Skip to main content
  1. Home
  2. Gaming
  3. Legacy Archives

The Evil Within delayed two months, now coming in October 2014

Add as a preferred source on Google

Read our full The Evil Within review.

Survival horror fans eagerly awaiting Shinji Mikami’s final opus will have to hold out a little bit longer. The Evil Within, originally announced for an August 2014 release, has been delayed until October to get a bit more polish. The game will now hit North America on October 21, Australia on October 23, and Europe on October 24 for PlayStation and Xbox consoles as well as Windows.

Recommended Videos

Bethesda and developer Tango Gameworks also announced pre-order incentives with the Fighting Chance Pack, which will help you stave off horrible death in the game a little bit longer. Here’s what the pre-purchase gets you (all in-game items):

  • Medical Kit – presumably similar to every other med kit you’ve used in a game for the last few decades
  • Green Gel – used to upgrade your attributes
  • Double Barrel Shotgun and Three Shells – for blowing monsters away a few times (then I guess clubbing them)
  • An Incendiary Agony Bolt – for setting things on fire
  • A Poison Agony Bolt – for subtler kills

That the pre-order bonuses are just a handful of ammo speaks to how scarce resources will be in this game. Mikami’s departure from the Resident Evil series after the fourth numbered entry marked a pronounced drift towards the action side of the horror genre. The Evil Within seems to be an active return to the survival horror scarcity and anxiety that  kept masochists coming back for more punishment in the early Resident Evil and Silent Hill games, before the Dead Space series collapsed the genre into the cover-shooting mainstream.

Expect further details in the coming weeks at E3.

TEW_FightingChancePack
Image used with permission by copyright holder
Will Fulton
Former Staff Writer, Gaming
Will Fulton is a New York-based writer and theater-maker. In 2011 he co-founded mythic theater company AntiMatter Collective…
God of War Laufey finally has a release date, and there’s some good news for Kratos fans too
Santa Monica Studio confirmed the game will launch February 16, 2027, and revealed a new mainline Kratos title is already in development.
God of War: Laufey

Sony gave fans their first look at God of War Laufey during June's PlayStation State of Play, but the company did not share a release date at the time. Speculation about the launch window followed almost immediately, with industry insider NateTheHate pointing to a release in the first half of 2027. Santa Monica Studio has finally ended the guessing game, confirming that the title will launch on February 16, 2027.

Physical copies are locked in

Read more
Lenovo’s $99 280Hz gaming monitor is built for the ramen-budget crowd
Lenovo is selling a 280Hz monitor for less than GTA 6 Ultimate Edition
Lenovo gaming monitor render

Fresh off launching a metallic Hall-effect keyboard and a 59g gaming mouse for flashy esports setups, Lenovo has turned its attention to gamers working with much tighter budgets. The Legion 24-1r looks made for broke college students who spent way too much on their first gaming rig and now have instant noodles doing most of the heavy lifting at dinner. It costs just 669 yuan, equivalent to around $99, yet offers a 23.8-inch IPS panel running at up to 280Hz.

Lenovo is also offering the 27-inch Legion 27-1r with the same core specifications for 789 yuan, or roughly $116. For the ramen-budget crowd chasing competitive frame rates, both look like seriously tempting deals. (via NotebookCheck)

Read more
I played Halo: Campaign Evolved, and its cinematics show what a Halo series could’ve been
Halo’s remake looks ready for Hollywood. So where is the show it deserves?
Adult, Male, Man

There is a moment early in Halo: Campaign Evolved where I stopped thinking about the remake as a game for a second. I was watching one of its newly rebuilt cutscenes. Master Chief, Captain Keyes, Cortana, the Pillar of Autumn, and the enormous scale of everything around them suddenly appeared a lot more cinematic than ever before.

I played the original Halo: Combat Evolved in the early 2000s, and in my head, this was exactly how it looked and felt. The first Halo title introduced intergalactic war to me long before Star Wars, and the cinematic tastefully adds enough minor touches that enhance Bungie's original work from decades ago.

Read more