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Booted Call of Duty Execs Return Fire, Sue Activision

When the parents of one of the most successful video game franchises ever were fired from Activision earlier this week with very little explanation, you had to know there would be more to the story. And there is. On Thursday, deposed Infinity Ward CEO Vince Zampella and president Jason West unleashed a legal barrage on Activision, claiming that they were unfairly ousted to avoid paying the royalties that were due to them

In their formal legal complaint, the duo allege that Activision subjected them to a virtual witch hunt under allegations they never fully understood, including a six-hour interrogation in a windowless room. “From the very beginning, it was clear that the purpose of the investigation was not to uncover any facts concerning any actual wrongdoing, but to manufacture a basis to fire West and Zampella,” the complaint states.

As for the insubordination Activision formally pinned on them in its SEC filing, Zampella and West claim Activision used the term to be almost all encompassing. When other employees were interrogated to the point of tears, consoling them was considered insubordination, and when Activision requested they turn over computers and cell phones, asserting their right to privacy and retaining them was considering insubordination.

Why the abuse? According to Zampella and West, it was simple greed. Because the two were due to begin receiving royalties for Modern Warfare 2 on March 31, they claim Activision sought an excuse to fire them simply so it didn’t have to pay them. Together, they’re suing for $36 million, along with future royalties, legal fees, and creative control over the Call of Duty brand – which they claim was promised to them in a memorandum of understanding signed with Activision in 2008.

“We poured our heart and soul into that company, building not only a world-class development studio but assembling a team we’ve been proud to work with for nearly a decade,” Zampella said. “After all we have given to Activision, we shouldn’t have to sue to get paid.”

In response, Activision claims much of the credit for getting Infinity Ward off the ground, and alleges genuine misconduct on the behalf of West and Zampella. “Over eight years, Activision shareholders provided these executives with the capital they needed to start Infinity Ward, as well as the financial support, resources, and creative independence that helped them flourish and achieve enormous professional success and personal wealth,” it said in a statement. “While the company showed enormous patience, it firmly believes that its decision was justified based on their course of conduct and actions.”

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The best weapons in Call of Duty: Modern Warfare 3
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To the layman, every gun in Call of Duty: Modern Warfare 3 probably seems the same. They all shoot bullets, right? In reality, that couldn't be further from the truth. Even when you take player skill out of the equation, each gun has vastly different stats and applications that make some, even within their own category, just plain better choices for everyone. Each gun is broken down into various stats, including recoil, ADS speed, damage, and much more, which makes it hard to easily compare them. When you factor in just how many guns are available as you level up and keep unlocking more, the prospect of picking the best ones becomes overwhelming. If you're trying to build the ideal loadout to dominate the current meta, these are the best weapons in Call of Duty: Modern Warfare 3 for each weapon type.

We will detail the top picks per each class, and then list the rest in terms of how they rank.
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Few video game series are as influential and popular as Call of Duty. The annualized franchise throws players into fast-paced battles across various historical time periods -- along with fictional eras, as well. Call of Duty has taken us to World War II, the Cold War, a modern setting, and even to the future.

Although it's one of the most successful video game franchises out there, Call of Duty's quality varies significantly, with some fantastic entries in the series, but many mediocre ones as well. But which Call of Duty games are worth your time and which ones should you skip? To answer that question, we've ranked all the mainline entries in the series, with details about why you should or shouldn't play that particular game.

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Call of Duty: Modern Warfare 3's Zombies mode puts a slight twist on the mechanics you are already familiar with. It now plays much more like a souped-up DMZ mode rather than its old round-based format. And Field Upgrades have been modified in terms of both their effects and how you get them just for this game type. There are six different Field Upgrades you can bring into the map and use on a cooldown timer to help improve your chances of survival, but you can only pick one at a time. You will begin the game with only one option, but steadily unlock the rest as you level up. Once you have them all, the question then becomes which is the best Field Upgrade? We've managed to exfiltrate with the answer.

Healing Aura
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Aether Shroud
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Frenzied Guard
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