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Assassin’s Creed Codename Red gets new title ahead of reveal this week

The logo for Assassin's Creed Shadows.
Ubisoft

Ubisoft confirmed that Assassin’s Creed Shadows is the name of its upcoming Assassin’s Creed game set in feudal Japan. We’ll learn more about it later this week.

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This project was previously referred to as Assassin’s Creed Codename Red. Ubisoft announced it during a live stream in 2022, confirming its feudal Japanese setting, that the company considers it the next “premium flagship” Assassin’s Creed game, and that it’s developed by Ubisoft Quebec.

Now known as Assassin’s Creed Shadows, it will be an open-world RPG. That means it will be more similar to the likes of Assassin’s Creed Origins, Odyssey, and Valhalla rather than Assassin’s Creed Mirage. Little is known about the game’s story, with Ubisoft simply saying that it will allow players to “live a very powerful shinobi fantasy.”

We have not gotten any updates on it since its 2022 reveal, with Ubisoft’s attention primarily being on releasing Assassin’s Creed Mirage, which launched on PC and consoles last October and comes to Apple devices in June. Now, its focus is on Assassin’s Creed Shadows as we head into its Ubisoft Forward next month. Before that, Ubisoft will release a cinematic world premiere trailer at 9 a.m. PT this Wednesday, May 15.

Assassin's Creed Codename Red becomes Assassin's Creed Shadows.
Tune-in for the Official Cinematic World Premiere Trailer on May 15, 9 AM PT.#AssassinsCreedShadows pic.twitter.com/GF0BWqVOhS

— Ubisoft (@Ubisoft) May 13, 2024

Platforms and a release window for Assassin’s Creed Shadows have not been confirmed yet. However, its Ubisoft Store page is live, and it’s already possible to wish list the game there. It isn’t the only Assassin’s Creed game Ubisoft has in the pipeline either, as the mobile game Assassin’s Creed Jade and the supernatural Codename: Hexe are both also still in the works.

Tomas Franzese
A former Gaming Staff Writer at Digital Trends, Tomas Franzese now reports on and reviews the latest releases and exciting…
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One of the protagonists in Assassin's Creed Shadows.

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Yasuke in Assassin's Creed Shadows fighting an enemy. He's dressed in his samurai armor.

It's no secret that the Assassin's Creed games have gotten longer and longer over the years. This is typical for Ubisoft open-world titles, but many are hoping that Assassin's Creed Shadows has scaled back on the bloat a bit. There's always fast travel and finding the fastest ways to earn XP to cut down on the grind, but there's only so much time that can be saved. If you're worried that this game might be another 100-hour time investment to fully complete, let's use our Eagle Vision to scout out how long Assassin's Creed Shadows is before you start playing.
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The two protagonists in Assassin's Creed Shadows

The Assassin's Creed games have been on a steady path away from stealth ever since the series' first entry. I don't mean that stealth options were stripped out or haven't evolved, but it lagged behind the pace of a more direct approach. While Origins is seen as the major splintering point for the series into a full-blown action RPG, the series' identity crisis can be traced back much further. By the time we got Black Flag, stealth had become so inefficient and inessential that there was hardly a reason to bother with it at all outside of self-imposed challenges.

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