“In Lego Worlds, players will go on an exciting journey to become a Master Builder in an open-ended world made completely of Lego-built environments,” said TT Games head of production Jonathan Smith in the official announcement. “Whether customizing characters, exploring in vehicles, building structures, or discovering an expansive range of items, characters, and creatures throughout the worlds, there’s the freedom to create anything imaginable.”
If the game’s title sounds familiar, that’s because the game is actually already available for $15 on Steam’s Early Access program. Recent updates for that version of the game added split-screen cooperative options, as well as additional bricks, quests, characters, and vehicles.
Online multiplayer will allow people to enter other players’ creations, although due to the family-friendly nature of the title, we’re guessing this particular feature will be heavily monitored by TT Games.
“Lego Worlds expands our Lego video game franchise with a new experience that embodies all the fun of physical Lego brick building,” added Warner Bros. Interactive Entertainment president David Haddad.
Much like Minecraft, Lego Worlds allows players to use “brick-by-brick” editing tool to create their own custom creations, altering not only buildings, but also the terrain itself. Players can also import both “classic” and more modern Lego sets to give their creations a particular theme. Creations thus far are pretty remarkable, including a futuristic space station, a coral reef, and a lighthouse by the beach.
Lego Worlds officially launches for Xbox One, PlayStation 4, and PC on February 21, 2017. A special “Agents” downloadable content (DLC) pack will initially release as a PlayStation exclusive.
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