Skip to main content
  1. Home
  2. Gaming
  3. Computing
  4. News

‘Evolve’ is pulling the plug on its dedicated servers in September

Add as a preferred source on Google
evolve
2K Games/Turtle Rock Studios

Evolve, the asymmetrical monster-killing multiplayer game that debuted in 2015 to much fanfare, has been running on life support since Turtle Rock announced it was ending support for the game back in 2016. Now 2K Games is finally putting it out of its misery, announcing in a blog post that it will shutter its dedicated game servers on September 3, 2018.

This means that Stage 2, the free-to-play version of the game for PC, will no longer be available to play or download, and all of the core game features such as ranked games, leaderboards, player profiles, badges, and the in-game store will disappear.

Recommended Videos

On July 2, virtual currency for in-game items will no longer be available to purchase either. Players are advised to spend their in-game cash before it expires at the September deadline.

The retail version of the game, Legacy Evolve, will continue to live on through peer-to-peer multiplayer on PC and consoles, and any hunters, monsters, or skins you’ve purchased will still be available to use.

Evolve was an ambitious and innovative game that generated a ton of buzz ahead of its February 2015 release. Although there was a single-player component, it was essentially a multiplayer affair, with four space marines ganging up against a huge rampaging monster that evolved as it consumed other creatures.

The potential for a massive hit seemed to be there, but the game didn’t ever seem to break through. Although the reviews were generally positive — we especially liked the “pure, adrenal chaos” of the firefights — the game never really became the phenomenon that many expected.

The early introduction of microtransactions were another big factor. Virtual store shelves filled with pricey add-ons available on launch day soured a lot of people on the game. As the Turtle Rock co-founders put it in a game update announcement, “The DLC shitstorm hit full force and washed away people’s enthusiasm.”

In July 2016, the company tried to reanimate the franchise with Stage 2, a free-to-play model on PC. That didn’t work, and in October of that year the company announced that it was ceasing support for the game, saying that it was “not meant to be.”

Mark Austin
Former Digital Trends Contributor
Mark’s first encounter with high-tech was a TRS-80. He spent 20 years working for Nintendo and Xbox as a writer and…
This gaming mouse has a Noctua fan inside, and it finally has a launch date
Pulsar’s Noctua-cooled gaming mouse finally launches on July 21
Pulsar Feinmann F01 Noctua Edition mouse in hand

More than a year after its Computex 2025 debut, the Pulsar Feinmann F01 Noctua Edition gaming mouse is finally ready to launch. Sales begin through Pulsar’s online store on July 21 at 4 p.m. KST, although pricing has not yet been announced.

We also saw the mouse at Computex 2026, where it appeared much closer to a finished retail product. Its defining feature remains the tiny Noctua fan built into the shell, designed to push air toward your palm during long gaming sessions.

Read more
Gaming against AI could make you more confident with real teammates
Turns out getting beaten by bots wasn't the worst thing after all
Representative image of mobile gaming

Artificial intelligence is often blamed for making people less social. Whether it's AI replacing conversations, reducing teamwork, or making gaming feel less human, the narrative has largely remained the same. But a new study suggests the opposite could also be true. In fact, AI might be quietly encouraging people to spend more time with their friends.

Researchers studying PUBG: Battlegrounds have found that introducing AI-controlled opponents into multiplayer matches didn't isolate players. Instead, it made them more confident, kept them playing longer, and even encouraged them to squad up with friends more often. The findings, which will appear in the journal Information Systems Research, offer an interesting perspective on how AI can improve user experiences rather than simply automating them.

Read more
As Sony closes the door on PS3 games, RPCS3 has preserved thousands on PC
The open-source emulator now considers 2,681 PS3 titles fully playable before Sony stops selling games through the console
A stack of PS3 games.

Sony is preparing to close the PlayStation Store on PS3, ending new purchases globally by July 2027. Less than two weeks after that announcement, the team behind RPCS3 revealed a very different milestone.

The open-source PS3 emulator now lists 75% of the console’s tracked library as playable on PC. That covers 2,681 of 3,559 games, and the rating means they can be completed with acceptable performance and no game-breaking glitches.

Read more