The best Call of Duty: Warzone LAPA loadouts

The latest weapon added to Call of Duty: Warzone is the LAPA, an SMG that was initially included as part of the game’s Halloween 2021 event. It’s a decent enough weapon that deals high amounts of critical damage and even works well at mid-range. However, as with most of the game’s weapons, there are several different ways to build the LAPA, so you’ll need to be aware of its strengths and weaknesses when trying it out.

Here, we’ll dive into the three best LAPA loadouts for various playstyles, from close range to all-around. These are the best LAPA builds in Warzone.

Recommended reading:

Recommended Videos

LAPA overview

The LAPA SMG is the latest weapon added to Black Ops Cold War and Warzone. During The Haunting event, players needed to have completed all the limited-time challenges in Cold War or Warzone to unlock the weapon, but now that the event is over, all you need to do is earn three SMG kills while aiming down sights in 15 different matches. As for the weapon itself, it’s not terrible, and depending on your skill level, it actually can be quite competitive.

You’ll find this weapon difficult to use if you’re a newcomer, as it requires head (and neck) shots to achieve a practical time to kill (TTK). In fact, if you aren’t landing critical shots, the TTK is noticeably slow, making it difficult to recommend over some of the other meta SMGs. This is a weapon that won’t light the meta on fire but is fun to use, especially if you’re experienced.

Close-range

Muzzle Sound Suppressor
Barrel 7.9-inch Rifled
Laser Tiger Team Spotlight
Stock Raider Stock
Magazine STANAG 50 Rnd

Let’s start off with a build that works well up close. The LAPA is an SMG after all, so this is a loadout that prioritizes movement, aim down sights (ADS) speeds, and sprint-to-fire times. With that in mind, it’s recommended to start with the Sound Suppressor rather than the Agency Suppressor since you won’t need the extra range with this loadout. The Sound Suppressor gives you better ADS speeds, sprint-to-fire times, and still keeps you from showing up on the minimap when firing.

Then, go with the 7.9-inch Rifled Barrel for an increased fire rate. Normally, we’d advise skipping a Barrel for the close-quarters build, but since this one increases your rate of fire, it’s a good idea to use it since it’ll give you an advantage up close. Speaking of which, it’s smart to come equipped with the Tiger Team Spotlight Laser, which boosts your movement speed and aim walking movement speed. This is ideal for close-range builds as well.

After that, go with the Raider Stock for increased ADS firing move speed, aim walking movement speed, and sprint-to-fire times — all of which will allow you to win your gunfights easier. Finally, we always advise using the largest magazine — in this case, the STANAG 50 Rnd — so you have plenty of bullets to secure eliminations. This attachment will slightly slow down your ADS times when compared to smaller magazines, but the extra ammo is worth it.

As for the rest of the loadout, it’s a good idea to bring an additional weapon along to compliment the LAPA. Something like the EM2, AK-47 (CW), or even a sniper are all recommended. Alternatively, if you don’t want to use the Overkill perk to bring an additional primary weapon along, RPGs and the AMP63 are solid choices.

When it comes to perks, there are truly only a few viable options. We almost always advise using Quick Fix for perk slot 1, Ghost/Overkill for perk slot 2, and Amped for perk slot 3. If you’re super aggressive, you can swap over to Tempered or High Alert for slot 2, but aside from that, stick to the standard perks. The same goes for equipment. Bring Throwing Knives with you so you can quickly finish downed players and the Heartbeat Sensor so you can tell where non-ghosted opponents are.

Mid-range

Image used with permission by copyright holder
Muzzle Agency Suppressor
Barrel 10.2-inch Ranger
Optic Microflex LED
Underbarrel Field Agent Grip
Magazine STANAG 50 Rnd

The mid-range build is practically the opposite of the previous, as it’s much slower but better from afar. Swap over to the Agency Suppressor Muzzle for this build, which does penalize your ADS speed but boosts your vertical recoil control, bullet velocity, and damage range while keeping you suppressed. It’s ideal for tackling those mid-range firefights. Then, to further improve the weapon’s performance at range, we recommend using the 10.2-inch Ranger Barrel, which increases the bullet velocity.

Next up, you should come equipped with an Optic of some kind. It comes down to personal preference, but something that doesn’t penalize your ADS speeds too much is recommended, like the Microflex LED. To improve your recoil control, you should use the Field Agent Grip. This is practically essential since the LAPA is a little hard to control, especially at range. As always, the STANAG 50 Rnd Magazine is the top choice here.

For the rest of the build, you should either bring a weapon with you that works well up close or from afar, such as a shotgun or sniper rifle. Since this version of the LAPA is best used at mid-range, you’ll need something to cover your bases for close-quarters and long-range engagements. After that, stick with the standard perks and equipment. Though, if you plan on hanging back more, claymores might be a good option. Otherwise, Throwing Knives are your best bet.

Best all-around

Image used with permission by copyright holder
Muzzle Agency Suppressor
Barrel 7.9-inch Rifled
Laser Tiger Team Spotlight
Optic Microflex LED
Magazine STANAG 50 Rnd

The last recommended build will work well in many situations and is considered a practical loadout for the LAPA. Keep the Agency Suppressor Muzzle for the boost to bullet velocity and range so you can secure mid-range eliminations easier. Then, swap back over to the 7.9-inch Rifled Barrel for the boost to fire rate, which will help up close. The Tiger Team Spotlight Laser is also ideal in this case, as it improves your movement speed, just as we covered in the close-quarters build.

After that, we highly advise coming equipped with the Microflex LED since the iron sights aren’t great. If you like them, you can save this attachment slot for something else. And finish off the build with the STANAG 50 Rnd Magazine for the reasons mentioned above. This build will work decently up close and at mid-range thanks to its mobility properties, as well as its improvements to recoil control.

Much like the mid-range build, you can definitely get away with bringing a sniper along with this version of the LAPA. Likewise, RPGs work great. Your perks will stay the same as normal, though it is worth mentioning that this build could benefit from the Tempered perk since you’ll likely be taking on multiple enemies at once. This is more of an aggressive loadout, so having Semtex Grenades or Throwing Knives is ideal, along with a Heartbeat Sensor or stuns.

Editors' Recommendations

Topics
Joseph Yaden is a freelance journalist who covers Nintendo, shooters, and horror games. He mostly covers game guides for…
Call of Duty: Modern Warfare III trailer teases a No Russian reimagining

Activision Blizzard has fully pulled back the curtain on Call of Duty: Modern Warfare III following an in-game event in its predecessor. This came alongside new gameplay that concludes by teasing a rebooted version of the series' infamous No Russian mission.
The gameplay trailer focuses on the campaign missions, which got a lot more detail in a post on the game's website. It affirms that the game follows Task Force 141 as they take on Vladimir Makarov and will feature some "Open Combat Missions" that give players multiple ways to complete objectives. The gameplay seems to mainly feature a stealthy run to one of these levels. Of course, the trailer's most shocking moment comes at the end.
Gameplay Reveal Trailer | Call of Duty: Modern Warfare III
We see Makarov text someone "No Russian," before they pull out a gun on a crowded plane. If you don't remember, No Russian was one of the original Modern Warfare II's most infamous missions, as it had players partake in a mass shooting terrorist attack at an airport with Russians. The level has influenced the tone of this rebooted Modern Warfare series, and it now looks like Modern Warfare III is set to reimagine this mission in some way, following up the Modern Warfare II post-credit scene that referenced it.

While the trailer focused on the campaign mainly, that post confirmed a lot of new info on multiplayer and Modern Warfare Zombies too. Its multiplayer features all 16 launch maps from 2009's Modern Warfare II, two larger Battle maps for Ground War and Invasion, and an even bigger War map for the return of the War Mode introduced in Call of Duty: WWII. Map voting returns, so you can have a say in where you want to play a match.  Finally, Activision says Modern Warfare Zombies takes place in a new open world where players will fight Dark Aether Zombies, complete missions, and incorporate Extraction game elements. 
Call of Duty: Modern Warfare III launches on PC, PlayStation 4, PS5, Xbox One, and Xbox Series X/S on November 10.

Read more
Activision teases Call of Duty: Modern Warfare III’s biggest improvements

Activision has just teased lots of new details about Call of Duty: Modern Warfare III, which launches this November. That includes the fact that the game will contain a Zombies mode, more open-ended campaign missions, and introduce a new "Call of Duty HQ" that will serve as a hub for all future Call of Duty games.

These details were all revealed in a new blog post posted on the series' website ahead of the in-game event that will give us our first in-depth look at Modern Warfare II. In it, Activision clears up a lot of rumors about the game to try and show that Modern Warfare III is still an "incredible, premium annual game experience across Campaign, Multiplayer and Co-operative modes" despite reportedly starting development as a Call of Duty: Modern Warfare II expansion.
Some of the features listed we already knew about, like the fact that this year's campaign features Makarov as a villain and that players can carry over their progression and inventory from Modern Warfare II. Others are new, though, like the fact that the campaign will feature new "Open Combat" missions. That seems to imply that Modern Warfare III's campaign levels will offer more freedom than is typical in a Call of Duty level. When it comes to multiplayer, the post states that players can expect new combat vest, perk, tac-stance movement, and after-market parts systems in addition to some Riochet Anti-Cheat Improvements.
More importantly, it's finally officially confirmed that this year's game will feature a Zombies mode. Titled Modern Warfare Zombies, Activision calls it the "largest Zombies offering to date." Finally, Activision made it clear that it plans on keeping all Call of Duty content closely bundled together going forward. After Modern Warfare III launches, Call of Duty HQ will be introduced and serve as "one access point for your future Call of Duty content."
While there aren't many specifics on all of these things, we at least now have a broader picture of what to expect from Call of Duty: Modern Warfare III when it launches on November 10.

Read more
Does Call of Duty: Modern Warfare 2 have Hardcore mode?

In Call of Duty: Modern Warfare 2, players have access to a wide variety of multiplayer game modes including Team Deathmatch, Search and Destroy, and the new Prisoner Capture. One of the most popular modes in the series is Hardcore, which has been in the series for years. This intense mode removes the HUD and increases damage across the board. But does this mode appear in the new Modern Warfare 2?

Here's what you need to know about the Hardcore mode in Modern Warfare 2.
Does Modern Warfare 2 have a Hardcore mode?
When Modern Warfare 2 first launched, it didn't have a Hardcode mode, much to the disappointment of fans. Instead, the game had a mode called Tier 1, which was basically a rudimentary version of Hardcore mode, with some missing features. For instance, there's no HUD, whatsoever, no hitmarkers, and no killfeed, which made the mode hard to actually play in some cases. Thankfully, Activision finally did add Hardcore more at the start of 2023, replacing the Tier 1 mode from before.
What is Hardcore mode?

Read more