Skip to main content

Cyberpunk 2077 dev speaks on gameplay and Witcher 3 Easter eggs

Cyberpunk 2077 quest director dev interview CD Projekt Red
Image used with permission by copyright holder

Details on CD Projekt Red’s upcoming first-person RPG are scarce, but a Spanish publication Area Jugones published an interview with quest director Mateusz Tomaszkiewicz and he shed some light on a few elements on Cyberpunk 2077. Tomaszkiewicz answers questions about the evolution of gameplay since the E3 2018 gameplay reveal, Witcher 3 easter eggs, and more.

Tomaszkiewicz is one of the developers behind adding story content and he also works on secondary missions, giving feedback and solving design issues uncovered through regular play. Therefore, Tomaszkiewicz has a pretty informed perspective on the game’s current state, including how different it looks from the E3 2018 Cyberpunk 2077 gameplay reveal.

Recommended Videos

“We are polishing everything and constantly thinking how to make this game more interesting, how to make the gameplay cool and, well, the gameplay we saw last year was basically a small fragment of the game,” Tomaszkiewicz said (translated via Google). “There was not a clear picture of how the game fits into an open world or how it fits into a larger image of the game. So, there are obviously many things that we have not taught about the game yet, there are things that we are still working on, then I would say that the game is quite different from the gameplay, but as I said, there are still details in which we are currently working.”

Please enable Javascript to view this content

In our early preview of Cyberpunk 2077, we noted that it looks like the RPG will have a lot of player choice. Not only will consequences be a major element of the game, but Tomaszkiewicz also shared that there’s one specific thing in this project that will set it apart from previous CD Projekt Red games.

“As I mentioned before, we have decisions, consequences, good characters, etc,” he said. “I think the new thing in this project and that takes it to the next level is the non-linearity of the gameplay, which we will realize when we play through the missions. Which means there are many ways to complete missions based on how you’ve created your character, tools you use, etc. And I think this is something that makes our game different from The Witcher. Because in The Witcher we had a basic loop in the gameplay, finding non-linearity in the missions section. This time the gameplay will also have a non-linear character. I think this is where the big difference lies in terms of the complexity of our missions.”

No specific spoilers ahead (step away if you haven’t completed The Witcher 3: Wild Hunt’s main campaign), but there’s a moment where a key character describes another world. There’s travel to other worlds as well, but one particular description included a place that sounded like the potential foundation for Cyberpunk 2077’s world or one adjacent to it; The place was said to have people with “metal in their heads.” 

In response to an inquiry if more Easter eggs like this would be in Cyberpunk 2077, Tomaszkiewicz said, “Although it is a complicated question, since Easter eggs are part of a stage near the launch of the game, we currently have some in mind, but right now it would be difficult to know how many of them there are. However, we have a great creative team and the Easter eggs and references are something that is added later in production, usually when people want to leave some reference for themselves, and I am sure we will have a good amount of them.”

Charles Singletary Jr.
I'm a Birmingham, AL raised author, journalist, and gaming enthusiast currently residing in San Antonio, TX. My work has…
All new weapons in Cyberpunk 2077: Phantom Liberty DLC
Two gangsters looking at a row of guns on the floor.

CD Projekt Red is known for adding tons of content any time it releases an expansion to one of its games, and Phantom Liberty is certainly no exception. The biggest addition is obviously the entire new zone called Dogtown and the storyline it contains, but there are plenty of other additions that add even more reasons to take a trip back to Night City. Aside from the new Relic skill tree to experiment with, there are a handful of new guns you can get your hands on and test out against the improved enemy AI. These new guns are mixed in with all the rest, so if you're jumping back into the game after a while, you might not recognize them. Here are all the new weapons introduced in the Phantom Liberty expansion.
Every new gun in Phantom Liberty
Grit - Auto Pistol
Looking like a smaller, yellow UZi, the Grit is a rapid-firing pistol with a huge clip.
Hercules - Special
The only special weapon introduced is the Hercules. Considering special weapons are always a treat to find, we'll leave this gun's function a secret for you to discover yourself.
Order - Shotgun
Looking like a Frankenstein's monster of a shotgun, the Order is an illegal double barrel that doesn't play around.
Osprey - Sniper
This sniper comes with a massive clip and bulky design that indicates just how much punch each shot will pack.
Rasetsu - Sniper
A more sleek sniper, the Rasetsu also can use a mounting attachment to pull off tough shots.
Thermal Katana - Melee
While you can't get a lightsaber in Phantom Liberty, this burning blade is the second-best thing.
Warden - SMG
Like the big brother of the Grit, this yellow SMG is also illegal and built for an insane rate of fire.

Read more
Cyberpunk 2077: Phantom Liberty Relic guide
Songbird in a dress in Phantom Liberty.

The first and only expansion for Cyberpunk 2077 has far more than just a new area and missions to fill your time. Phantom Liberty is part of the 2.0 update that almost completely overhauls the systems introduced in the base game to be more in line with the original vision, It also adds new mechanics to flesh out the experience even further. Once you start the expansion, the first thing you will probably notice is the completely revamped skill system, which now includes a brand new tree called the Relic tree. These skills are all brand new, and alone could be reason enough to start a fresh adventure in Night City. But these Relic skills don't function like the other skills where you simply need to level up to unlock and upgrade them. Don't worry, Samurai, we'll transfer all the data you need on how to get Relic skills and what each of them does.
How to get Relic points
The new Relic skill tree is the only new feature in terms of skills that you need to purchase the Phantom Liberty expansion to access. Once you begin the expansion, the tree and a few starting points will be given to you automatically from a new character. To get more Relic points, you have to track down a new feature called Militech Data Terminals rather than simply leveling up. These points will only pop up on your map once you're close to them, so you will need to search them out for the most part.
All Relic skills

The Relic skill tree is broken down into three branches: Jailbreak, Emergency Cloaking, and Vulnerability. Just like any normal skill tree, you need to unlock each skill in order to gain access to the next one, so planning out which branch you want to invest in before spending your precious points is vital, especially since some trees have many more levels to them than others. Here's what each branch gives you:
Jailbreak
Jailbreak: Unlocks new abilities for your Arm Cyberwear, including the Mantis Blades, Gorilla Arms, Projectile Launch System, and Monowire.

Read more
Cyberpunk 2077: How to start Phantom Liberty DLC
A pyramid from Cyberpunk 2077.

The rehabilitation of Cyberpunk 2077 finally culminates in both the release of the 2.0 update and the substantial DLC expansion called Phantom Liberty. Between these two, plus all the changes made in the years since launch, the once unstable and buggy game is finally living up to its potential. While everything up until this point has been free, including the 2.0 changes, Phantom Liberty is the first and only piece of paid content. Giving players an entirely new area in Dogtown to explore, plus a lengthy main story and tons of new side missions, it's the biggest reason to reinstall this ambitious title. But how exactly can you start the DLC since it is meant to slot into the story of the main game rather than take place before or after? We've hacked in and downloaded all the data you need on how to start the Phantom Liberty DLC.
How to start Phantom Liberty
There are actually a few different ways to get into Phantom Liberty depending on your preference and whether or not you've played the base game. The easiest way to get directly into it is through the main menu. With the DLC installed, you will have an option to jump directly into the expansion, even if you haven't played the main game yet. This sounds great for those who want to see the new stuff right away, but it isn't recommended if you haven't played the base game at all. You will be given a character automatically leveled up and placed at the proper point in the story for the DLC to take place with no context or tutorial on how to play. Note that picking this option doesn't lock you out of any of the base game content.

For new players who want to experience Phantom Liberty more naturally, you will need to play the opening hours of Cyberpunk 2077 until you complete the "Transmission" mission before the quest that starts the DLC will trigger.

Read more