This lighting technique is the closest approximation we have for modeling the way light behaves in the real world, and it looks beautiful on both RTX cards and some GTX cards, too.
Right now, only 24 games support RTX-based ray tracing. Even though graphics cards are sold in desktops and laptops alike, and Nvidia enabled ray tracing on GTX graphics cards without dedicated RT cores, the current list of existing and upcoming games is still somewhat short.
Here are all the available and upcoming games that support Nvidia’s RTX-driven ray tracing technology.
Considered as the spiritual successor to Heretic and Hexen from the 90s, Amid Evil throws players into a retro-yet-modern dark fantasy world as a former heretic only known as the Champion. His mission: To cleanse the sacred lands using a holy battle-ax and other magical weapons. New Blood Interactive added ray tracing support as a beta in December, however, the developer is still asking for feedback and performance information given this feature is an ongoing implementation.
Arguably the most established series to adopt the new ray tracing technology, Battlefield V was showcased right alongside Nvidia’s new cards at Gamescom in 2018 with reflections of explosions in everything from car doors to eyeballs. It arrived on October 11, 2018, and has since been repeatedly used as the de facto demo of ray tracing. We tested the game’s ray tracing capabilities and found it to be effective, but a bit of a performance hog, even with further optimizations.
Call of Duty: Black Ops Cold War
The direct sequel to Black Ops, Cold War’s campaign focuses on CIA officer Russel Adler during the standoff between the United States and the Soviet Union in the early 1980s. He leads a SAD/SOG team in search of a Soviet spy named Perseus.
Players assume the role of Bell and travel to various locations across the globe, including East Berlin, Moscow, Vietnam, Turkey, and more. The multiplayer component includes a new version of Warzone and a 40-player Fireteam mode.
Call of Duty: Modern Warfare
The next iteration of the intensely popular Call of Duty franchise is the first of the series to feature real-time ray tracing. Following in the footsteps of its fast-paced shooter counterpart, Battlefield V, CoD: MW brings real-time lighting for shadows, producing a more realistic and believable game world. It launched to rave reviews on October 25, 2019.
Control would be a striking game with or without ray tracing, but its lighting and reflections look hauntingly otherworldly. The third-person action-adventure title has many PC-only graphical improvements as well.
Control was previously used as a showcase for a number of ray tracing’s pretty lighting effects in the lead up to its release, and now it’s proving popular with reviewers and gamers alike. Not just for its pretty lighting, but it certainly helps.
Deliver Us the Moon
Deliver Us the Moon is a sci-fi thriller where players make their way around space stations and moon outposts in an attempt to save mankind from a dying Earth. It only employs a light dusting of ray-traced effects to shadows and reflections, but it isn’t particularly taxing on the hardware. It could be a great starting point for those just getting to grips with the beautifying effects of ray tracing, or for those with older GTX graphics cards.
Fortnite doesn’t need an introduction. It’s one of the most-played games on the planet. However, Epic’s free-to-play shooter received an update in September 2020 adding ray tracing, Nvidia DLSS, Nvidia Reflex, and a custom RTX map. Nvidia provides slider examples in a separate article, showing the difference ray tracing makes in reflections, illumination, and so on. The game still doesn’t look realistic — it’s not meant to — but now that fun, cartoony world is all the prettier and more immersive. It’s like shooting friends in a CGI movie!
After a global calamity called the Burst, the remnants of humanity reside in Dharma Tower, a giant skyscraper structure now ravaged by “violence, poverty, and chaos.” Players assume the role of Jack the Ghostrunner, a reawakened supersoldier. He is assigned to ascend the superstructure to defeat the Keymaster and liberate the Architect, who once peacefully ruled the Dharma Tower.
This first-person slasher was co-produced by 3D Realms, the studio responsible for Duke Nukem.
Justice Online is China-based NetEase’s attempt at a WoW-killer with a martial arts flair. It might not get the most traction in the West, but the already pretty game should look even better with a dose of ray-traced lighting. You can download a demo of what its ray tracing support looks like from Nvidia’s website.
JX3 is an HD remake of the original JX3 from 2009. It’s another martial-arts-themed MMO straight out of China, and though it’s unlikely to generate a huge player base here in the West, it’s still one of the first to adopt the new ray tracing technology.
Mechwarrior 5: Mercenaries
The next entry in the iconic Mechwarrior series, Mechwarrior 5: Mercenaries, features plenty of raw and scraped metal for ray-traced lighting to cast realistic reflections, making it a great example of the technology’s early implementation. The game arrived on December 10, 2019, but didn’t enable ray tracing until Patch #04 released in early April. Ray tracing is currently in beta, according to the patch notes.
Metro Exodus (and The Two Colonels DLC)
The Metro series has always been at the forefront of new graphical technology and Exodus is no different. Released in mid-February 2019, it delivered some of the most expansive ray tracing support of any game yet. We weren’t exactly thrilled with how it was implemented, however, with some scenes turning from beautifully, hand-lit locations with traditional baked lighting, to dark messes where you couldn’t see anything.
Enabling DLSS fixed some of the performance issues we ran into but in turn, made the game blurry. An argument could be made that Metro Exodus looks better without enabling DLSS and ray tracing.
Gamers can now also enjoy the new Two Colonels DLC, with all of the same ray tracing effects as the base game.
Everyone and their dog knows and has likely played Minecraft. It’s been available for more than a decade and is still one of the world’s most popular games.
But its lo-fi graphics now have the option of a major overhaul in the form of ray-traced lighting. The Minecraft RTX Beta is available now for Windows 10. Simply install the Xbox Insider Hub app on your PC and join the Minecraft for Windows 10 beta program.
Moonlight Blade hit the MMORPG scene in 2015. Based on the Northern Song Dynasty of ancient China, it’s a fantasy martial arts free-to-play MMORPG inspired by fiction written by Gu Long. The game now includes ray-traced global illumination and ambient occlusion effects. It’s a huge hit in China but there’s currently no North American launch in sight after missing its initial 2019 English debut.
Developed by Cold Symmetry, Mortal Shell is an action role-playing game that heavily focuses on sword combat. Players assume the role of The Foundling who’s desperate to ascend from limbo. His defeated opponents become vehicles, mortal shells, as the title implies, that the player can possess. The longer players remain in a specific class (aka mortal shell), the more abilities they can unlock. Support for ray-traced shadows arrived in November 2020.
Pumpkin Jack is a 3D platformer mixed with action combat set in the Boredom Kingdom, a mythical realm reminiscent of Capcom’s popular Ghouls ‘n Ghost franchise. As Jack the Mythical Pumpkin Lord, players must solve puzzles and use their slashing and dodging skills to traverse across each Halloween-themed environment. Brought into the realm by Lucifer, Jack is tasked to rid the world of good by defeating a wizard who is protecting the humans. This game supports ray-traced lighting and DLSS.
Quake II RTX
The classic shooter is back with a whole new look. RTX ray tracing turns the 22-year-old Quake II into an entirely new game with gorgeous lighting effects, deep and visually impactful shadows, and all the classic highs of the original iconic FPS. Quake II RTX also adds new textures on top of changes and improvements made in Q2VKPT and Q2Pro iterations of the game, creating the definitive Quake II experience for modern times.
Ready or Not
Similar to Rainbow Six, Ready or Not is a tactical first-person shooter that puts realism first. Players are tasked to defuse hostile situations in the West Coast Region using a planning system involving mission briefs and blueprints. With access to over 60 unique and “realistic” items, teams can approach each scenario differently, using brute force in one scenario or attempting it again using stealth. The game provides both a single-player mode and multiplayer, the latter supporting up to eight players (co-op and competitive).
Ring of Elysium
Now available, Ring of Elysium is a free-to-play 60-player battle-royale-style game. Each session focuses on a disaster you must survive while also battling to retain one of four seats in the end-game’s rescue flight. Although the developer added real-time dynamic global illumination in March, ray-tracing support only debuted on October 22.
Shadow of the Tomb Raider
Showcased on stage during the original Nvidia 20-series unveiling, Shadow of the Tomb Raider might have run into a few frame rate issues on the show floor, but it proved a great example of just how pretty ray-traced lighting can be. Ray tracing didn’t appear in the game until the March 2019 patch.
Watch Dogs: Legion
The next game in the open-world, hacking-sim series, Watch Dogs: Legion brings many innovations to the franchise, but one of the more notable visual enhancements is ray tracing. The detailed cityscape players inhabit benefits from ray-traced reflections, making puddles and polished surfaces look far more real.
The 1980s meets the Wolfenstein franchise in dramatic fashion with Wolfenstein: Youngblood. High-speed shooter action with brand new lighting effects! The new crop of Wolfenstein games have all been pretty, but Youngblood takes things to a whole new level. Youngblood was one of the games in Nvidia’s RTX showcase at E3 2019 but sadly, the game launched without ray tracing. Instead, the upgrade arrived in January.
Xuan-Yuan Sword VII
This third-person action RPG puts gamers in the role of protagonist Taishi Zhao, a “calm and reliable” swordsman. The story takes place during the last of the Western Han Dynasty and attempts to recreate the culture, environments, props, and more from ancient Chinese history. Weapons include the Elysium Scroll, which can absorb monsters and create items.
Atomic Heart is described as an “alt universe” shooter set at the height of the Soviet Union but with a rather different interpretation of how the world might have turned out. While its universe may seem strange and hard to pin down, its graphics technology won’t be. It’s beautiful, and ray tracing will only enhance that.
Currently, Atomic Heart does not have a set release window. However, while we wait, there is a tech-demo you can sample if you want to get a taste. Download it from developer Mundfish here.
Developed by Chinese indie team Surgical Scalpels, Boundary is an upcoming zero-gravity tactical first-person shooter set in a “simulative, low-orbit environment.” While you’ll have full freedom of movement in space, those movements aren’t restricted by gravity, leading to interesting shoot-em-up gameplay. Players assume the role of Lucas, an Astroperator.
As the video above demonstrates, ray tracing gives the space station a more “solid” feel while adding accurate reflections to the solar panels. The game is slated for a 2020 release.
Bright Memory: Infinite
FYQD-Studio originally set out to deliver Bright Memory in an episodic format, but instead gained enough funding to remaster Episode 1 and create a full game. Episode 1, released from Early Access in March, already included ray-traced reflections and DLSS, but will not receive further development. Everyone who bought Episode 1 will receive a “100% off” discount coupon towards Infinite.
Set in 2036, Bright Memory: Infinite fuses first-person shooting with Devil May Cry-like action. The Science Research Organization (SRO) sends out agent Shelia to stop a military organization from resurrecting the dead. Infinite is slated to arrive sometime during 2021.
Created by indie developer Long Force, Convallaria is an open-world third-person online shooter arriving on the PC in 2020. The game will support 100+ players and include both PvP and PvE content. According to Nvidia, it’s a “fast-paced battle royale game” packed with colorful fantasy scenes and dungeons to explore, though gameplay videos depict team-based PvE action.
Developed by CD Projekt, Cyberpunk 2077 is an open-world, action-adventure game set in a megalopolis called Night City. The city is a world in itself, full of crime, power-hungry corporate leaders, and “modified” humans. As the mercenary outlaw named simply V, players must rely on implants, upgradable weapons, and hacking skills to find a rare implant that will grant immortality. The story changes based on the player’s actions and dialog choices.
It’s had its release date delayed again, this time until December 10.
Doom Eternal is the latest entry in the rebooted Doom franchise and includes many improvements and enhancements over the 2016 installment along with a new hub-based campaign (and Mario-style platforming). The game is available now, but it currently doesn’t include ray-traced lighting.
Developer id Software pledged to make its implementation a priority, but as of October 2020, the upgrade still hasn’t appeared.
Dying Light 2
The original cooperative zombie slaying, parkour shooter, Dying Light, was a monstrous success. The sequel is likely to be the same and will include many visual enhancements, one of which is real-time ray-traced shadows. Details about its implementation are quite thin, but we’ll learn more as we head towards the game’s currently unknown release date.
Enlisted is a World War II squad shooter MMO that looks to recreate some of the most expansive battles of the war. You may not have time to take in all of the pretty ray tracing effects, however. The first open playtest took place on April 1, 2020. The closed beta launched in November 2020.
F.I.S.T.: Forged in Shadow Torch
Hop into this upcoming game from developer TiGames set in an original diesel-punk metropolis inspired by 1920s China. Players assume the role of a rabbit packing a giant mechanical fist, among other cool weapons. It’s a Metroidvania game at heart packing lots of side-scrolling action, upgradeable skills, and an interconnected world. It’s complemented by incredible graphics thanks to the Unreal Engine and ray tracing technology. The game is expected to arrive in April 2021.
Developed by AstroNaughty Games, Grimmstar is an upcoming space fighter simulator with fleet management and action RPG elements. Players can freely explore a string of solar systems, mine, salvage for resources, build and command a fleet, and more. Something from beyond the galaxy approaches, threatening to extinguish mankind.
According to the developer, the vast solar systems and their massive planets require RT cores to generate the lighting effects, as pre-computing lightmaps resulted in 7GB of data and higher. The RT cores render believable shadows drawn in real-time. Next-generation cards should do an even better job.
The game currently has a December 2020 release date.
Nvidia briefly introduced this upcoming title during its GTC 2019 world tour in China. Slated for a mid-2021 launch, Project X will be an action shooter set on a spherical open-world planet. According to Nvidia, the game will feature interactive physics and anime-style rendering. Developer Mihoyo is known for anime games like Honkai Impact 3rd, Genshin Impact, and more.
Sword and Fairy 7
Developer Softstar Entertainment and Nvidia introduced the seventh installment of this popular series during Computex 2019. The two stated that the game will receive “immersive ray-traced effects,” but little has been said since. It follows the sixth installment released in 2015, Chinese Paladin: Sword and Fairy 6 (also known as The Legend of Sword and Fairy 6). While the overall story is unknown at this point, expect the traditional JRPG gameplay and dialog.
Synced: Off Planet
An intriguing 50-player, third-person, competitive shooter from Asian publishing powerhouse, Tencent, Synced: Off Planet will combine PvP and PvE gameplay in a beautifully rendered world. Ray tracing will allow for detailed, real-time reflections and shadows, providing some gorgeous visual effects, but also some competitive advantage, letting players see around corners or behind themselves using the reflections.
Vampire: The Masquerade — Bloodlines 2
With a planned release sometime in 2021, Bloodlines 2 is a long-awaited sequel of the hit 2004 vampire action title Vampire: The Masquerade — Bloodlines. The new game will feature high-speed chases, fast-paced melee combat, a selection of intriguing characters who have their webs of deceit, and plots that will unravel as the story progresses. Early visuals of the game are impressive, with ray tracing providing an additional layer of realism to the gritty world of underground vampiric wars.
World of Warcraft: Shadowlands
Blizzard’s upcoming expansion for World of Warcraft: Shadowlands, will support ray tracing as discovered in the alpha. Based on screenshots, the game will have a new toggle on the Advanced panel to enable or disable Ray Traced Shadows. The expansion adds the realm of the dead, the Shadowlands, adding four leveling zones — Ardenweald, Bastion, Maldraxxus, and Revendreth — and an endgame zone called the Maw. The upcoming expansion also reduces the level cap to 60. All current characters above level 60 will be reduced to level 50.
Shadowlands will debut on November 23, 2020.
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