Skip to main content
  1. Home
  2. Gaming
  3. News

New 'Prey' trailer chronicles the life of a spacefaring banana

Add as a preferred source on Google

The latest trailer for its upcoming first-person shooter Buy Now  focuses on the game’s “mimic” mechanics, which allow players to assume the form of everyday objects like coffee cups, snack foods, and one well-traveled banana.

The mimic ability will play a significant role throughout the game and players will need to carefully pick which inanimate objects they inhabit while attempting to slip past alien enemies and their futuristic security measures.

Recommended Videos

Originally pitched as a sequel to the 2006 first-person shooter of the same name, Prey saw a dramatic transformation over the many subsequent years it spent in development hell. Dishonored developer Arkane Studios later picked up the project and produced an entirely new experience that serves as a “re-imagining” of the original Prey.

Arkane’s Prey reboot puts players in the middle of an open-world space station overrun by aliens. Though the game’s human protagonist is easy prey for their alien pursuers, players can use the game’s mimic mechanic to pose as inanimate objects, allowing them to casually roll through environments as apples, picture frames, and tea kettles without being detected.

Speaking with Digital Trends during a preview session in August, Prey lead designer Ricardo Bare confirmed that stealth will play a prominent role in the studio’s upcoming FPS.

“You can build them around being good with weapons or being good with stealth,” Bare said. “Or you can decide, ‘(I’m) going to spend all my energy and resources on scanning aliens, getting their powers, and being more of a psionic type character.'”

Bare also assured Dishonored fans that they will find a lot to love in Arkane’s latest effort, despite its drastic shift in theme and setting.

“I hope people understand that this is really true to an Arkane game,” Bare said. “So if you love the stuff Arkane loves, the kind of games that we love to make, like Dishonored, you’re going to love this.”

The game launches for the Buy Now , Xbox One, and Buy Now platforms on May 5.

Danny Cowan
Former Contributor
Danny’s passion for video games was ignited upon his first encounter with Nintendo’s Duck Hunt, and years later, he still…
Xbox may finally be giving Game Pass the overhaul it badly needs
The planned overhaul could let players pay for individual Game Pass features instead of relying entirely on fixed subscription tiers.
Xbox Game Pass custom featured

Microsoft has spent years treating Game Pass as the centerpiece of Xbox, but the subscription service has become something of a problem for the company. Subscriber growth has fallen far short of internal expectations, while putting expensive first-party games on the service from day one has reportedly hurt the full-price sales Microsoft still relies on.

According to Fortune, Sharma is planning a major Game Pass overhaul that would let players choose some features à la carte, including add-ons for console-only games, cloud gaming, and multiplayer, while keeping a tiered subscription structure.

Read more
Xbox Project Helix is eyeing a 2028 launch, but the price could be as high as $1,800
As per internal estimates, Project Helix could cost between $1,200 to $1,800, unless Microsoft decides to sell it at a loss.
Project Helix Xbox Asha Sharma Featured

Microsoft has made plenty of waves with its upcoming Project Helix console, and it appears the company is planning a whole family of devices rather than a single gaming box. Beyond the expected performance leap, it seems the upcoming console will deliver another surprise, and not the good kind, mind you. Here's a hint: an astronomical price hike.

According to an expansive profile of Xbox chief Asha Sharma, Microsoft is eyeing a next-gen handheld for 2027, followed by Project Helix in 2028. The catch is the price. The next-gen Xbox could carry a steep asking price unless Microsoft absorbs part of the cost and eats into its margins, or even sells the console at a loss in the hope of making the money back through its services.

Read more
AMD drops FSR 4.1 on five-year-old Radeon graphics cards, and Xbox is next
AMD just breathed new life into RX 6000 cards months ahead of schedule
AMD Radeon RX 6900 graphics card hovers over an AMD red and black background.

AMD gave RX 6000 users some good news earlier this year, but followed it up by making them wait till 2027. But now, Team Red seems to be moving ahead of schedule. FSR Upscaling 4.1 is now officially available on Radeon RX 6000-series graphics cards, with support arriving through the new Adrenalin 26.10.1 driver.

It is still several months earlier than AMD's previous early-2027 target and brings its machine-learning upscaler to a GPU family that first appeared all the way back in 2020. AMD's Jack Huynh confirmed that support stretches from the RX 6900 series down to the RX 6400 class, with the company retuning the model and optimizing its execution for the older architecture.

Read more