Skip to main content

Dead Rising 3: Fallen Angel DLC review

DR3 Fallen Angel screenshot 16
Dead Rising 3: Fallen Angel DLC
“Dead Rising 3's Fallen Angel DLC is better than the first one was, but that still doesn't make it something you need to own.”
Pros
  • An emphasis on using the new weapons
  • Mission objectives visit under-explored locations
Cons
  • Nothing fresh or original; it's still just “more Dead Rising”
  • Baffling focus on story over gameplay

Angel Quijano is an ass-kicking lone wolf alcoholic with a death wish. She’s the star of Capcom Vancouver’s Fallen Angel DLC for Dead Rising 3, and she’s also the first playable female protagonist for the frequently irreverent series. Tired stereotypes are blessedly absent from her character’s makeup, but Angel is just as much a cardboard cutout as Nick Ramos or Frank West or Chuck Greene or Adam Kane. There are some improvements to how this second Dead Rising 3 DLC offering plays, but there’s also a continuing and inexplicable “story over gameplay” focus in the “Untold Stories of Los Perdidos” DLC series that undermines everything.

There’s nothing unique or original about Fallen Angel.

Fallen Angel follows Ms. Quijano as she pummels and shoots up the zombie hordes – plus occasional armed soldiers – in the name of helping her fellow survivors. Just like the previous Operation Broken Eagle DLC, this story runs sort of parallel to the events of Dead Rising 3, providing a glimpse into another zombie-slayer’s journey. It’s not a very clear glimpse in this case. Angel is an “illegal” or unregistered infected, and she works to undermine the military’s presence in Los Perdidos. Incoherent plotting and cardboard characterizations keep you from actually investing on any emotional level, but there are still plenty of zombies to smack. Yay?

Sure, why not? There are new toys to pick apart zombies with in Fallen Angel and, more importantly, the mission objectives are structured in a way that encourages you to play with them. More than once, a “kill all the zombies” moment is enhanced with the addition of one or more crates containing an infinite number of a particular weapon type. It’s a small-yet-subtle improvement that encourages players with resource-hoarding sensibilities to not be so precious with the tools they’ve gathered.

Fallen Angel also puts an emphasis on visiting under-explored parts of Los Perdidos. The 1-2 hour adventure uses the same map that Dead Rising 3 and Operation Broken Eagle did, but you’re sent to some locations – notably an underground sewer/tunnel network – that didn’t factor into either of those stories. Broader secondary objectives – such as burning posters, saving to-be-executed survivors, and shooting up security cameras – still send you running to every corner of the city, but the focused portion of the campaign commendably pushes for fresh exploration.

Unfortunately, these improvements don’t fix everything. The core of what you’re doing – mostly, weaving a safe path through zombie hordes and wrestling with clunky combat controls – is no different than it was in Dead Rising 3. Fallen Angel, just like Operation Broken Eagle before it, doesn’t make any effort to mix things up. You’ve got an alcoholic protagonist here, but it’s nothing more than a fact of the story. There’s no gameplay that, say, requires you to survive the zombies while fending off a wicked hangover. Dead Rising 3 has no problem applying irreverent humor to fat people, gays, any number of other groups, but Fallen Angel does nothing to tweak the gameplay around its promising protagonist. It feels lazy.

Even worse, the DLC actively strips out great features like co-op play and weapon lockers. That was true of Operation Broken Eagle as well. These DLC packs streamline your play experience by giving you less to play with. Any experience you earn goes toward your main game’s save, but that’s not enough of a hook.

All of which leads us back to Capcom Vancouver’s baffling focus on story in these DLC releases.This is a series in which unfolding events serve primarily as a vehicle for locking you up in a location that is teeming with zombies. Building a four-part collection of add-on content around coloring in the lives of supporting characters in a story you never cared about to begin with feels like a waste of resources.

There’s nothing unique or original about Fallen Angel. If all you want is MORE DEAD RISING, a chunk of new content that gives you an option for leveling up your profile that doesn’t involve replaying the main story, you get that here. Downloadable content should exist to build new ideas on top of an existing foundation, but all “Untold Stories” has done so far is highlight aspects of the Dead Rising series that need to evolve.

This DLC was reviewed on an Xbox One using a code provided by Microsoft.

Highs

  • An emphasis on using the new weapons
  • Mission objectives visit under-explored locations

Lows

  • Nothing fresh or original; it’s still just “more Dead Rising”
  • Baffling focus on story over gameplay

This game was reviewed on an Xbox One using a Season Pass code provided by Microsoft.

Adam Rosenberg
Former Digital Trends Contributor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
E3 isn’t dead just yet as ESA plans physical show for 2023
E3 logo

Geoff Keighley's Summer Game Fest, as well as other digital gaming showcase livestreams coming this summer, have proven that the gaming industry doesn't need E3, which was canceled this year for the second time in two years to reduce health risks associated with the COVID-19 pandemic. However, the Entertainment Software Association (ESA) is telling everyone not to count it out just yet. Gaming's governing body has announced that E3 will be returning in 2023.

ESA President and CEO Stan Pierre-Louis said in an interview with The Washington Post that E3 2023 will combine both in-person and digital elements. He attributed the success of last year's virtual E3 to the expanse of its reach to fans and journalists around the world who couldn't afford to fly to Los Angeles for the convention or couldn't attend it for other reasons. He added that people still want to connect and network with each other in person.

Read more
Monster Hunter Rise on PC won’t support Switch cross-saves
Monster Hunter Rise armor set.

Monster Hunter Rise will not feature cross-saving and crossplay when it arrives on PC on January 12, according to a statement from Capcom. That means that Nintendo Switch owners won't be able to carry their data over to PC or play with hunters there.

Monster Hunter Rise - Steam / PC Trailer [4K/60fps]

Read more
Monster Hunter Rise coming to PC next year with 4K support
Monster Hunter Rise armor set.

After a nearly yearlong wait, Monster Hunter fans on PC will finally be able to play the latest entry in the franchise. Capcom's Monster Hunter Spotlight show at this year's Tokyo Game Show revealed that Monster Hunter Rise will finally be coming to PC via Steam on January 12, 2022 -- and with a ton of PC-specific improvements and features to boot.

Monster Hunter Rise - Steam / PC Trailer [4K/60fps]

Read more