Skip to main content

Respawn’s most exciting upcoming project isn’t Star Wars

EA has confirmed that Star Wars Jedi: Fallen Order and Apex Legends developer Respawn Entertainment is working on three brand-new Star Wars games: A Fallen Order sequel, a first-person shooter, and a strategy game being co-developed with Bit Reactor. These announcements are great news for Star Wars fans, but it’s not the project that excites me the most at Respawn.

While Star Wars is sure to rake in some easy money for EA, Respawn has always been at its best when tackling original ideas. A mysterious project not involving Star Wars or Apex Legends is in the works at Respawn and has the potential to tap into the kinetic gameplay and engaging worldbuilding that make Respawn games so fantastic.

Doing what works

Since 2019, the two main pillars for Respawn Entertainment have been clear. The first is Apex Legends. Set in the universe of Titanfall despite not using the series’ name, it was one of the first battle royales able to truly compete with PUBG and Fortnite. It retains millions of players to this day, so Respawn needs to use a lot of resources to support it.

We know this strain has negatively impacted some of the developer’s projects in the past, so while Apex Legends is a great game, its impact could be felt in terms of Respawn’s lack of new titles over the past couple of years.

A Jedi force pushes a sotrmtrooper in Star Wars Jedi: Fallen Order.
Image used with permission by copyright holder

And if you aren’t working on Apex Legends at Respawn Entertainment, you’re most likely working on Star Wars now. November 2019’s Star Wars Jedi: Fallen Order was a hit for EA following a string of controversial mobile games and the much-maligned Star Wars Battlefront 2.

As Respawn has a proven track record in making a good Star Wars game and Disney seems intent on licensing out its IP to more and more developers, it’s no surprise that EA and Lucasfilm want the studio to keep making Star Wars games. And it’s not just a Jedi Fallen Order sequel, but also a shooter that will play to the rest of Respawn’s strengths as well.

EA and Respawn seem to be placing the safest bets for the studio’s future. This isn’t a practice limited to Respawn in the video game industry, either. AAA studios are starting to focus more and more on the franchises that they know work. Before the recent announcement that it was being acquired by Microsoft, we saw Activision double down on Call of Duty, removing the autonomy of studios like Toys for Bob even after it made outstanding games like Crash Bandicoot 4: It’s About Time. After struggling with the new IP Anthem, we saw EA subsidiary BioWare return to safer bets in the form of new Dragon Age and Mass Effect entries.

Why do this? There are a couple of reasons. First off, creating a brand-new franchise from scratch is very difficult and risky, even at a studio that’s as masterful at worldbuilding as Respawn. When making a new world, many ideas are thrown around as developers see what works and what doesn’t. Even after that, the developers still have to buckle down and make the game.

Known franchises are also a much safer bet. If Respawn and EA are going to dedicate years of development and millions of dollars to three new projects simultaneously, it’s best to do that with franchises likely to be a success.

What’s next?

I reached out to EA to learn more about Respawn’s plans for Apex Legends and other original IP, but did not get a response before publication of this article. Thankfully, there is a little bit of hope for the future of original ideas and worlds from the Titanfall developer.

The upcoming Respawn game that’s most exciting for me is a project in the works with a fifth development team. As recently as this month, we know that a fifth project was in the works at Respawn under Call of Duty and Titanfall designer Mohammad Alavi. His LinkedIn describes the project as “a brand-new single-player adventure from Respawn Entertainment.” Meanwhile, a report from Venture Beat says that it may be a first-person shooter that’s not Titanfall-related, but will still emphasize mobility and style.

A Jedi slides down a zipline in Star Wars Jedi: Fallen Order.
Image used with permission by copyright holder

Alavi did leave Respawn Entertainment this month, but Venture Beat’s report mentions that the project isn’t expected to be canceled and could launch in 2024 or 2025. We don’t know if this is an original IP or something tied to another universe. But as EA did not mention this project in the Star Wars announcement, I’m hoping it’s something brand-new.

While Respawn Entertainment’s output is likely just going to Apex Legends updates and Star Wars until 2025, hopefully, that game can be the start of something new for Respawn. I hope to see a game that reminds us of what the studio can do when it’s focusing on fresh ideas. Juggling five projects at once is challenging for any developer, but if that game gets the love and attention it deserves, it could be Repsawn’s next great hit. Hopefully, it won’t need a big brand name to get players’ attention.

Tomas Franzese
Tomas Franzese is a Staff Writer at Digital Trends, where he reports on and reviews the latest releases and exciting…
Star Wars Jedi: Survivor ending explained: What happens to Cal, Cere, and Bode?
Bode helps Cal up in Star Wars Jedi: Survivor.

Respawn Entertainment’s Star Wars Jedi: Survivor finally launched on April 28, continuing the story of Jedi Knight Cal Kestis during the Reign of the Empire era. Its predecessor, Star Wars Jedi: Fallen Order, ended with Kal, his mentor Cere, Nightsister Merrin, and Mantis pilot Greez destroying a Holocron with the locations of force-sensitive children on it. Star Wars Jedi: Survivor follows Cal five years after the events of that game as he struggles to balance his well-being with his fight against the Empire and uncovers a new threat linked to The High Republic and a mysterious planet.
Star Wars Jedi: Survivor is a lengthy adventure as it takes over 20 hours to experience a story with quite a few twists and turns. Whether you’ve beaten the game and are looking for a recap or want to know how Cal Kestis’ adventures continue, this is a rundown of what happens in Star Wars Jedi: Survivor and how it all coalesces into a somber ending.
This article contains spoilers for Star Wars Jedi: Survivor.
How does Star Wars Jedi: Survivor begin
Star Wars Jedi: Survivor begins with Cal Kestis seemingly captured on Coruscant. While it initially seems like he’s being turned over into the custody of a Utapauian senator, it turns out this is all part of an elaborate heist with a new crew that Cal has been running with since the Mantis crew from the first game disbanded. During this mission, Cal meets Bode Akuna, who tells Cal he’s fighting to protect his daughter Kata from the Empire.

They are eventually able to track down the Utapauian senator’s damaged ship, and all seems to be going well. Unfortunately, they are then ambushed by an Imperial Squad led by the Ninth Sister from the Fallen Order. Cal kills the Ninth Sister and escapes on the Mantis, but everyone but him and Bode is killed, and the Mantis is heavily damaged. With no other choice, he flies to the planet Koboh, where Greez is now living, and crash lands on the planet.
After fighting some of the Bedlam Raiders, led by a powerful Gen’Dai named Rayvis, Cal reunites with Greez. While Greez encourages Cal to settle down, Cal refuses and looks for a piece of technology in the caves beneath Greez’s Saloon. While doing this, he discovers an old ruin from The High Republic era, and frees a droid named ZN-A4 (or Zee) for short, who was sent on a mission by a Jedi Knight named Santari Khri during the High Republic era to find the “Key to Tanalorr.”
Cal investigates this, learning that Santari Khri and a Jedi named Dagan Gera found Tanalorr, a hidden planet beyond the dangerous Koboh Abyss, where they wanted to build a new Jedi base. Cal decides to free Dagan from his Bacta Tank, but he quickly betrays Cal after learning of the Jedi’s fall, adamant about retaking Tanalorr with the help of Rayvis, who owes him a life debt. Now, Cal, Bode, and Greez make it their duty to stop Dagan and potentially claim Tanalorr as a safe haven for themselves.
The quest to stop Dagan Gera
Following this encounter, Cal, Greez, and Bode, who found Cal on Koboh, decide to look for Tanalorr and make it their new home together. Looking for any existing information on Tanalorr, the group decides to go to Jedha, where Cal’s mentor Cere Junda is working with Jedi Master Edo Cordova to rebuild the Jedi Archives and support the Hidden Path, which protects force-sensitive people from the Empire.

Read more
Star Wars Jedi: Survivor offers a big glimpse into Disney’s High Republic era
star wars jedi survivor high republic facility

After Star Wars Jedi: Survivor, it will be impossible for Star Wars fans to ignore The High Republic era. Once limited to books, Disney is starting to make the fictional time period matter a lot more to the overarching narrative of Star Wars. If upcoming shows like The Acolyte weren’t already an indication of that to you, then The High Republic’s presence and relevance in Survivor will be. Although the game isn't set during The High Republic -- it takes place in the Reign of the Empire time period between Revenge of the Sith and A New Hope -- characters and locations heavily tied to that era play a major role in the game's narrative. 

For a significant chunk of Cal Kestis’ latest adventure, he’s going toe-to-toe with Dagan Gera, a Jedi from The High Republic era that was sustained in a Bacta Tank for hundreds of years after betraying the Jedi Order. Especially on Koboh and the Shattered Moon, players will explore a lot of High Republic facilities and learn more about how the Jedi Order functioned and trained new Jedi at its height, and be able to contrast that with Cal's current situation. 
So, what exactly is The High Repbulic, and why does it matter? This is what you need to know as the franchise looks to a new era.
What is The High Republic?
The High Republic is the third of nine Star Wars eras designated by Disney. It’s snuggled between The Old Republic, which we see in the aptly named Knights of the Old Republic, and the Fall of the Jedi era seen throughout the Star Wars prequel film saga. Disney first unveiled it in 2020, and Lucasfilm described it as “an era when the Galactic Republic and Jedi Order are at their zenith, about 200 years before Star Wars: The Phantom Menace" in a blog post.

Read more
Star Wars Jedi: Survivor is being review-bombed on Steam as a ‘total crap’ PC port
Star Wars Jedi: Survivor reviews on Steam.

Star Wars Jedi: Survivor is off to a bad start. The game launched to Mostly Negative reviews on Steam, with only 34% of the over 2,000 reviews being positive. That's around the same level as the disastrous The Last of Us Part One PC port released in March, and it's for the same reason: poor performance.

As pre-release footage showed, the game struggles to maintain a consistent frame rate even on a system equipped with an RTX 4090. Steam reviews claim frame rates around 30 frames per second (fps) at 1440p with an RTX 3090, and many are saying the game consumes upwards of 19GB of video memory with ray tracing turned on.

Read more