Skip to main content

Microsoft’s Xbox head debunks rumors of streaming-only console in the works

Microsoft’s head of Xbox and gaming, Phil Spencer, debunked rumors that a streaming-only console is in the works while saying that he believes traditional consoles are not yet on the brink of being replaced by cloud-based systems.

Spencer officially announced Project Scarlett at E3 2018, confirming that Microsoft is already working on the next-generation system. He later confirmed that there was only one version in development, dispelling reports that a second, less-powerful console will be released.

However, rumors surfaced that Microsoft is also working on a streaming-only Xbox, which would take advantage of its Project xCloud game streaming technology. According to Thurrott’s Brad Sams, the console may be priced lower than $100 and will be sold as a cheaper option for mainstream gamers who do not want to purchase the premium-priced Project Scarlett.

In an interview with GameSpot, Spencer laid the rumors to rest.

“We are not working on a streaming-only console right now,” said Spencer, adding that Microsoft’s plan is to use smartphones as a streaming destination, while the upcoming Project Scarlett console will be for playing games locally.

Spencer said that Project xCloud, and other services that will enable cloud gaming, is “one of the directions the industry is headed,” but points out the various computing devices within reach of gamers.

“The world where compute devices are gone and it’s all coming from the cloud just isn’t the world that we live in today,” according to Spencer. Utilizing the cloud will still require devices, but for now, Microsoft is apparently not working on an Xbox console that will focus solely on taking advantage of the technology.

Project xCloud will use the hardware of Microsoft’s Azure datacenters to render gaming experiences remotely, then stream them to devices. No price has been revealed for the service, but public trials are set to start in October.

Meanwhile, Project Scarlett is planned to roll out in the holiday season of 2020, with backward compatibility with all previous generations and Halo Infinite confirmed as a launch title. Microsoft has not yet released the price tag of the highly anticipated console, but it is expected to cost about $400.

Editors' Recommendations

Aaron Mamiit
Aaron received a NES and a copy of Super Mario Bros. for Christmas when he was 4 years old, and he has been fascinated with…
This console generation isn’t about games or hardware. It’s about services
A character stands below a ship in Starfield.

It’s been over two years since the start of the current console generation, which launched with a rocky start at the end of 2020. You'd think it's been more than long enough to understand what it's all about, but for many, there's still confusion. That might be changing this year. As Tomas Franzese wrote earlier this month, 2023 could be the year where we finally see what games define this generation’s consoles, at least in terms of exclusives. He also noted that games could stop being cross-platform, launching on just current-gen consoles instead of simultaneously on last-gen ones.

While that'll finally give us some memorable games, it doesn't bring us closer to defining the hardware itself. Besides a few extra teraflops and new ultra-fast SSDs, there isn’t much that helps the PS5 and Xbox Series X and S stand out from their predecessors. Sure, the PS5 looks like a giant spaceship, and the Xbox Series X is built like a fridge, but we didn’t know what these devices could offer that the PS4 and Xbox One couldn’t besides some pretty lighting effects and virtually non-existent loading times.

Read more
Xbox and Bethesda’s Developer_Direct is their most important showcase ever
A screen capture from the Redfall gameplay reveal.

Xbox Game Studios and Bethesda just announced that their first-ever Developer_Direct showcase will be held January 25, giving Microsoft footing in the game showcase space outside of events like E3 and Gamescom. After a rough year for Xbox first-party studios, this Developer_Direct will finally give us another very deep look at games like Redfall, Forza Motorsport, and Minecraft Legends, whichwill start to form its game lineup for this year, whetting our appetites for what's to come to Xbox Series X, Xbox Series S, and Xbox Game Pass in 2023. Although the seeming lack of any brand new first-party announcement might make this Developer_Direct not feel that exciting to the average player, this is a critical showcase for Microsoft if it wants to win jaded fans back.
So far this console generation, Microsoft has been inconsistent in terms of both content and transparency about the state of its games. We've gotten a couple of exhilarating bursts of info on new upcoming exclusives at the past couple of Xbox summer showcases, and fall 2021 had a solid lineup of releases in Deathloop, Forza Horizon 5, and Halo Infinite. But these flurries of excitement are overshadowed by large droughts in terms of releases and reports that cast doubt over the state of some first-party games' development. That's why Developer_Direct will be so crucial for Microsoft. This show will allow it to refocus players on a (hopefully) more consistent release lineup and start to give fans a consistent showcase cadence to be excited for. 

The content factor
Digital Trends has done plenty of writing highlighting how 2022 was a very weak year for Microsoft. The delay of Redfall and Starfield in 2022 really ruined that year, even though Pentiment and As Dusk Falls were good games. For more mainstream gaming fans, though, Xbox Game Studios and Bethesda's 2023 looks way more exciting. Games like Redfall, Forza Motorsport, Minecraft Legends, and Starfield have 2023 release windows, while long-announced games like Senua's Sacrifice: Hellblade II, Contraband, and Avowed seem like they've been in development long enough to not be too far off. However, Xbox Game Studios and Bethesda haven't shown us how this year will be paced out in terms of releases, and players were not pleased with Microsoft's lackluster presence at The Game Awards 2022
That's the first major task of Developer_Direct. While no release dates were technically promised in its announcement, this show is a prime spot to let Xbox fans know precisely when they can get their hands on these long-awaited first-party titles. One of the most exciting parts of a Nintendo Direct is consistently seeing Nintendo's lineup for the next few months take form in real time, giving fans a bunch of neat titles to experience before the next inevitable showcase. Xbox is sorely in need of something like that, and Developer_Direct provides the perfect opportunity to do so, mainly because it seems to be focused less on the number of announcements and more on delivering info about games people are already interested in. 

Read more
Your Xbox is becoming carbon aware with new update
Official Xbox art promoting energy saving, carbon awareness, and collective action.

While many fans are waiting for Xbox to reveal the release dates of Redfall and Starfield, or to even hold another game showcase of its own, Microsoft's first significant Xbox-related announcement of the year is about something else entirely. Xbox Insiders will have access to multiple new options to make their Xbox Series X or Xbox Series S more carbon-aware starting today.
To start, the "Shutdown (energy-saving)" power option will be updated to reduce its power consumption even further while still supporting overnight updates; in fact, your Xbox console will now optimize those updates by doing them "when the console can use the most renewable energy in your local energy grid." According to Microsoft, for every two consoles that are in this mode for 20 hours a day for a whole year, the carbon equivalent of a tree that has been growing for over a decade will be saved.

That isn't the only energy-conscious addition in this update, though. A new "Active Hours" setting is coming, which will allow those who choose the "Sleep" power option to boot quickly and support remote waking during set active hours, rather than it always being available. Surprisingly, even Xbox One owners will see a carbon-aware update with the addition of the "Shutdown (energy saving)" power option today, although Microsoft is still in the user feedback stage for that platform.
These carbon-aware updates are available to Xbox Insiders with an Xbox One, Xbox Series X, or Xbox Series S starting today, although Microsoft says these additions will come to all current-gen console owners "soon." 

Read more