuration with 64GB RAM, a 2TB SSD, and the optional Frost Bay liquid cooling system climbs to a staggering $3,229. Deliveries are expected to begin in August.

Desktop-class hardware in a handheld

Read more