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All new weapons in Cyberpunk 2077: Phantom Liberty DLC

CD Projekt Red is known for adding tons of content any time it releases an expansion to one of its games, and Phantom Liberty is certainly no exception. The biggest addition is obviously the entire new zone called Dogtown and the storyline it contains, but there are plenty of other additions that add even more reasons to take a trip back to Night City. Aside from the new Relic skill tree to experiment with, there are a handful of new guns you can get your hands on and test out against the improved enemy AI. These new guns are mixed in with all the rest, so if you’re jumping back into the game after a while, you might not recognize them. Here are all the new weapons introduced in the Phantom Liberty expansion.

Every new gun in Phantom Liberty

Grit – Auto Pistol

Looking like a smaller, yellow UZi, the Grit is a rapid-firing pistol with a huge clip.

Hercules – Special

The only special weapon introduced is the Hercules. Considering special weapons are always a treat to find, we’ll leave this gun’s function a secret for you to discover yourself.

Order – Shotgun

Looking like a Frankenstein’s monster of a shotgun, the Order is an illegal double barrel that doesn’t play around.

Osprey – Sniper

This sniper comes with a massive clip and bulky design that indicates just how much punch each shot will pack.

Rasetsu – Sniper

A more sleek sniper, the Rasetsu also can use a mounting attachment to pull off tough shots.

Thermal Katana – Melee

While you can’t get a lightsaber in Phantom Liberty, this burning blade is the second-best thing.

Warden – SMG

Like the big brother of the Grit, this yellow SMG is also illegal and built for an insane rate of fire.

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Cyberpunk 2077: Phantom Liberty Relic guide
Songbird in a dress in Phantom Liberty.

The first and only expansion for Cyberpunk 2077 has far more than just a new area and missions to fill your time. Phantom Liberty is part of the 2.0 update that almost completely overhauls the systems introduced in the base game to be more in line with the original vision, It also adds new mechanics to flesh out the experience even further. Once you start the expansion, the first thing you will probably notice is the completely revamped skill system, which now includes a brand new tree called the Relic tree. These skills are all brand new, and alone could be reason enough to start a fresh adventure in Night City. But these Relic skills don't function like the other skills where you simply need to level up to unlock and upgrade them. Don't worry, Samurai, we'll transfer all the data you need on how to get Relic skills and what each of them does.
How to get Relic points
The new Relic skill tree is the only new feature in terms of skills that you need to purchase the Phantom Liberty expansion to access. Once you begin the expansion, the tree and a few starting points will be given to you automatically from a new character. To get more Relic points, you have to track down a new feature called Militech Data Terminals rather than simply leveling up. These points will only pop up on your map once you're close to them, so you will need to search them out for the most part.
All Relic skills

The Relic skill tree is broken down into three branches: Jailbreak, Emergency Cloaking, and Vulnerability. Just like any normal skill tree, you need to unlock each skill in order to gain access to the next one, so planning out which branch you want to invest in before spending your precious points is vital, especially since some trees have many more levels to them than others. Here's what each branch gives you:
Jailbreak
Jailbreak: Unlocks new abilities for your Arm Cyberwear, including the Mantis Blades, Gorilla Arms, Projectile Launch System, and Monowire.

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Cyberpunk 2077: How to start Phantom Liberty DLC
A pyramid from Cyberpunk 2077.

The rehabilitation of Cyberpunk 2077 finally culminates in both the release of the 2.0 update and the substantial DLC expansion called Phantom Liberty. Between these two, plus all the changes made in the years since launch, the once unstable and buggy game is finally living up to its potential. While everything up until this point has been free, including the 2.0 changes, Phantom Liberty is the first and only piece of paid content. Giving players an entirely new area in Dogtown to explore, plus a lengthy main story and tons of new side missions, it's the biggest reason to reinstall this ambitious title. But how exactly can you start the DLC since it is meant to slot into the story of the main game rather than take place before or after? We've hacked in and downloaded all the data you need on how to start the Phantom Liberty DLC.
How to start Phantom Liberty
There are actually a few different ways to get into Phantom Liberty depending on your preference and whether or not you've played the base game. The easiest way to get directly into it is through the main menu. With the DLC installed, you will have an option to jump directly into the expansion, even if you haven't played the main game yet. This sounds great for those who want to see the new stuff right away, but it isn't recommended if you haven't played the base game at all. You will be given a character automatically leveled up and placed at the proper point in the story for the DLC to take place with no context or tutorial on how to play. Note that picking this option doesn't lock you out of any of the base game content.

For new players who want to experience Phantom Liberty more naturally, you will need to play the opening hours of Cyberpunk 2077 until you complete the "Transmission" mission before the quest that starts the DLC will trigger.

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The best weapons in Lies of P
A robot holds Pinocchio in Lies of P.

This interpretation of the classic Pinocchio is nothing like the friendly (if a little creepy) original. Your puppet brought to life is sent out into a world of dangers around every corner, and only your weapons and reflexes will see you through. Lies of P is a Soulslike, after all, so finding and testing out new weapons is all part of the experience. That and dying, of course. Still, if you want to avoid doing the latter as much as possible, a strong weapon will come in handy. This game uses a system where you can customize your arsenal by swapping out the blades and handles, giving you tons of possibilities, but we'll focus on which weapons are the best out of the box in Lies of P and let you do the tweaking from there.
The best weapons in Lies of P

Puppet Saber
Because you can get the Puppet Saber right at the start of Lies of P, you might write it off as something that's only viable in the early game and should be dumped ASAP. That's not the case, as this fast-hitting sword can stay competitive at least until the midgame. It has a good range, is fast, and has a great charge attack you can use to zone enemies with. It scales at rank C in both Motivity and Technique, and comes with the fable art of Storm Slash, which unleashes a flurry of strikes on a target ahead of you. The other art it packs is Concentrate, which gives you a temporary attack buff.
Salamander Dagger
If you are going for a build focused on doing a lot of quick hits rather than long, heavy strikes, daggers like the Salamander Dagger are your best friend. This dagger's real advantage is that it deals fire damage, which many enemies are weak against. It scales at a B in Advance, C in Technique, and D in Motivity. It also has the Ignite ability to give it even more firepower (literally), and the guard ability of doing a fast stab before automatically retreating.
Booster Glaive
There aren't a ton of area-control weapons in Lies of P, which makes the Booster Glaive stand out as a unique pick. You get good range, and the arc on each swing is perfect for crowd control. In tighter, more linear spaces, you can use the charge attack for a forward thrust. This is a Technique weapon, scaling at B, but it also has D scaling in Motivity. It shares the Storm Slash skill with the Puppet Saber, but also has the Patient Slash, which lets you charge up one large, powerful strikes.
Acidic Crystal Spear
Despite the word "Spear" being in the weapon's name, the Acidic Crystal Spear technically falls under the Dagger category of weapons. Regardless, this has the looks, range, and feel of a spear. It can do fast, poking attacks, and will deal acid damage on each strike as well. You get great A-level scaling with Advance, as well as D level in Technique and Motivity. The Radiate art is just like the Salamander Dagger's Ignite, only for acid, and Single Stab is a more powerful forward lunge attack.
Two Dragons Sword
With a name like the Two Dragons Sword, who could resist at least trying this katana out? This boss weapon gives you all the flair and speed of a katana, but it unfortunately cannot be disassembled or modified. Still, with A scaling in Technique and D in Motivity, you won't be wanting for much with this blade. Your two skills are Link Emergency Dodge, which has you dodge forward and gives you the option to use a Fable slot to do two follow-up attacks, and Wind of Swords, which unleashes a torrent of swords in an area of effect.

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