Skip to main content

Sony may mimic Xbox Live with tiered memberships for PS4 services

PlayStation Plus
Image used with permission by copyright holder

Microsoft’s Entertainment and Devices reporting division has steadily grown in the past decade, thanks in part to the growing Xbox 360 business. In the last quarter of calendar 2012, Xbox 360 sales fell hard year-on-year, but those losses were mitigated by the surprisingly stable Xbox Live. Microsoft’s online gaming network, with its 46 million Xbox Live Gold premium subscribers paying as much as $60 per year for service, continues to fuel the Entertainment and Devices division even as its growth slows during the console transition. Microsoft pulled off an impressive feat: It’s got people paying for services like online multiplayer gaming when they’re free everywhere else, like on Sony’s PlayStation Network. No wonder Sony is considering, after seven years of free PlayStation Network service, borrowing Xbox Live’s pricing structure on the PlayStation 4.

“As more and more services and contents become available digitally, we’ll have more of an option to create attractive packages. So hypothetically we can look at different models, like a cable TV company,” Sony Worldwide Studios boss Shuhei Yoshida told The Guardian, “We could have gold, silver, or platinum levels of membership, something like that. We can do subscription services when we have more content, especially now that we have the Gaikai technology available. With one subscription you have access to thousands of games—that’s our dream.”

Sony does already have a pay service for the PlayStation Network, the nearly three-year-old PlayStation Plus service. But between 2010 and 2012, Sony had trouble conveying the value of its $50 per year service. At E3 2012 though, Sony announced a massive overhaul of PlayStation Plus that provides a better look at what the PlayStation 4’s membership tiers may include. Now Sony offers a selection of downloadable retail and PlayStation Network-only games for free alongside a PlayStation Plus subscription. There are a limited number available at any given time, but one they’re downloaded, they remain playable for as long as a PlayStation Plus membership lasts.

Sony could feasibly offer Silver PlayStation Network members limited or no access to Gaikai streaming, Gold members full access to streaming, and Platinum members access to both streaming and free downloadable games that could be locally stored and supported by the PS Vita local Remote Play that streams those games to the handheld.

The big question is whether Sony will, like Microsoft, charge for basic services like online multiplayer.

Editors' Recommendations

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
Sims 4 cheats: all cheat codes for PC, Xbox, PS4, PS5, and more
A shot of Sims dressed in Western-style clothing, performing a line dance. One Sim in a red shirt is sitting down at a piano, playing music.

The Sims 4 is proving to be quite the popular life simulator, and a great addition to the long-running Sims series. But when you’re always running out of money, or can’t get that item you’ve been dying to utilize, inputting a cheat code or two can make things a little easier, and much more fun (especially if you’ve been struggling). Fortunately, EA — the game’s developer — realizes how fun using cheat codes can be, and has triumphantly stood behind these Sims 4 modifications. 

Whether you’re playing the game on a PC, PlayStation 5, or other console, we’ve rounded up all the cheats you’ll need to know for The Sims 4. We’ll be sure to update this post as new codes are added. 
How to enable cheats in The Sims 4

Read more
When is Stardew Valley 1.6 coming to consoles?
A player fishes in their local pond.

There are few cozy games as successful and beloved as Stardew Valley, so it's no wonder it has received regular updates since its 2016 release. If you're a fan of the game, you've no doubt been looking forward to its new 1.6 update, which brings some pretty substantial changes and bug fixes to improve the gameplay experience. Unfortunately for some players, the update has only released on PC so far, meaning console players have been left wondering when they'll get an opportunity to see all of the fresh changes in the game. Here's what we know so far about when the Stardew Valley 1.6 update is coming to consoles.
When is Stardew Valley update 1.6 coming to consoles?
Unfortunately, we don't have an immediate answer regarding when Stardew Valley update 1.6 will land on consoles, though we do know it's on the way in the near future. In a social media post on April 26, developer ConcernedApe gave a minor update on the console versions of the newest update, saying, "Console and mobile ports are still in progress, thank you again for your continued patience!" This doesn't answer much, but it should at least give console players the peace of mind that the update is still headed their way and will be available as soon as possible.

In the meantime, you can check out Stardew Valley's 1.6 patch notes to see everything new in the update, which includes a wide variety of bug fixes, translation changes, and gameplay improvements that should make most players happy.

Read more
Helldivers 2 PC woes prove that PlayStation needs an online overhaul
The PlayStation Store on the Sony InZone M9.

It's been a rough few days for Sony. After a plan to implement mandatory PlayStation Network accounts for Helldivers 2 players on PC went haywire, one would imagine that the company is having a lot of talks behind closed doors right now. If there's one thing I hope Sony takes away from everything, it's that PlayStation's online services need a 2.0 revamp.

It all kicked off when Sony announced that all Helldivers 2 players on PC would be required to have a PSN account to play and would no longer be optional. The backlash was instant, but not for unfounded reasons. Many players expressed concern about living in a country where they couldn't even create a PSN account, leading to the eventual backpedaling of the decision.

Read more