Skip to main content

Foamstars is coming to PS Plus next month as a freebie

A map with a DJ duck in Foamstars.
Square Enix

Square Enix announced today that its “foam-party shooter” Foamstars will launch on February 6 as one of the month’s free PlayStation Plus Essential games. At a hands-off preview event held prior to this announcement, Digital Trends learned a lot more about what players can expect from Foamstars at and after launch.

Foamstars will be available to download for PS Plus subscribers of any tier between February 6 and March 4. After that, you’ll have to purchase it for $30.

First revealed at a PlayStation Showcase in May 2023, Foamstars is a 4v4 competitive hero shooter. Instead of bullets, players shoot foam at each other and the ground. Foam stays on the ground after it’s sprayed, so over the course of the match, arenas will be built up with mounds of foam players can use for offensive or defensive advantages. Players will move much slower while in the opposing team’s foam, so there is a Splatoon-like desire to fill up the map with as much of your team’s color as possible during a match.

A team in Foamstars.
Square Enix

At release, there will be eight playable Foamstars and three separate competitive modes. Smash the Star sees one team member crowned the Star Player after seven kills; if a team can defeat their opponent’s Star Player, they’ll win the match. In Happy Bath Survival, players must completely wipe out the opposing team of players in two or three rounds to win.

Finally, there’s the newly revealed Rubber Duck Party, which tasks players with dancing on top of a giant rubber duck so it can slowly move into the opposing team’s goal. Each of these modes has three unique maps of its own, all set in the city of “Bath Vegas.” For those who want a solo or co-op experience, there will be PvE missions made up of randomized waves of enemies. Square Enix believes players should use these to get comfortable with new characters while earning some experience.

Post-launch, Square Enix promises to support the game with free seasonal updates for at least one year. These updates will contain new characters, maps, game modes, and season passes with plenty of cosmetics. Season passes will have free and premium tiers, with the premium tier costing $6 per season. Players progress through the season pass with experience earned by playing and completing in-game Challenges, which are split into Anytime, Limited-Time, and Weekly categories.

Square Enix says that all new characters, modes, and maps added to Foamstars will be obtainable by all players for free, but it does give paying players an advantage by letting them unlock new characters faster. Similar to Overwatch 2, those who buy Foamstars’ season pass will immediately gain access to that season’s new character. In Season 1’s case, that’s the precision-focused Foamstar Mel T. Producer Kosuke Okatani wouldn’t tell Digital Trends exactly when non-paying players would obtain Mel T on the free Season Pass track. He says unlocking her will be achievable through “relatively casual gameplay” and not take too much of a grind. Square Enix also isn’t confirming how long seasons will last just yet.

Mel T in Foamstars.
Square Enix

Since we went hands-on with it last June, Foamstars has stood out because of its unique foam gimmick. It has the potential to occupy and find a community niche in the casual shooter space currently only addressed by the likes of Splatoon 3. Square Enix’s track record with live service games is spotty, so its developers must listen and adapt if they want a chance at lasting beyond the first year and reaching the heights of fellow PS Plus-launched multiplayer games like Rocket League and Fall Guys.

“We know that the team was able to commit to a year of content, but as the players give us feedback and as the community continues to grow, we’ll obviously continue to evaluate what future support might look like,” Rich Briggs, Square Enix’s executive director of publishing strategy, explained in response to a question from Inverse.

In response to a different, player feedback-focused question from Digital Trends, Director Chikara Saito tells us that the development team “wants to know how players play the game and how that made them feel” and will try to respond to those points as quickly as they can to adapt post-launch content or adjust balance. “We have systems in place to monitor the figures that affect the game itself,” Okatani added.

Foamstars launches exclusively for PS4 and PS5 on February 6. Square Enix does not have plans to bring the game to any other platforms at this time.

Editors' Recommendations

Tomas Franzese
Gaming Staff Writer
Tomas Franzese is a Staff Writer at Digital Trends, where he reports on and reviews the latest releases and exciting…
This PS5 Pro leak reveals a massive jump in performance
The Playstation 5 system standing upright.

Sony is indeed working on a more advanced version of the PlayStation 5 that could feature a more powerful GPU that's potentially up to three times faster for specific tasks compared to current PS5 models.

YouTuber Moore's Law is Dead claims to have obtained a technical overview document for the PS5 Pro, code-named Trinity, and Insider Gaming's Tom Henderson has confirmed the leaked specifications' accuracy, which suggests a holiday 2024 release window for the console.

Read more
New PS5 update makes the DualSense’s mic and speaker even better
A DualSense and DualSense Edge sit on a table together.

Sony rolled out another beefy PlayStation 5 update today with the main goals of improving the speakers and mic on the DualSense and DualSense Edge controllers and deepening the number of Share Screen viewer interactions.

According to a PlayStation Blog post from when this update first entered beta testing in February, the speaker on the DualSense controller will now be able to output sounds more clearly at a higher volume. If you've been playing Final Fantasy VII Rebirth, this update is useful because it will make Chadley sound better when they are speaking through your DualSense. Sony also says it's using machine learning to improve noise cancellation on the DualSense's built-in microphone.

Read more
Sea of Thieves confirmed for PS5 as Xbox details multiplatform rollout
Enemies in Sea of Thieves

Microsoft has finally laid out when people can expect Sea of Thieves, Hi-Fi Rush, Pentiment, and Grounded to go fully multiplatform.

On Wednesday morning, Pentiment and Grounded were confirmed for Nintendo Switch during the February Nintendo Direct Partner Showcase, and Hi-Fi Rush's PS5 release date leaked shortly thereafter. After all that, Microsoft put out an Xbox Wire post detailing which four of its Xbox console-exclusive games will go multiplatform and when they will do so. Microsoft Gaming CEO Phil Spencer previously refused to do so during a podcast confirming Xbox's multiplatform plans on February 15.

Read more