Skip to main content
  1. Home
  2. Gaming
  3. News

Patent reveals PlayStation VR 2 with built-in cameras, augmented reality mode

Add as a preferred source on Google

A patent filing by Sony reveals that the PlayStation VR 2 is on its way with built-in cameras and augmented reality capabilities, to supplement the highly anticipated PlayStation 5.

The patent was first uncovered by Dutch blog Let’s Go Digital, which was also the first to report on what was initially thought to be the out-of-this-world design of the PlayStation 5. The unique, spaceship-like console, however, was recently confirmed to look very similar to the PlayStation 5 development kit.

Recommended Videos

Unlike the PlayStation 5 development kit, the patent suggests that the PlayStation VR 2 headset will have almost the same design as its predecessor, but with a few important upgrades.

The new headset will come with two built-in cameras in the front, a built-in camera in the back, and another one in the Move controller. There will also be LEDs for improved tracking and motion detection, plus a unique display for each eye to be able to show 3D images. It will still have a built-in mic, just like the first version of the device.

The patent also discusses the possibility of going wireless for the PlayStation VR 2 headset, but this will require the addition of Bluetooth connectivity, as well as a power source, and a video and audio signal source.

Lastly, the patent also mentions a “transparent mode” that will use front-facing cameras to allow the wearer to see their surroundings, just like in augmented reality headsets. This raises the possibility of augmented reality experiences for PlayStation VR games.

A rumor from a year ago claimed that the PlayStation VR 2 was on the way and that it will have a built-in camera with new Move controllers, just like the patent discovered by Let’s Go Digital. According to the rumor, Sony is also testing virtual reality gloves, and it remains to be seen if this turns out to be true.

The same source claimed that the PlayStation 5 will be released in either March or November 2020, which coincides with the official confirmation that the next-generation console will be released in next year’s holiday season.

The PlayStation 5 will be backward compatible with the original PlayStation VR and its games, and it remains unclear when Sony is targeting to roll out the new version of the headset.

Aaron Mamiit
Aaron received an NES and a copy of Super Mario Bros. for Christmas when he was four years old, and he has been fascinated…
Anthropic cracks down on video game cloning with new Claude restrictions
Claude can still help develop original games, but copying existing titles is now off the table.
Claude website open on laptop

AI has been making its way into video game development for a while now, but the recent developments have started raising some serious concerns. Popular games are being reverse-engineered with AI assistance, recreated for web browsers, and made playable on platforms they were never released for. Between all that, indie developers have started pulling down their demos over fears of getting copied. Anthropic has now stepped in with new restrictions for Claude Code.

The change was first spotted on X and subsequently confirmed by Anthropic's Addy Osmani. The new instructions prevent Claude from recreating specific existing games, even if they are renamed or presented as original projects. Users can still make original games, work on games within a genre, and use their own designs and assets.

Read more
Ubisoft shares major Assassin’s Creed updates, including disappointing news about remakes
New Game+, a final Black Flag treat, and a 20th birthday on the horizon.
Assassin's Creed, Gaming, Remake

If you have been looking for an excuse to jump back into Assassin’s Creed, Ubisoft just gave you a couple of good ones. Its Fall 2026 update is packed with news, from fresh content to a big birthday celebration next year.

What’s new in Assassin’s Creed Valhalla?

Read more
Phantom Blade Zero hands-on: An extraordinary game with unbelievable combat that I can’t get enough of
Every fight feels like a beautifully choreographed martial arts movie, except I'm the one controlling every move.
Phantom Blade Zero poster

We have had a considerable number of high-profile game releases this year, but none so far have had as much hype behind them as Phantom Blade Zero. The source of all that hype was a 2023 trailer highlighting its fluid kung-fu-derived sword combat. Considering that, at the time of writing this piece, there are over 700,000 concurrent players on Steam alone, on a weekday no less, I think it's safe to say that the hype has converted into gamers actually showing up for the game. I have sunk around 10 hours into this game today, and so far, it has been nothing short of an absolute masterclass in action combat.

A world that pulls you in from the start

Read more