Skip to main content
  1. Home
  2. Gaming
  3. News

Microsoft’s ID@Xbox stream reveals over 20 new indies coming to Xbox Game Pass

Add as a preferred source on Google

Over 20 new indie games are coming to Xbox Game Pass. The news comes from Microsoft’s ID@Xbox showcase, which spotlighted several unannounced indies and gave updates on games like Second Extinction.

The lengthy Twitch presentation focused exclusively on indie games coming to Microsoft’s platforms through its ID@Xbox program. As part of the show, Microsoft revealed a long lost of games that will release on Xbox Game Pass when they launch.

Recommended Videos

Most notable is the news that dinosaur shooter Second Extinction is finally coming to Game Pass on April 28. The multiplayer game was one of the first next-gen games shown during Microsoft’s early Xbox Series X broadcasts.

ID@Xbox Game Pass Spring Showcase

The collection of games features some notable standouts that were announced during the show. Moonglow Bay is a relaxing fishing RPG that features a distinct voxel art style. Guacamelee developer DrinkBox Studios showed off its next project, Nobody Saves the World, an action RPG that uses a top-down visual style that evokes the original Legend of Zelda games. The much-anticipated shooter S.T.A.L.K.E.R. 2 will come to the service as well at launch, though only on PC and Xbox Series X/S.

That’s just the tip of the iceberg. Here’s the full list of ID@Xbox games coming to Xbox Game Pass. Several of the games do not have release dates at the moment, but will be day one releases on Game Pass.

  • Art of the Rally (console, cloud)
  • Astria Ascending (console, cloud)
  • Backbone (console, cloud)
  • Boyfriend Dungeon (console, PC)
  • Craftopia (console, PC)
  • Dead Static Drive (console, PC)
  • Edge of Eternity (console, cloud)
  • Hello Neighbor 2 (console, cloud)
  • Library of Ruina (console, cloud)
  • Little Witch in the Woods (console, cloud)
  • Moonglow Bay Recompile (console, cloud, PC)
  • Narita Boy (console, cloud)
  • Nobody Saves the World (console, cloud)
  • Omno (console, cloud)
  • Recompile (console, cloud, PC)
  • Sable (console, PC)
  • Second Extinction (console)
  • She Dreams Elsewhere (console, PC)
  • S.T.A.L.K.E.R. 2 (console, PC)
  • The Ascent (console, cloud, PC)
  • Undungeon (console, cloud, PC)
  • Way to the Woods (console, cloud)
  • Wild at Heart (console)
Giovanni Colantonio
As a veteran of the industry who first began writing about games professionally as a teenager, Giovanni brings a wealth of…
Ghost Recon could finally be making the comeback fans have been asking for
A three person squad stands on a bridge in Ghost Recon Frontline.

If you're a Ghost Recon fan, you've probably gotten used to one thing over the past few years: waiting for rumors to turn into announcements, waiting for leaks to be acknowledged, waiting for Ubisoft to say... well, anything at all about the future of one of its biggest tactical shooter franchises. Thankfully, that silence finally seems to be ending.

Ubisoft has confirmed that it will share Ghost Recon news on August 6, when the series celebrates its 25th anniversary. The announcement arrived shortly after fresh leaks began circulating online, prompting the company to post a brief message telling fans that more information is just around the corner.

Read more
The AI game-dev boom has a dark side: fewer jobs for the people starting out
Solo creators are thriving with tools like Claude Code and Copilot, but entry-level game roles are disappearing.
Man playing a video game on a desktop with glowing red and blue lights

AI is making it easier than ever for a single person to build a game. That sounds like a win for creativity, and in many ways, it absolutely is. But there is a catch. As generative AI tools help solo developers and small studios do more with fewer people, the same shift is making life tougher for writers, artists, concept creators, and junior programmers trying to break into the gaming industry.

AI is giving solo developers superpowers

Read more
ONEXPLAYER’s new handheld packs AMD Ryzen AI Max+ 388 and liquid cooling at an eye-watering price
The X2 Mini Pro is now available directly from the company with premium specs to match its premium cost.
ONEXPLAYER X2 Mini Pro Featured

Gaming handhelds have become more powerful every year, but they're also getting increasingly expensive. The new ONEXPLAYER X2 Mini Pro takes that trend to an entirely new level. Following its crowdfunding campaign, ONEXPLAYER has begun selling the X2 Mini Pro directly through its online store. The premium handheld starts at $2,499, while the fully loaded configuration with 64GB RAM, a 2TB SSD, and the optional Frost Bay liquid cooling system climbs to a staggering $3,229. Deliveries are expected to begin in August.

Desktop-class hardware in a handheld

Read more