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The PS5 is turning a profit for Sony less than a year after launch

With record hardware sales to boast, Sony has announced that the PS5 is no longer selling at a loss, or at least one version of it isn’t. The console’s more expensive variant, which costs $500 and comes complete with a disk drive, is now generating nothing but profit for Sony according to a report from Bloomberg.

While the physical version of the PS5 is making money for Sony, the same can’t be said for the diskless version of the next-gen console. However, according to Sony CFO Hiroki Totoki, the $400 PS5 Digital Edition’s costs are being offset by other hardware sales, including continued sales of the PlayStation 4. It’s not clear when, or if, the diskless version of the PS5 will begin to return a profit for Sony based on sales alone.

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In all, this is par for the course for Sony. All consoles, whether they’re made by Microsoft, Sony, or Nintendo, usually start their life cycles selling at a loss. These losses are then made up by the sales of other products, like hardware, software, or more recently subscription services like PS+ or PlayStation Now.

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However, news that the PS5’s more expensive version is now turning a profit comes when Sony is able to boast some impressive sales numbers. The PS5 itself recently passed 10 million units sold, becoming the fastest-selling PlayStation console in the company’s history. Sales of Sony’s software, which includes Spider-Man: Miles Morales, Ratchet & Clank: Rift Apart, and MLB The Show 21 have also performed exceptionally well, with over 6.5 million copies of Miles Morales being sold so far.

For those running out of room on their PS5 to store games, the console’s most recent software beta has just the remedy: M.2 SSD support.

Otto Kratky
Former Digital Trends Contributor
Otto Kratky is a freelance writer with many homes. You can find his work at Digital Trends, GameSpot, and Gamepur. If he's…
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Key art for SMITE 2.

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Solo
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Recommended god for newbies:
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Middle
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Recommended god for newbies:
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Support
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Recommended god for newbies:
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Carry
The Carry role is designed to provide your team with a deadly damage dealer that can quite literally carry the team to victory in the late-game. Your goal is to begin in Duo lane with a Support and work diligently at scoring a few early kills while farming your lane. In most cases, you won't be majorly powerful in that early part of the match, but your damage will begin to ramp up rapidly after you've built 3-4 items, allowing you to spring into action in later teamfights and rapidly destroy your opponents. All of this damage will help you take down objectives quickly as well, making you a vital component of your team's strategy beginning around the 15-20 minute mark and beyond as they work hand-in-hand with you to shred through anything in your path.
Recommended god for newbies:
Cupid can provide support for himself and others via healing, has a dash for quick escapes, and can dish out solid auto-attack damage. His wide area-of-effect ultimate ability can even slow enemies down for big damage opportunities.

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A screenshot of a plane in Microsoft Flight Simulator.

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