Oculus Quest vs. Oculus Rift

The Oculus Quest is the new kid on the block, but can it beat the Rift?

zenimax oculus vr injunction rift review 2016 1
Bill Roberson/Digital Trends

In 2018 the Oculus Rift virtual reality headset has far more competition than when it launched, and much of it comes from Oculus VR’s other virtual reality products. While the Go is more of an entry-level headset, the Quest has the same price tag as the Rift, and many unique features which make it a worthy competitor for its older brother. To find out which is the best VR headset, we pitted the Oculus Quest vs. Oculus Rift in a classic head(set) to head(set) battle.

Design

The Oculus Rift is the older of the two designs and though it does show, it’s not an antiquated device. It sports a similar fabric-coated exterior to the Quest, a similar tri-strap adjustable headmount, and built in audio. But it’s not identical to the Quest. The Rift is lighter by a full 100 grams, due to the onboard hardware of the Quest, which includes its own processor and battery for wireless operation.

That does mean that the Rift trails wires, where the Quest does not, making the latter a much cleaner-looking headset, especially considering its newly revamped front plate, which wraps around the corners where the four Oculus Insight tracking sensors are located.

Instead of over-the-ear headphones like the Rift, the Quest comes with similar audio to the Oculus Go — a spatial audio solution hidden in the headstrap. That makes it easier to hear what’s going on in the environment around you, whilst still being fully immersed in your VR experience. It’s not necessarily better quality, but it certainly makes it easier to remain present in both the real and virtual worlds.

Performance

The Oculus Quest is the most powerful standalone headset Oculus VR has ever produced, packing a Qualcomm Snapdragon 835 processor with onboard graphics, 64GB of onboard storage, and a battery that gives it between two and three hours of life per charge. As impressive as that all is though, it falls well short of what the Rift can offer, since the wired headset is tethered to a gaming PC. Oculus suggests much higher minimum specifications and the ceiling is far, far higher for potential performance than the Quest’s — think RTX 2080 and 2080 Ti graphics cards. Yet no matter how powerful the PC you hook it up to as well, there’s no concern about battery life, since the headset is powered by your PC via a wired connection.

Although that means that the Rift is capable of running much more detailed virtual reality scenes than the Quest — and for longer — its display has fewer pixels. The Rift’s dual-OLED panels are limited to 1,080 x 1,200 pixels per eye, working out to 2,160 x 1,080 resolution in total. In comparison, the Oculus Quest has twin OLED displays that are 1,600 x 1,440 each, or 3,200 x 1,440. That makes for sharper overall visuals, with a noticeably reduced screen-door effect on the Quest, but its in-game textures, shaders, and models are a far cry from the Rift’s PC-powered visuals.

The Rift handles high-speed motion better than the Quest too, because while its displays are a lower resolution, they have a higher refresh rate. The Quest runs at 72Hz, while the Rift has a fixed 90Hz. That should make it more comfortable for the user too, helping to avoid the dreaded VR nausea.

Tracking and controllers

Both the Rift and the Quest offer high-end virtual reality tracking and inputs, but they take a very different tack with it. The Rift uses the classic external-tracker design using Oculus’  Constellation tracking cameras. Although they aren’t as capable a tracking solution as the HTC Vive’s Valve-developed Lighthouse trackers, they are perfectly capable of offering roomscale tracking in spaces up to 8ft x 8ft with three sensor set ups and more with four.

The Rift’s external trackers mean it’s possible to track the controllers almost anywhere you place them, whether that be behind your back or under objects — as long as they remain in the field of view of at least one camera.

In comparison, the Quest offers a theoretically unlimited tracking area thanks to its use of “inside-out tracking,” Insight sensors on the headset itself. One is located in each corner for a total of four and they scan the environment around the user, tracking their location and movements within it, as well as the motion of the controllers. Oculus debuted what it described as “arena scale” tracking at Oculus Connect 2018, where a number of Quest users walked around a tennis court-sized gaming area at the same time without any major tracking problems. This was further enhanced by the headset’s lack of any wired-tethers, letting users roam freely without being tied down.

However, the controllers must remain within the field of view of the headset’s wide-angle sensors in order to remain tracked. Early testing suggests their field of view is wider than the user’s, but tracking behind the back, or when the user is leaned in close to something, is unlikely to be possible at this time.

Each headset provides a full six-degrees of freedom to the wearer, tracking positional movements, as well as tilt and orientation of the headset, but each solution has its strengths and weaknesses.

Controllers are much the same for both. The Rift uses Oculus’ now classic Touch motion controllers which provide trigger, grip, and gesture inputs, and the Quest uses a modified version of those with a relocated tracking ring. Each provides for nuanced, detailed, inputs into virtual reality with the use of both the wearer’s hands.

Software

Having been on the market for more than two and a half years, the Oculus Rift has a library of games, VR experiences, and 360-degree media numbering in the low thousands. It has a variety of supporting marketplaces and ecosystems, including Oculus Home, Steam VR, and VivePort, and a robust developer and user base that all but guarantees continued support and growth in its content catalog in the future.

The Oculus Quest, on the other hand, is brand new and isn’t even set for release until Spring 2019. As it stands there are a handful of bespoke applications and experiences being used to demo the new hardware and there will no doubt be more when it is eventually released. But Oculus VR is said to be hoping that developers will port their existing Rift games to the Quest to help flesh out its library of content.

Although we would be surprised if the Quest didn’t have a decent spread of applications at, and soon after, launch, the Rift is going to have the more robust catalog of titles for some time to come.

Older VR, done well, wins out

There’s no denying that the Oculus Quest represents the future of consumer virtual reality in many ways. It’s entirely wireless and untethered, has a reliable and borderless — if still imperfect — tracking solution, and sports a more detailed display than its older sibling. In comparison, the Oculus Rift can feel quite antiquated with its chunky cable tether, its reliance on external sensors, and a defined tracking area. When combined with its requirement for a powerful gaming PC, it’s a much less intuitive and forward-thinking VR experience.

Yet with think the Rift is the better option. It’s not going to be the headset of the mainstream in the future and it’s going to feel increasingly dated in the years to come, but if you have a gaming PC, there’s a better VR experience to be had right now with the Rift. For the $400 that both headsets cost ($460 for the Rift with three sensors) you get access to a ton of content on the Rift, today, and its visuals, although less crisp, are much more richly detailed, run at higher frame rates, and are not restricted by battery life.

The cable tie is a drag — literally at times — and we would expect a second-generation Rift to adopt many of the exciting new features of the Quest, but for now, the Rift is still the more high-end VR solution.

The only real must in this setting is having a decent gaming PC. If you do, buy the Rift, if you don’t and don’t plan to, waiting for the Quest is probably a better bet.

Overall winner: Oculus Rift

Gaming

Minecraft Earth hands-on preview: The next big AR craze Is coming

Minecraft Earth is a new mobile augmented reality game from Microsoft that has Pokémon Go dead in its sites. The cute monster collect-them-all started the genre, but Minecraft Earth hopes to redefine it.
Deals

Looking for a gaming headset? Amazon cuts prices of Corsair and HyperX for Prime

Whether you’re building a gaming setup or looking to upgrade, now’s your chance to score amazing deals on gaming headphones. The HyperX Cloud II and the Corsair HS60 are both available at hefty discounts for Amazon Prime Day.
Deals

We have all the biggest gaming deals you can find on Amazon Prime Day

Prime Day is here! If you aren't sure which Prime Day gaming deals are available for PS4, Xbox One, or Nintendo Switch, we have you covered. Now you can get to playing those games at big discounts.
Home Theater

Wireless headphones are finally awesome, and these are our favorites

With sleek forms, prime audio quality, and the freedom of untethered listening, there has never been a better time to pick up a pair of wireless headphones. These are the best ones currently available.
Home Theater

How Amazon and Google’s streaming feud helped make Roku the streaming king

Amazon and Google are finally playing nice when it comes to streaming, with YouTube now available on Fire TV devices, and Amazon Prime Video available on Chromecast. Here's how remaining agnostic helped Roku leap ahead of the pack.
Mobile

Google’s new $999 augmented reality smartglasses are ready for business

Google unveiled Google Glass Enterprise Edition 2, a new version of its business-focused augmented reality wearable. The company's smartglasses ship with a faster processor, an updated camera, and safety frames from Smith Optics.
Product Review

Oculus Quest is the affordable VR rig we’ve been waiting for

Oculus announced that its Project Santa Cruz virtual reality headset will ship next year as the Oculus Quest, and we got to try out several new game titles on the Quest. Find out our impressions of VR without wires.
Cars

Volvo wants to use augmented reality tech to help design future cars

Volvo and Finnish tech firm Varjo developed an augmented reality headset that can be used while driving a real car. Volvo claims this will help speed up the development process of future cars.
News

Apple unveils ARKit 3 for more immersive augmented reality experiences

Apple has unveiled ARKit 3, which brings major improvements to its augmented reality platform. New features include people occlusion and motion capture, in addition to RealityKit and Reality Composer.
Computing

HTC’s Vive Pro Eye, a $1,600 VR headset with eye-tracking, is all business

HTC has finally released its Vive Pro Eye virtual reality headset in the United States, but before you get excited, it's important to note that it's not really for gamers. This headset is meant for commercial and business use.
Virtual Reality

Augmented reality brings VR to the real world in all sorts of exciting ways

Heard of virtual reality, but still wondering what augmented reality is? It's not too far a leap from the former -- it just blends the real world with the digital one in often unique and exciting ways.
Deals

Walmart offers the Oculus Go virtual reality headset with a $30 gift card

Are you in the market for a virtual reality headset? Walmart is running a great deal on the Oculus Go VR headset. Here's everything you need to know about this great standalone headset.
Gaming

Immerse yourself in a new universe with these incredible PSVR games

The PSVR surpassed expectations and it comes with an incredible catalog of games. There's plenty of amazing experiences to be had so we've put together a list of the best PSVR games available today.
Virtual Reality

Getting into VR is spendy. Which headset is truly worth your hard-earned cash?

Virtual reality has finally gone mainstream, but how do you find the best VR headset for you? Check out a few of our favorites, whether you want the best of the best or a budget alternative for your mobile device.