Skip to main content
  1. Home
  2. Gaming
  3. News

May the force be with Respawn Entertainment as it develops this new game

Add as a preferred source on Google

It’s been announced that Respawn Entertainment, the studio that developed last year’s Titanfall, is working on a new game set in the Star Wars universe. The game will be published by EA, which has held an exclusive licence to publish a video game based on the property since 2013.

The news broke by way of a blog post published by Respawn’s Stig Asmussen yesterday, and the message gave the sense that the studio is beyond excited to be working on the project. “For me, just typing these words is surreal,” wrote Asumssen. “I have been playing Star Wars games my whole life, now I get to make a Star Wars game.”

Recommended Videos

Not much is being said about the project at present, other than confirmation that it will be a third-person action/adventure game. Respawn is hiring specifically for the new project, aiming to fulfill roles ranging from concept artist to level designer.

However, it seems likely that the studio’s Star Wars title won’t be hitting shelves for a little while. At present, Respawn is focusing on Titanfall 2, a sequel to 2014’s well received multiplayer shooter that’s set to be given a full reveal at E3 next month.

The conference could well see the official unveiling of another Star Wars title under development at one of the studios that’s confirmed to be working with EA on the property. A Star Wars Day blog post from the publisher confirmed that Visceral Games, BioWare, and Motive Studios all have projects still under construction.

Fans will be eager to hear if any of those games will be ready to release before the end of 2016, as it was expected that last year’s Battlefront would mark the start of an annualized release schedule for Star Wars titles. Visceral Games’ mysterious project seems like the most likely candidate, but since we’ve seen very little of it to date, it’s still a major question mark.

Brad Jones
Brad is an English-born writer currently splitting his time between Edinburgh and Pennsylvania. You can find him on Twitter…
Anthropic cracks down on video game cloning with new Claude restrictions
Claude can still help develop original games, but copying existing titles is now off the table.
Claude website open on laptop

AI has been making its way into video game development for a while now, but the recent developments have started raising some serious concerns. Popular games are being reverse-engineered with AI assistance, recreated for web browsers, and made playable on platforms they were never released for. Between all that, indie developers have started pulling down their demos over fears of getting copied. Anthropic has now stepped in with new restrictions for Claude Code.

The change was first spotted on X and subsequently confirmed by Anthropic's Addy Osmani. The new instructions prevent Claude from recreating specific existing games, even if they are renamed or presented as original projects. Users can still make original games, work on games within a genre, and use their own designs and assets.

Read more
Ubisoft shares major Assassin’s Creed updates, including disappointing news about remakes
New Game+, a final Black Flag treat, and a 20th birthday on the horizon.
Assassin's Creed, Gaming, Remake

If you have been looking for an excuse to jump back into Assassin’s Creed, Ubisoft just gave you a couple of good ones. Its Fall 2026 update is packed with news, from fresh content to a big birthday celebration next year.

What’s new in Assassin’s Creed Valhalla?

Read more
Phantom Blade Zero hands-on: An extraordinary game with unbelievable combat that I can’t get enough of
Every fight feels like a beautifully choreographed martial arts movie, except I'm the one controlling every move.
Phantom Blade Zero poster

We have had a considerable number of high-profile game releases this year, but none so far have had as much hype behind them as Phantom Blade Zero. The source of all that hype was a 2023 trailer highlighting its fluid kung-fu-derived sword combat. Considering that, at the time of writing this piece, there are over 700,000 concurrent players on Steam alone, on a weekday no less, I think it's safe to say that the hype has converted into gamers actually showing up for the game. I have sunk around 10 hours into this game today, and so far, it has been nothing short of an absolute masterclass in action combat.

A world that pulls you in from the start

Read more