Skip to main content
  1. Home
  2. Gaming
  3. News

Digital Trends may earn a commission when you buy through links on our site. Why trust us?

Remedy Entertainment now owns the rights to the Control franchise

Add as a preferred source on Google
The main character from Control.
505 Games

Remedy Entertainment, the developer behind 2019’s Control and critically acclaimed games like Alan Wake 2, now fully owns the rights to the Control franchise. That means the Finnish studio now has full, for the lack of a better word, control over the future of this series, including its sequel and multiplayer spin-off.

Previously, the rights to the franchise were owned by 505 Games, a publisher you may know for its hand in publishing Ghostrunner 2 and Eiyuden Chronicle: Rising. According to a message for investors, Remedy will pay 17 million euros to acquire “all publishing, distribution, marketing, and other rights” for Control 2 and a multiplayer project codenamed Condor. When it comes to the original Control, 505 Games will remain the game’s publisher until December 31 of this year and control business-to-business deals for that game until an undisclosed date.

Recommended Videos

“As part of Remedy’s long-term strategy to have more ownership over our business and the IPs we have created, we have gotten back all rights for Control and the in-development Condor and Control 2,” Remedy CEO Tero Virtala commented. “Having complete ownership over the Control franchise gives us the freedom to decide the best path forward. We will consider our options carefully, knowing that Control is considered an attractive franchise by many partners.”

Essentially, Remedy Entertainment wants to have more direct influence over what happens with Control games in the future and will now seek out new publishing partners for these two upcoming titles. The influx of cash will likely also help 505 Games’ parent company, Digital Bros, who laid off 30% percent of its staff last year “to align with the evolving competitive environment in the medium to long-term to ensure maximum operational efficiency.”

Control 2 and Condor haven’t been shown off publicly yet and don’t have release dates at this time. That said, Virtala says the games have “progressed well in recent months and we expect these projects to reach their next development stages during the first half of 2024.”

Tomas Franzese
Former Digital Trends Contributor
A former Gaming Staff Writer at Digital Trends, Tomas Franzese now reports on and reviews the latest releases and exciting…
Ghost Recon could finally be making the comeback fans have been asking for
A three person squad stands on a bridge in Ghost Recon Frontline.

If you're a Ghost Recon fan, you've probably gotten used to one thing over the past few years: waiting for rumors to turn into announcements, waiting for leaks to be acknowledged, waiting for Ubisoft to say... well, anything at all about the future of one of its biggest tactical shooter franchises. Thankfully, that silence finally seems to be ending.

Ubisoft has confirmed that it will share Ghost Recon news on August 6, when the series celebrates its 25th anniversary. The announcement arrived shortly after fresh leaks began circulating online, prompting the company to post a brief message telling fans that more information is just around the corner.

Read more
The AI game-dev boom has a dark side: fewer jobs for the people starting out
Solo creators are thriving with tools like Claude Code and Copilot, but entry-level game roles are disappearing.
Man playing a video game on a desktop with glowing red and blue lights

AI is making it easier than ever for a single person to build a game. That sounds like a win for creativity, and in many ways, it absolutely is. But there is a catch. As generative AI tools help solo developers and small studios do more with fewer people, the same shift is making life tougher for writers, artists, concept creators, and junior programmers trying to break into the gaming industry.

AI is giving solo developers superpowers

Read more
ONEXPLAYER’s new handheld packs AMD Ryzen AI Max+ 388 and liquid cooling at an eye-watering price
The X2 Mini Pro is now available directly from the company with premium specs to match its premium cost.
ONEXPLAYER X2 Mini Pro Featured

Gaming handhelds have become more powerful every year, but they're also getting increasingly expensive. The new ONEXPLAYER X2 Mini Pro takes that trend to an entirely new level. Following its crowdfunding campaign, ONEXPLAYER has begun selling the X2 Mini Pro directly through its online store. The premium handheld starts at $2,499, while the fully loaded configuration with 64GB RAM, a 2TB SSD, and the optional Frost Bay liquid cooling system climbs to a staggering $3,229. Deliveries are expected to begin in August.

Desktop-class hardware in a handheld

Read more