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EA is making a Lord of the Rings mobile ‘collectible RPG’

A new Lord of the Rings game is on the way to mobile devices thanks to a new partnership between EA and Middle-Earth Enterprises, a division of The Saul Zaentz Company. The Lord of the Rings: Heroes of Middle-earth is a free-to-play “Collectible RPG” that EA plans to add to its live service portfolio.

Tease image from EA's upcoming LOTR mobile game.
Image used with permission by copyright holder

This new partnership comes shortly after the Lord of the Rings gaming and movie rights went on sale by Zaentz Co., the rights holder of the series. This is the first major Lord of the Rings gaming project to emerge since then.

The title features “immersive storytelling, turn-based combat, deep collection systems, and a wide roster of characters from across the vast universe of The Lord of the Rings and The Hobbit.” EA’s press release also states that the game is solely inspired by the depiction of Middle-earth as it’s described in the actual Lord of the Rings books by J.R.R. Tolkien.

The blog goes into detail about more things to expect from Heroes of Middle-earth like high-fidelity graphics, cinematic animations, and stylized art. However, not much has been disclosed beyond those details, with no gameplay or images of the actual game being shared.

If the word “collectible” has you nervous in the NFT era (especially after EA called them “the future of our industry“), don’t worry: EA confirmed to Digital Trends that the game will not feature NFT integration.

With rarely any hard details shared, it’s no surprise that The Lord of the Rings: Heroes of Middle-earth doesn’t have a release window just yet. However, EA is aiming to launch a limited best test this summer.

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DeAngelo Epps
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De'Angelo Epps is a gaming writer passionate about the culture, communities, and industry surrounding gaming. His work ranges…
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An evil Galadriel in Heroes of Middle-Earth

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What if?
When it comes to gameplay, my brief playtime with Heroes of Middle-Earth didn’t surprise me. It’s exactly what you’d expect from a mobile character-collecting RPG set in The Lord of the Rings universe. Still, the character-based approach allows Capital Games to play in The Lord of the Rings sandbox in ways few creatives have been able to. It has more freedom to craft more experimental scenarios with the franchise's iconic characters, as it’s not as concerned with falling in line with lore.

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In the age of the multiverse story in media, these kinds of “What if?” scenarios make for a novel The Lord of the Rings game set pieces and give the developers plenty of room to come up with future characters for players to collect. In a press roundtable, Heroes of Middle-Earth Design Director Jay Ambrosini was undoubtedly enthusiastic about these concepts but said the team is also making sure any of these ideas and alternate timelines that they do pursue feeling respectful toward the world J.R.R. Tolkien established.
“There are so many characters that you look at and see the small little decisions that happen and affect them, and it’s so fun to think about what happens if they made the other decision,” Ambrosini says. “They are fun things to explore and talk about, but the most important thing to us is that we’re telling a genuine Tolkien story and that we’re very faithful to the laws of the world that exist. Good deeds are rewarded with goodness; bad deeds are rewarded with bad things happening. We’re making sure that we’re appreciating and celebrating those pieces of Tolkien’s work.”

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