By taking elements from nearly every Need for Speed title previously released, EA promises Need for Speed will give players the opportunity to experience the “perfect Need for Speed moment.” From the police chase-aspect of Need for Speed: Most Wanted, to the deep customization of Need for Speed: Underground, EA and Ghost Games clearly decided to get back to what has worked best for the series when developing Need for Speed.
While playing the game’s campaign, gamers have the option to advance their Need for Speed career in five different categories: Speed, Style, Build, Crew, and Outlaw. During each of the game’s races — or police pursuits — gamers accrue reputation points for pulling off tricks or stunts like drifting, driving in oncoming traffic, or smashing into police cars. At the conclusion of each race or pursuit, players earn points based on the game’s five basic categories, each of which help in building a player’s overall rep.
Though the franchise has stumbled a few times over the last few years, Need for Speed looked absolutely gorgeous during both of the reveal’s trailers, and looks like another solid entry in the series. Available for pre-order now, Need for Speed hits shelves this fall on November 3rd, for the PlayStation 4, Xbox One, and Windows PC.