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Metal Gear Solid V: Ground Zeroes offers better resolution on the PS4

metal gear solid v ground zeroes looks better ps4 konami stats prove
Image used with permission by copyright holder

Check out our review of Metal Gear Solid V: Ground Zeroes.

In what will surely further stoke the flames of rivalry between PlayStation 4 and Xbox One owners, Konami has confirmed that Metal Gear Solid V: Ground Zeroes will feature a better high-def resolution on the PS4. The Xbox One version will max out at a 720p resolution, while the PS4 will reach 1080p. Konami did not explain the reason for the discrepancy, but promises more comparisons – including video – soon.

Both next-gen systems will, however, run at 60fps. Their current-gen PlayStation 3/Xbox 360 counterparts will run at 30fps though, and both will max out at 720p (scaling internally).

For comparison, check out a shot from the PS4:

Metal Gear Solid Ground Zeros PS4
Image used with permission by copyright holder

Now check out a shot from the Xbox One:

Metal Gear Solid Ground Zeros XBO
Image used with permission by copyright holder

It’s difficult to see a huge difference from the images alone. Thankfully, when it comes to talking about video games and the differences between two systems, the Internet has always been considered a place where reasonable and thoughtful discourse dominates. <Sigh>

Ground Zeroes will be available for PS3, PS4, Xbox 360, and Xbox One on March 18. The cost will vary from $20 up to $40, based on which platform you get it for and whether you want a digital or physical copy. The Xbox 360 and PS3 versions will run $20 and $30 for the digital and physical versions, respectively. The next-gen versions will cost $30 and $40, digital vs. physical.

Whether or not the price is worth it is ultimately a decision only the gamer can make, but the length may factor into it. The main storyline, not counting side quests, runs less than two hours. That $40 physical copy for Xbox One with 720p max resolution is looking especially pricey right about now.

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Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
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