Skip to main content

Destiny 2 Season of Arrivals: How to activate the heroic Contact public event

Destiny 2’s Season of Arrivals may be lighter on content than previous updates, but it does bring a new public event to the fold called Contact. Like Season of the Worthy’s Seraph Towers, the Contact activity can be activated on different planets and will earn players some seasonal triumphs. Here’s what you need to know to master Contact, including how to activate the heroic version of the event.

The basics

To trigger the activity, open up your director and head to Io. You’ll see a large pyramid icon in the north of the map. Head to the marker and you’ll see a white circle on the ground. Interact with it to start the event. Anyone in your instance can join in.

Contact is essentially Gambit meets Escalation Protocol. First, a bank will appear at the event activation point. Then waves of enemies will begin to spawn in. When you kill an enemy, it will drop orange motes. Once you collect one, you can run back to the bank and interact with it to deposit it.

Destiny 2 Contact
Image used with permission by copyright holder

You can hold up to 10 motes at a time, though unlike Gambit, there doesn’t seem to be any advantage to depositing stacks. If you die, you will lose all the motes you were carrying, so play it safe while collecting.

The idea is to fill the bank with enough motes to hit 100% before time runs out. During each round, Taken “blockers” will spawn in. The bank will hide when blockers appear, so you’ll need to clear them out in the allotted time or the event will end.

You’ll need to do this four times. Each time a new phase starts, the enemies will be stronger. The recommended power here is 1040, so make sure you’re prepared, or else you’ll find that the event will become very difficult fast.

Destiny 2 Heroic Contact
Image used with permission by copyright holder

After you repeat this process four times, a boss will spawn in. If you can defeat it in time, you’ll complete the event and get some rewards. If you fail at any point, you’ll still get a chest with some planetary materials.

While the event only appears on Io at the moment, it will appear on other planets later in the season. Make sure to complete it on each to get a triumph.

Activating the heroic event

Near the middle of each round, an orange ring will appear somewhere in the area. When you go to it, you’ll find a Champion. These are powerful, yellow bar enemies that will start to regenerate their shields over time. Whenever you see one, you’ll want to focus your fire on the Champion until you take it down.

When the Champion dies, a bloom will spawn in, which appears as an orange ball. As soon as you see it, pick it up and deposit it in the bank. This will give you a large percentage boost in round completion, and it’s also necessary to activate the heroic version.

If you successfully deposit the bloom in each round, you’ll start the heroic public event. Here, you’ll fight a harder boss who’s a little more complicated than your standard version. At different points in the fight, the boss will activate a shield and become invulnerable. When this happens, look for a taken dome somewhere in the area. Head over and destroy the blight inside to break the boss’ shield.

If you kill the boss within the time limit, you’ll successfully complete the heroic event and get more rewards. There are a few different end bosses that can appear, so make sure to beat all of them to get a triumph.

Contact will disappear when Beyond Light hits on September 22, so make sure to complete this while you can.

Giovanni Colantonio
Giovanni is a writer and video producer focusing on happenings in the video game industry. He has contributed stories to…
Bungie plots Destiny 2: The Final Shape overhaul in wake of mass layoffs
Guardians stand together in Destiny 2: The Final Shape key art.

Destiny 2 developer Bungie has broken its silence after laying off around 100 staff members earlier this week. The studio posted a blog update that acknowledged the move and teased a major change in plans for Destiny 2's next big DLC, The Final Shape.

On Monday, October 30, Bungie laid off a sizable chunk of its staff in departments including community, QA, audio, and more. According to a report from IGN, Bungie CEO Pete Parsons cited Destiny 2's declining performance in 2023 as a cause. A report from Bloomberg noted that Bungie's upcoming projects were internally delayed as part of the move, with The Final Shape quietly moving to June 2024.

Read more
Destiny 2 studio Bungie hit by layoffs, internal game delays
A runner runs in Marathon.

Amid a wave of layoffs at Destiny developer and Sony subsidiary Bungie this week, Destiny 2: The Final Shape and Marathon have both reportedly been delayed.
On Monday morning, tweets from developers revealed that Bungie, which was acquired by Sony in January 2022, was suffering layoffs. This was followed up by a report from Bloomberg that went into more detail about the layoffs and their impact on Bungie's future games. Sony and Bungie have not officially commented on the delays yet, although the Bloomberg article mentions that Bungie CEO Pete Parsons will hold a team meeting later today to discuss the layoffs further. This all follows contractor layoffs at Sony studio Naughty Dog earlier this month, which happened as that studio struggles to develop and release a The Last of Us multiplayer game. 

Bloomberg suggests that these layoffs, like others at Sony this year, are tied to internal game delays. While Destiny 2: The Final Shape is publicly slated to come out in February 2024, Bungie reportedly told staff that it's now going to come out in June 2024. Meanwhile, we learned that Bungie's revival of Marathon was apparently targeting a 2024 launch -- although no release window was given officially -- but will now come out sometime in 2025. These delays make the PlayStation 5's 2024 game lineup look pretty sparse right now outside of Final Fantasy VII Rebirth, and it suggests that Destiny 2's next season will be one of its longest.
As of now, Sony and Bungie have not publicly commented on the layoffs or delays, but we will update this post when they do say more about it.

Read more
All stash locations in Alan Wake 2 and how to open them
Alan drenched in green light in Alan Wake 2.

FBI agent Saga Anderson and her partner, Alex Casey, are called into Bright Falls to investigate a murder committed by a strange group calling themselves the Cult of the Trees. These dangerous cultists are your main enemy in Alan Wake 2, and they put up quite a fight despite mostly using basic tools as weapons. They seem mindless and primitive, but the fact that they have a series of Cultist Stashes hidden all around the world suggests otherwise. These treasure troves are very well hidden, and they're protected with a small puzzle to try and prevent those who may stumble upon one from grabbing all the goodies inside. You'll find yourself short on supplies essentially all the time in Alan Wake 2, so scooping up some extra ammo and batteries is always welcome. Here is where you can find all the Cultist Stashes in Alan Wake 2 and how to open them.
All Cultist Stash locations
There are a total of 21 Cultist Stashes to find and unlock in Alan Wake 2. Each zone has its own set to find, and they all have different puzzles you need to solve to open them. None are missable, but some can't be obtained until you make story progress or get specific tools.
Bright Falls Cult Stashes

The first Cult Stash you can find comes as soon as you reach the town of Bright Falls for the first time. Instead of going straight to your destination down the block, turn around and head toward the dead end. Behind the truck will be a big locked box. To open this one, all you need to do is play a little game of Simon Says. The keypad will flash three buttons in a sequence that you simply need to repeat to open the box and grab the loot.

Read more