Skip to main content
  1. Home
  2. Gaming
  3. Features

Teardown gets what makes Hollywood heists so thrilling

Add as a preferred source on Google

Who doesn’t love a Hollywood heist? No matter how absurd or unlikely they can be, I’ll always enjoy watching an elaborate movie caper that falls into place like a perfect puzzle. I’ve longed to play a video game that really captures that feeling, but games like Payday haven’t quite scratched the itch.

Teardown may be the first video game that actually gets what makes a movie heist so exciting. Developed by Tuxedo Labs, the indie title just got its official 1.0 launch this month – and it’s terrific. It may look like a Minecraft mod at first glance, but Teardown excels as a destruction sandbox, an ingenious puzzle game, and a thrilling action title all at once. It’s the closest I’ve seen a video game come to capturing the spirit of movies like Ocean’s 11.

Recommended Videos

A perfect crime

Teardown’s campaign begins with a simple, unassuming mission. The main character, who runs a demolition company, gets tasked with destroying a building. It’s a simple tutorial that shows players that every piece of the blocky, voxel art environment can be broken.

There’s just one problem: The house they’ve been asked to destroy doesn’t actually belong to the person who contacted you, which sets off a war between anonymous rich clients who begin emailing the character with criminal requests. Players pop into different destructible levels to destroy safes, stealthily swipe documents, and steal cars.

A building explodes in Teardown.
Image used with permission by copyright holder

Of course, no heist is that simple. The added twist is that stealing or destroying something usually results in an alarm being set off. Once it starts, players will have 60 seconds to finish their heist and jump into their escape vehicle before the cops arrive. That forces players to become Danny Ocean himself, as they must create elaborate plans to pull off a caper within an allotted time limit.

Teardown excels when it comes to making players feel like a criminal mastermind. Each story mission begins with players “casing the joint” to set up the crime. In one mission, I’m tasked with stealing a bunch of safes out of a rich guy’s mansion and dumping them in his pool. If the safes get hit with water, it’ll set off an alarm — and unfortunately, it’s raining. I’ll need to get every safe in perfect position so that I can quickly tip them into water when everything is set and run to the exit.

A crane helps pull off a heist in Teardown.
Image used with permission by copyright holder

One safe is in a garage adjoining the mansion. Getting it to the pool would mean dragging it outside and into the rain normally. Instead, I notice there’s a catwalk connecting the two buildings, so I set explosive charges on the garage wall and use it as a dry cover to get the safe into the mansion. Another one is located on the top floor of the mansion. I could try to pull it into an elevator and take it to the bottom floor, where the pool is. Instead, I blow the floor out from underneath it with bombs. It’s messy, but it works. The last safe I plan to hit happens to be in a room with some fancy sports cars, so I steal one and face it towardsa nearby road to make a quick getaway.

At first, it seemed like it would be impossible to dump four safes and make a clean getaway. But with a careful setup (one that involved blowing holes through every wall I could find), I’d gotten away with the perfect crime in under a minute.

Teardown is filled with moments like that, which operate both as thoughtful puzzles and exciting action scenes. In one mission, I steal a car by driving it out of the top floor of a mansion like I’m Vin Diesel in Fast Five. In another, I’m carefully parking a dump truck under a building so I can push a heavy safe into it and extract it in 10 seconds flat. Each mission plays out like a different heist scene, asking players to creatively build a path to each objective using bombs, guns, ramps, and more.

Have a blast

All of that is before even getting into the most simple pleasure the game offers: Everything blows up spectacularly. Each voxel car or building shreds apart in an explosion of particles that’ll test even the most powerful PCs. For those who don’t care much for the speed-based puzzles of its campaign, the game’s sandbox mode just lets players blow buildings to smithereens. The power of Teardown is that you can either be a mastermind or a mindless master, and each approach is equally fun.

Brick buildings explode in Teardown.
Image used with permission by copyright holder

Teardown is the freshest video game I’ve played this year, accomplishing something big-budget games have yet to crack. It understands that the thrill of a heist is just as much in the planning as it is the execution. When Danny Ocean orchestrates an ingenious plan with tons of moving parts, he’s building the ultimate puzzle solution. Teardown gets that successful action only works with proper anticipation.

Teardown is out of early access and available now on PC.

Giovanni Colantonio
As a veteran of the industry who first began writing about games professionally as a teenager, Giovanni brings a wealth of…
Call of Duty: Modern Warfare 4’s Stranded mission had me hooked for hours, yet left me wanting more
I spent hours sneaking through North Korea, scavenging supplies, and clearing outposts, and I’d happily do it all again.
Call of Duty: Modern Warfare 4 Stranded mission gameplay

For years, Call of Duty’s campaign mode has used big, scripted set pieces to tell the overarching story amid all the adrenaline-pumping action. The 2023 Modern Warfare 3 tried to shake up the established formula by introducing a handful of short open combat missions, and I genuinely liked the idea, but the game's overall negative reception seeped into how those missions were received.

I feared the next iteration might abandon the idea because of the backlash, but I am glad it didn't. MW4’s “Stranded” mission uses the same approach, but instead of fragmenting it across the campaign, it puts it all in a single large-scale open-world mission.

Read more
The $1300 Acer Predator Atlas 8 handheld is finally US-bound, and its pre-orders are already sold out
Acer’s first gaming handheld to launch in the US arrives November 1 with Intel Arc G3 Extreme hardware.
Intel Arc G3 Extreme Hands On with Acer Predator Atlas 8

Acer’s Predator Atlas 8 finally has a US release date and price, several months after the company first showed off the handheld in May. The highlight is the Intel Arc G3 Extreme chip inside, which has been adopted by only a couple of other consoles besides the Atlas 8. This version will go on sale exclusively at Best Buy on November 1 for $1,299.99.

Acer originally said the Atlas 8 would arrive in North America in October, but left pricing open at the time. The launch came amid the ongoing DRAM crunch, which has made memory more expensive across the PC industry and complicated pricing for hardware makers.

Read more
ASUS ROG Zephyrus G14 (2026) Review: Almost everything I want from a gaming laptop, except the price
Asus ROG Zephyrus G14 gaming laptop

Quick Take

Gaming laptops and I have a complicated relationship. One of my first gaming rigs was an Acer Predator that was already outdated when I bought it. I was a broke college kid, and that was the best I could afford. So trying out high-end gaming laptops is always fun. But ASUS' ROG Zephyrus G14 is a lot more than a laptop that can run AAA games. It is portable, so you're not lugging around a 2.5kg machine everywhere you go. It is built well, none of that plastic chassis, and can even function as a normal laptop outside of just gaming.

Read more