Skip to main content

DC registers several possible names for the ‘Batman vs Superman’ film

dc registers several possible names batman vs superman film 1 tptivirz0s 1024x768
Image used with permission by copyright holder

Although most people have taken to referring to it as “Batman vs. Superman,” DC has yet to officially give a title to the Man of Steel sequel. A handful of recent domain registries caught by Fusible, however, seem to suggest a few options.

So far Warner Bros. has registered at least 35 domain names, some reflecting the Man of Steel heritage, like, while others reflect a possible subtitle, like Based on the domain names, some of the possible titles or subtitles for the Man of Steel sequel could be: The Blackest Hour, The Darkness Within, Darkness Falls, Knight Falls, Shadow of the Night, and Black of Knight.

These titles may also be used for things other than the movie itself, including game tie-ins, novelizations, and countless other products.

From games to books to films, companies that produce entertainment properties frequently register numerous domains, allowing them the freedom to choose a title without worrying about someone registering the website first and then trying to sell the domain back to them, or just creating their own website in the hopes of cashing in on the property’s popularity. Registering a domain is a far cry from actually using it.

In 2010, for example, Activision registered several domains related to Call of Duty, ranging from Future Warfare, Space Warfare, and Advanced Warfare, as well as domains reflecting possible sequels of those properties like It’s still possible Activision will use one of those names in the future, but it is just as likely that it didn’t want people trying to cash in on its licensed material.

As for the Man of Steel possibilities, none of these titles are bad but “Batman vs. Superman” has a nice ring to it, as does “World’s Finest.” What title would you like to see for Man of Steel 2? Sound off in the comments below.

Editors' Recommendations

Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
I watched this summer’s big gaming showcases. This one was the best
Luigi in Mario & Luigi: Brothership.

It's been a busy June for gamers. Nintendo, Microsoft, Sony, Ubisoft, and Summer Game Fest all held dedicated video game showcases over the past month. It's the most exciting time of year for the video game industry as we get updates on highly anticipated games, get stoked for newly revealed games, and learn more about when some games we are looking forward to will launch. For work and for pleasure, I have watched all five of these major video game showcases and have a lot of feelings on each.

Just like I did in 2023, I've decided to give the major players a report card on their shows. Lots of factors went into my very serious and scientific rubric. That includes the amount of new game reveals we saw, how cohesive and engaging each show's game lineup felt, and how confident the showcase left me for the future. There's also a clear winner for me, but let's walk through each show one by one first.
PlayStation State of Play

Read more
The Plucky Squire is the Zelda: Link Between Worlds follow-up I’ve been craving
A space shooter wraps around a mug in The Plucky Squire.

Of all the indie games set to release in the back half of 2024, The Plucky Squire has to be at the top of my list. I've been interested in the Devolver Digital-published project ever since its reveal thanks to its perspective-shifting gameplay. Players run through the pages of a storybook in 2D, but jump out of it to solve puzzles in the 3D world around it. It's one of those design hooks that immediately catches my eye, but I always have to stop and wonder if an idea like that will end up playing as a cute gimmick.

Thankfully, I'm not worried about that with The Plucky Squire. During a 45-minute preview at Summer Game Fest, I got a much better ideas of how much gas developer All Possible Future has in its tank to power its premise. The slice I played already teased an adventure full of surprises that should make it as charming as I'm hoping it'll be.
Off the page
My adventure begins a few hours into the full game in a truncated chapter with a few puzzles removed for the sake of time. During that time, I'd get to get a feel for both The Plucky Squire's 2D and 3D gameplay, and the way that those two ideas intersect. First, I'd start in the pages of a book. These sections play out like a standard top-down adventure where I control a little hero with a moveset not so far off from Link's. I can slash enemies, spin attack, and even perform a sword plant. In the first half of my demo, I'd chop down some enemies and find keys in some simple platforming puzzles.

Read more
Tales of the Shire is very serious about second breakfast
A hobbit chops food in Tales of the Shire.

There have been plenty of Lord of the Rings video games created over the past two decades. Many of those focus on epic fantasy action, retelling the story of the original trilogy or at least playing around in its surrounding events (with mixed results). While that makes for a fun literary fantasy come to life, the franchise has always left a market untapped. Fighting is fun, but what about players who simply want to live out a quiet hobbit life?

Tales of the Shire: A The Lord of the Rings Game is set to deliver that fantasy. Rather than focusing on bloody battles against orcs, it's a cozy life sim that lets players enjoy a leisurely life in a hobbit hole. It’s a dream come true in its own right. I got to see a bit of how that works at Summer Game Fest, where I tried out a sunny, 30-minute demo. While it didn’t give me a full sense of its life simulator elements, I at least learned one important thing: Tales of the Shire is as serious about cooking as its hobbits are.

Read more