Skip to main content

EA is making a Lord of the Rings mobile ‘collectible RPG’

A new Lord of the Rings game is on the way to mobile devices thanks to a new partnership between EA and Middle-Earth Enterprises, a division of The Saul Zaentz Company. The Lord of the Rings: Heroes of Middle-earth is a free-to-play “Collectible RPG” that EA plans to add to its live service portfolio.

Tease image from EA's upcoming LOTR mobile game.
Image used with permission by copyright holder

This new partnership comes shortly after the Lord of the Rings gaming and movie rights went on sale by Zaentz Co., the rights holder of the series. This is the first major Lord of the Rings gaming project to emerge since then.

The title features “immersive storytelling, turn-based combat, deep collection systems, and a wide roster of characters from across the vast universe of The Lord of the Rings and The Hobbit.” EA’s press release also states that the game is solely inspired by the depiction of Middle-earth as it’s described in the actual Lord of the Rings books by J.R.R. Tolkien.

The blog goes into detail about more things to expect from Heroes of Middle-earth like high-fidelity graphics, cinematic animations, and stylized art. However, not much has been disclosed beyond those details, with no gameplay or images of the actual game being shared.

If the word “collectible” has you nervous in the NFT era (especially after EA called them “the future of our industry“), don’t worry: EA confirmed to Digital Trends that the game will not feature NFT integration.

With rarely any hard details shared, it’s no surprise that The Lord of the Rings: Heroes of Middle-earth doesn’t have a release window just yet. However, EA is aiming to launch a limited best test this summer.

DeAngelo Epps
Former Digital Trends Contributor
De'Angelo Epps is a gaming writer passionate about the culture, communities, and industry surrounding gaming. His work ranges…
EA Sports FC Tactical turns soccer into a free-to-play, turn-based RPG
ea sports fc tactical hands on skill move

EA’s FIFA series is going through some changes. For one, it’s not FIFA at all anymore. The series has officially made its transition into the new EA Sports FC brand with its recently released 2024 installment. That’s not the biggest surprise on the horizon for soccer fans, though; The sport is getting a surprising new mobile game with a left-field tactics twist.

EA Sports FC Tactical is an upcoming free-to-play spinoff that turns football into Fire Emblem. Co-developed with KLab Inc, the studio behind anime sports title Captain Tsubasa: Dream Team, the mobile game distills all the action of FC 2024 into a turn-based RPG. Every play is its own little tactical battle that pits strikers against defenders.

Read more
The Lord of the Rings: Gollum publisher lays off internal development staff
Gollum stares at a cruel woman in The Lord of the Rings: Gollum.

The developer and publisher behind The Lord of the Rings: Gollum, Daedalic Entertainment, laid off its internal development staff so it can focus on game publishing going forward.

Daedalic Entertainment made a name for itself by developing and publishing a lot of adventure games and RPGs in the 2010s. It developed series like Deponia and Blackguards and published games like Shadow Tactics: Blades of the Shogun and Inkulinati. Nacon acquired Daedalic in February 2022, ahead of the release of what was supposed to be its most ambitious title, The Lord of the Rings: Gollum. When the game finally came out in May 2023 after multiple delays, it was a train wreck.
The game was near-unplayable for reviewers ahead of launch, and even when the game did work, its design felt outdated and unpolished. Digital Trends' one-star review of The Lord of the Rings: Gollum called it "a disaster in a way that I sincerely thought wasn’t possible anymore." Earlier today, German outlet Games Wirtschaft reported that Daedalic had closed its development branch, and the company confirmed that to Digital Trends in a statement.
"Daedalic Entertainment has made the decision to close its development department, with full focus now on our publishing business. Eight promising releases will be launching in this financial year alone," a spokesperson for Daedalic said. "Even though The Lord of the Rings: Gollum did not live up to the expectations we had for the game, we are very grateful for the opportunity and the learning experience it brought us."
Daedalic confirmed to Digital Trends that another Gollum patch is in the works but that an upcoming The Lord of the Rings game from Daedalic is canceled. It's a sad end to the Gollum saga for the developers involved, although Daedalic wants to frame this situation as a "new beginning" for the company.
"Currently, we are working on another patch for The Lord of the Rings: Gollum," the spokesperson continued. "A follow-up project in The Lord of the Rings universe that has already been started will be discontinued. The Federal Ministry for Economic Affairs and Climate Protection, as the body responsible for the federal funding, was informed of this some time ago. We value each and every member of our team very much, and it is important to us that the transition goes as well as possible. We will therefore support our former employees in finding new opportunities within our network. A difficult break, but also a new beginning in the already long history of Daedalic Entertainment."
The Lord of the Rings: Gollum is available now for PC, PS4, PS5, Xbox One, Xbox Series X, and Nintendo Switch. 

Read more
The Lord of the Rings: Gollum was too broken to review on PS5
Gollum stares at the eye of Sauron in The Lord of the Rings: Gollum key art.

Update (5/26): We returned to the PlayStation 5 version of The Lord of the Rings: Gollum after Update version 1.003.000 was released, and have found the experience has improved notably. It does still feature plenty of bugs, which we experienced on the PC version, but it's far more stable on console now. Progression-preventing glitches have disappeared, and the updated PS5 version has yet to crash on us. If you're grabbing the game on console, make sure to download the patch before starting.

What's unclear is how many of the problems were actually fixed. During the review period, Nacon's PR team attributed Gollum's performance problems in part to a setting that animated the character's hair. The patch appears to remove that option from the game entirely. It's likely that the problems the toggle was causing still persist behind the scenes, so it's hard to say if the game was fully fixed, so much as a problem feature was cut.

Read more