Here are all the games that support Nvidia’s RTX ray tracing

These ray-tracing games will help you push your GPU to the limit

Nvidia’s GeForce RTX 20-series graphics cards may be mighty powerful in their own right, but they are squarely aimed at delivering a feature long desired by developers and gamers alike: Real-time ray tracing. The lighting technique is the closest approximation we have for modeling the way light behaves in the real world, and it looks beautiful.

But which games support it? Right now, just a few. Even though graphics cards are being sold in desktops and laptops alike, and Nvidia recently enabled ray tracing on older and recent GTX graphics cards, the currently-announced list of existing and upcoming games is surprisingly short.

Here are all the current or upcoming games that support Nvidia’s RTX-driven ray tracing technology.

Games that are out now

Battlefield V

Arguably the most established series to adopt the new ray tracing technology, Battlefield V was showcased right alongside Nvidia’s new cards at Gamescom last year with reflections of explosions in everything from car doors to eyeballs. It was released on October 11, 2018, and has since been repeatedly used as the de facto demo of ray tracing. We’ve tested the game’s ray tracing capabilities and found it to be effective, but a bit of a performance hog, even with further optimizations.

Assetto Corsa

The 2014 release of Assetto Corsa has always been a beautiful game, but developer Kunos Simulazioni is looking to take Assetto Corsa Competizione visuals to a new level with the introduction of ray tracing technology. Reflections on speeding cars is a great way to show off the potential of ray tracing. Early access launched on September 12, 2018 and was one of the first games promised to be able to take advantage of the RT cores inside Nvidia’s new 2000-series GPUs. As of 2019, it is still not clear when the final version of the game will be released or updated to support ray tracing, as multiple forum posts and official changelogs make no mention of it.

Metro Exodus

The Metro series has always been at the forefront of new graphical technology and Exodus is no different. Released in mid-February, it delivered some of the most expansive ray tracing support of any game yet. We weren’t exactly thrilled with how it was implemented though, with some scenes turning from beautifully, hand-lit locations with traditional baked lighting, to dark messes where you couldn’t see anything.

Enabling DLSS fixed some of the performance issues we ran into but it in turn made the game blurry. An argument could be made that Metro Exodus looks better without either Nvidia technology enabled.

Shadow of the Tomb Raider

Shown off on stage during the original Nvidia 20-series unveiling, Shadow of the Tomb Raider might have run into a few frame rate issues on the show floor, but it proved a great example of just how pretty ray-traced lighting can be. It took until March 2019 for ray tracing to be patched into the game, but it’s now available for existing and new owners of the game. If you want a look at how it looks in real-time and how it’s implemented, check out the new ray tracing demo Nvidia released in late March.

Yet to be released games

Atomic Heart

Atomic Heart is described as an “alt universe” shooter set at the height of the Soviet Union but with a rather different interpretation of how the world might have turned out. While its universe might be strange and hard to pin down though, its graphics technology won’t be. It’s beautiful, and ray tracing will only enhance that. Atomic Heart is expected to release sometime in 2019.

While we wait, there is a tech-demo you can try out if you want to get a taste of how it will look. Download it from developer, Mundfish, here.

Control

Control would be a striking game with or without ray tracing, but its lighting and reflections look hauntingly otherworldly in the Nvidia RTX demonstration. The third-person action-adventure title will have a number of PC-only graphical improvements. It has yet to be released, but we did get a second look at real-time ray tracing in a new demo video at GDC 2019.

Enlisted

Enlisted is a World War II squad shooter MMO that looks to recreate some of the most expansive battles of the war. You may not have time to take in all of the pretty ray tracing effects, but when it debuts in 2019 you’ll get your chance.

Justice

Weibo/一只日常小号/AbacusNews

Justice is Chinese developer NetEase’s attempt at a WoW-killer with a martial arts flair. It might not get the most traction in the west, but the already pretty game should look even better with a dose of ray-traced lighting. You can download a demo of what its ray tracing support will look like from Nvidia’s website.

JX3

Steparu/Youtube

JX3 is an HD remake of the original JX3 from 2009. It’s another martial-arts themed MMO straight out of China, and although it’s unlikely to generate a huge player base here, it’s still one of the first to adopt the new ray tracing technology.

Mechwarrior V: Mercenaries

The next entry in the iconic Mechwarrior series, Mechwarrior V: Mercenaries will feature plenty of raw and scraped metal for ray-traced lighting to reflect off of, making it a great example of the technology’s early implementation. Little has been said of its ray tracing support since the original announcement, however. It was slated to release in the first few months of 2019, but it’s now planned to launch on September 10.

ProjectDH

Not much is known about ProjectDH other than its been under development at Nexon for a couple of years. Early test footage suggests it’s a little like a horseback Monster Hunter with ranged weaponry, but at this stage, it’s anyone’s guess. How it will implement ray tracing is equally nebulous.

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