Skip to main content

Civilization Revolution 2 review

civilization revolution 2 review civrev2 ss 01 175017250710925710
Civilization Revolution 2
“Civilization Revolution 2 doesn’t go far enough as a sequel to justify its existence or $15 price tag.”
Pros
  • It’s a portable Civilization game
  • Visual makeover falls close to recent entries in the series
Cons
  • Very little in the way of new content
  • Way too expensive for such a marginal improvement
  • Veteran players may not enjoy simplified play

Civilization Revolution 2 is … frustrating. On the one hand, it’s a fully portable take on Sid Meier’s wonderful series. The Wonders, the multiple victory conditions, the climb through humanity’s sum total of technological development … it’s all there. Start out with a band of settlers in the Stone Age, found a city, research some tech, and grow your people from there.

The problem is, we’ve seen all of this before. Civilization Revolution came to iOS devices in August 2009, and very little has changed. The graphics are a little sharper and there are a few new baubles to play around with, but as a sequel, this game is bafflingly light on evolution. Even elements that could have been improved upon – hell, things that needed improving – are left untouched.

It’s almost better to walk in as a noob, untrained in the ways of other Civilization games.

Let’s back up. As a whole, the Civilization series is built around players guiding their chosen people – French, Americans, Germans, and an assortment of others – through the different ages of history. It’s turn-based strategy with an emphasis on exploration and sandbox play.

There’s nothing that requires, say, the American people to embrace Democracy. Each civilization starts the game with different bonuses, but how it develops is up to you.

In Civilization Revolution – both games – the focus of the gameplay remains the same, but many of the underlying systems are simplified or done away with entirely. It still carries the essence of Civ, but in a way that’s been modified to suit the platform that the game exists on. There’s a learning curve for Civ players used to the PC version, and not just in terms of mechanics.

civrev2_ss_04_175017250710925710
Image used with permission by copyright holder

It’s almost better to walk in as a noob, untrained in the ways of other Civilization games. While a tutorial teaches basic mechanics – how to move, build, and so on – there’s nothing relating to strategy. Newcomers will jump into a game and simply learn by doing, but veterans are likely to be puzzled by the lack of Worker units, for example.

The problem isn’t that systems are dumbed down, it’s that there’s not enough signposting in place to communicate the changes to longtime fans of the PC game.

An even bigger problem is the fact that Civilization Revolution 2 feels more like an expansion pack than a sequel. It’s a surprising turnaround for a series whose expansion packs typically amount to wholesale rewrites of major rules. There are a few new units, structures, and Wonders, plus two new Civ leaders – puzzlingly locked away behind special Achievements – but little more beyond that, other than the visual overhaul.

Civilization Revolution 2 fails to justify its existence.

It’s not all bad news. A powerful and surprisingly flexible Scenario Generator allows you to set up very specific games, with switches and sliders that tweak everything from the time period to the victory conditions to the frequency and aggression level of barbarian units. There’s also a lengthy list of pre-built scenarios, many inspired by real-life history, that offer more directed play experiences.

The hardest pill to swallow here is, unfortunately, the price. We generally avoid any discussion of a game’s cost in reviews, but it’s unavoidable here. Civilization Revolution 2 is “premium”-priced at $15. Meanwhile, the relatively similar Civilization Revolution sits at $3, and the earlier game even includes a multiplayer mode that was banished in the sequel because (according to 2K Games) no one used it.

We’ll always have Civilization Revolution at least. This follow-up is functionally faithful to what fans of the series might want, but it doesn’t go far enough. With too few signposts in place to help ease the adjustment for veteran players and no signs of evolved play, Civilization Revolution 2 fails to justify its existence.

Highs

  • It’s a portable Civilization game
  • Visual makeover falls close to recent entries in the series

Lows

  • Very little in way of new content
  • Way too expensive for such a marginal improvement
  • Veteran players may not enjoy simplified play

Editors' Recommendations

Adam Rosenberg
Former Digital Trends Contributor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
What is the code to the Lizard’s lab in Spider-Man 2?
Spider man pressing keys on a tablet.

Dr. Connors, aka The Lizard, is forced back into his reptile state after Kraven injects him with his old serum in Marvel's Spider-Man 2. This would be bad enough, but he's also the only one who knows the truth about the symbiote and how to potentially get it off of Peter. Before that can happen, you need to track him down and inject him with the cure, and your search begins at his home in Queens. While exploring Connors' home, you discover that he had his own laboratory built underneath it for his experiments. Naturally, he wanted to keep this secret and put a passcode on the entrance. There's a small puzzle to uncover the code, and this isn't a puzzle you can skip. Here's how to open the lab.
How to open the Lizard's lab

After exploring Connors' home and finding the panel to the lab, you will see a screen with four colored panels with one to four dots on each in order. Each one plays a tone, so the code is asking you to find the right musical tone. The clue here is the sticker of the barn on the upper right. If you visited the baby's room on the upper floor, you will have heard the Old MacDonald song when interacting with a toy in the room. That's the tone you need to recreate. The correct order to press the keys is 4,4,4,1.

Read more
How to change suits in Spider-Man 2
Spider-Man soars through the air in a biomechanical suit in Marvel's Spider-Man 2.

Everyone knows the iconic Spider-Man suit. The red-and-blue spandex uniform has been iterated on and altered hundreds of times over the course of decades, leading to some similar and some very different designs. Spider-Man 2 introduces Venom and the symbiote suit to the mix as a plot point, but there are almost 70 total suits from various comics, shows, and movies to unlock and wear between Peter pParker and Miles Morales. Unlocking them is one thing, but changing between them, and their new styles, is another. With this guide, you will be able to change your spider style as fast as our heroes when duty calls.
How to change suits

Once you've snagged your first additional suit and used some Tokens to unlock it, changing between them is a breeze. Simply open your menu, go to the Suits tab, and highlight the one you want to wear. If you want to switch between Peter and Miles, simply hit L2 or R2 to cycle between the Spider-Men since each has their own unique set of suit options. Press X on the suit you want to wear and -- bam! -- your Spider-Man is now decked out in a new style. However, that's not all. Many suits have additional styles you can unlock by spending some Tech Parts. These give you three additional color options for that specific suit to further customize your look.

Read more
Spider-Man 2 Just Let Go trophy guide: Where to find the science trophy
Miles sitting on top of a building at sunset.

There is no shortage of collectibles to gather and activities to do in Spider-Man 2. From photo-ops to Prowler Stashes, the map is filled with icons showing you where to go to find just about anything you need. One thing that isn't marked on your map, however, is a very special collectible for Miles Morales. This isn't required for any specific quest, and won't give you any XP, but it does reward you with the Just Let Go trophy that is necessary if you want to get the coveted Platinum trophy. With no clues as to where to find this tiny science trophy on the massive New York map, you could spend hours swinging around looking. Instead, we'll show you exactly where to look so you can check this trophy off your list.
How to get the Just Let Go trophy

The science trophy we're looking for is in the southern part of the Financial District on a church. The exact location can be seen above, but the church itself is impossible to miss once you're in the area. When you reach the church, climb up onto the roof behind the main steeple and look up at the small balcony running around it. If you're close enough, you will see the small white circle indicating that there's something you can interact with there.

Read more