Skip to main content

The best skills to get in Assassin’s Creed Mirage

With Assassin’s Creed Mirage going back to the series’ roots with this entry, it also makes sense for us to start from scratch as well. Basim will begin his journey as a young street rat, but slowly evolve into the skilled assassin you later meet in Valhalla. This will be a long and arduous journey for our hero, and for you as a player, but one thing this entry doesn’t abandon from the more RPG-focused titles is the skill tree. Basim’s skills are broken down into three different trees, Phantom, Trickster, and Predator, that you can invest your points into as you see fit. While none are technically useless, there are some standouts that are much more useful across your journey through Baghdad. These are the best skills you need to get in Assassin’s Creed Mirage.

Best skills to get

Basim's skill tree in Assassin's Creed Mirage.
Ubisoft

Unfortunately, nearly every skill in Assassin’s Creed Mirage is on a linear tree meaning you need to unlock prior skills to get to the more powerful ones. Even so, there are some trees far more valuable to invest in in general than others. Note that you can freely refund any spent skill points by highlighting a skill and holding the button prompt to get your point back at no cost if you want to reallocate your points.

Auto-Collect – Trickster Tree

Let’s be real, no one can resist looting a body. The problem with that is that when you’re trying to stealth your way through an area, taking the extra time to dig through the pockets of a freshly assassinated foe will more than likely end up with you getting discovered. What is a greedy assassin to do? With the Auto-Collect skill you can steal an enemy’s life and their goodies all in one fell swoop so you don’t have to worry about getting caught or backtracking to all the bodies you left later to collect your spoils.

Chain Assassination – Phantom Tree

The only real essential skill in the Phantom Tree has to be Chain Assassination. This will be a familiar skill to those who played prior games as it allows you to stealth kill one target, and then chain that into a second if they’re close enough, or in line of sight so long as you have a throwing knife handy to toss at a nearby target. Not only is this more efficient, but opens up tons more possibilities since you don’t have to wait until each enemy is completely alone to stealth them.

Extra Tool Capacity 1,2, and 3 – Trickster Tree

The tools you unlock as you level up and complete missions are essential parts of Basim’s tool kit. The more tools you can have at the ready, the more situations you will be equipped to deal with.

Knife Recovery – Trickster Tree

Throwing knives are almost too overpowered in Assassin’s Creed Mirage. The only real balance to them is that you can only hold so many, and once you use one, you need to head to a shop to get more. Or, if you unlock the Knife Recovery skill, you can salvage any knife you use by looting it off the unlucky soul who was on the receiving end. If you play smart with this skill, you can save tons of currency and time by recycling your blades.

Pickpocket Master – Trickster Tree

Basim grew up as a thief, but he can still learn a few tricks to get better. Pickpocket Master has two effects, the first is to vastly decrease the difficulty of the QTE for pickpocketing higher-tier loot from targets. The second is to completely remove the QTE from basic pickpocketing making it an automatic success.

Stealth Recon – Predator Tree

Last up, we have the Stealth Recon skill from the Predator Tree. So long as you’re in stealth and crouched or in cover, any enemy in the area will be highlighted and their patrols shown to you, even through walls.

Editors' Recommendations

Jesse Lennox
Jesse Lennox loves writing, games, and complaining about not having time to write and play games. He knows the names of more…
The best vocations in Dragon’s Dogma 2
Dragon's Dogma 2 key art featuring a knight with a fiery hole in their chest.

Your Vocation defines your role in combat in Dragon's Dogma 2. Everything from your skills to what weapons and armor you can use is tied to this class. You will pick from just a handful at the beginning of the game, but can easily change Vocations later on, as well as unlock more than twice as many new options than what you start with. It can take a while to really get a feel for a Vocation and how it performs in combat, as well as to look through all of its skills and augments, before knowing if it's worth sticking with to level up. Personal preference will play a part to some degree, but these Vocations have the most potential to make you the strongest Arisen in history.
The best vocations in Dragon's Dogma 2

You can pick from 4 Vocations at the start of Dragon's Dogma 2, but will end up with a total of 10 by the end of the game if you unlock them all. New Vocations are unlocked by completing quests, but they are almost unmissable. Four Vocations -- the Magick Archer, Mystic Spearhand, Trickster, and Warfarer -- can only be used by your character and not any Pawns.
Warfarer
There's very little downside to being a jack-of-all-trades in Dragon's Dogma 2, which is exactly what the Warfarer is. This is the only Vocation that can use any weapon in the game AND learn any skill from other Vocations. This is the only Vocation that really lets you build whatever class you want and gives you the ability to adapt to any situation you find yourself in. The main downside to this class is it has the lowest base stats, but that is a small price to pay for how versatile you can be.
Mystic Spearhand
Hybrid Vocations are all quite powerful, but we put the Mystic Spearhand at the top of the heap. This class turns you into a fighter that can take advantage of magic to output crazy damage. The two almost overpowered abilities you get here are the ability to slow enemies for a short time and to create a magical mimic that doubles all your actions. It is great for both crowd control and large single targets, but takes a while to unlock and lacks some range.
Warrior
If you're going to be a straight-up melee fighter, you might as well hit with the biggest weapon you can, right? The Warrior swings swords large enough to make Guts blush and is a full-on tank. You won't be doing anything fancy with this vocation beyond charging up and swinging as hard as possible. The obvious drawback is any flying or ranged enemy will counter you, so bring some Pawns in those classes to cover your bases.
Sorcerer
For those who fancy themselves a pure mage, stick to the Sorcerer over the actual Mage vocation. While the Mage is more focused on healing, it is the Sorcerer who gets the best offensive spells you will want to be casting. If you have a second Sorcerer with you, you can even sync up and decrease your casting time. If not, you will need some tanks to take aggro while you deal with some slightly long casting times and low total health.
Thief
As far as the starting Vocations go, the Thief is the one we find the most fun and viable for the entire game. This is a light and speedy build focused on critical hits and being able to climb and hang on to large beasts. Once on, you have a number of great skills to stagger and knock down an enemy so the rest of your squad to gang up on it. Just don't get hit because you're one of the squishier Vocations.

Read more
The best armor in Final Fantasy 7: Rebirth
Cloud from Final Fantasy VII Rebirth.

Just like in Remake, you only have one valuable armor slot per character in Final Fantasy 7 Rebirth. Deciding on what you want to put there is more complicated than you think, since each piece of armor has multiple factors that determine how effective it will be, and you may want to prioritize different things for different characters. New armor will become available as you go deeper into the world of Gaia, and you can even make some yourself with the new Transmutation system, so comparing and contrasting them all can be a major chore. We get it, you're just a merc looking to get the job done, so let us worry about figuring out the best armors so you can just put them on and get back to the action.
The best armor in Final Fantasy 7 Rebirth
Armor in Final Fantasy 7: Rebirth have three major factors to consider when you're equipping some: the physical defense rating, magic defense rating, and Materia slots. The best armor will either focus heavily on one of these or have a strong balance of them all. Here are our picks.
Garm Bangle

The Garm Bangle is an amazing piece of physical-focused armor that becomes available once you hit the Nibel region. It has a fantastic 59 rating for regular defense, aplus a decent 28 for magic defense to keep you from being totally vulnerable to spells. Offensively, it has two pairs of linked Materia slots plus a spare, so you can still make plenty of killer magic combos for your mages.
Hades Armlet

Read more
The best armor in Helldivers 2
A soldier in silhouette in Helldivers 2.

Armor sets in Helldivers 2 will affect more than just some stats and numbers behind the scenes. Just like your primary weapon, the type of armor you pick will dictate your playstyle and needs to be heavily considered before each mission. Each one comes with a different rating in three stats, plus there's a passive that makes it stand out, but all fall into either light, medium, or heavy roles. While the number of options isn't terribly overwhelming, comparing and contrasting all those stats and abilities on top of things like Boosters and Stratagems can become tedious. If you just want to get out there and blast some bugs, here are the best armor types to pick in Helldivers 2.
Best armor types
As of now, there are 19 different armor sets you can unlock with Medals and Super Credits, but more are likely to be added to the game in the future. When and if that occurs, we will update our rankings.
TR-9 Cavalier of Democracy

Especially when you're a fresh recruit in Helldivers 2, you can't go wrong with the Cavalier of Democracy if you happened to preorder the game. If not, it isn't a huge loss here since it is more of a great starter armor. It will give you very balanced stats for a medium build, with 100 Armor, 500 Speed, and 100 Stamina Regeneration. However, whether it's this one or any other you unlock early, make sure to get the Democracy Protects passive. This gives you a 50% chance to survive a lethal amount of damage and prevents bleeding damage from chest hemorrhages.
SC-34 Infiltrator

Read more