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The next Assassin’s Creed game reportedly delayed to spring 2023

Ubisoft on Thursday announced that it delayed “a smaller unannounced premium game” to next year along with Avatar: Frontiers of Pandora. It turns out that the premium game in question is Assassin’s Creed Rift, and it has been delayed to spring 2023, Bloomberg confirmed on Friday.

An unnamed source familiar with Ubisoft’s plans told Bloomberg’s Jason Schreier that the game publisher’s office in Bordeaux, France, which is heading the project, asked for more time to develop and polish Assassin’s Creed Rift because it was falling behind in terms of the development schedule. The spring 2023 release window means that it could come out anywhere between March and June of next year. Ubisoft said in a press release that it would release the game in fiscal year 2023-24.

“While this additional development time is a reflection of the current ongoing constraints on productions across the industry, we are hard at work to design the most efficient working conditions to ensure both flexibility for our teams, as well as strong productivity. while delivering the best experiences to players,” the company said.

Assassin’s Creed Rift was originally going to be developed as an expansion of Assassin’s Creed Valhalla, but Ubisoft decided that it would be a standalone game to fill the void in its release schedule for the current fiscal year, which already has Mario + Rabbids: Sparks of Hope and Skull and Bones coming out in October and November, respectively. And instead of setting it in Norway like the base game, Assassin’s Creed Rift will take place in the Middle East. Whether that encompasses the entire region or a particular Middle Eastern country remains to be seen.

Although Ubisoft hasn’t publicly announced Assassin’s Creed Rift, it might reveal more information about it while discussing the future of the Assassin’s Creed franchise in September. The company is also planning on releasing a massive live service title called Assassin’s Creed Infinity, which is currently in the development stages.

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Cristina Alexander
Cristina Alexander has been writing since 2014, from opining about pop culture on her personal blog in college to reporting…
The best skills to get in Assassin’s Creed Mirage
Basim about to assassinate a dude.

With Assassin's Creed Mirage going back to the series' roots with this entry, it also makes sense for us to start from scratch as well. Basim will begin his journey as a young street rat, but slowly evolve into the skilled assassin you later meet in Valhalla. This will be a long and arduous journey for our hero, and for you as a player, but one thing this entry doesn't abandon from the more RPG-focused titles is the skill tree. Basim's skills are broken down into three different trees, Phantom, Trickster, and Predator, that you can invest your points into as you see fit. While none are technically useless, there are some standouts that are much more useful across your journey through Baghdad. These are the best skills you need to get in Assassin's Creed Mirage.
Best skills to get

Unfortunately, nearly every skill in Assassin's Creed Mirage is on a linear tree meaning you need to unlock prior skills to get to the more powerful ones. Even so, there are some trees far more valuable to invest in in general than others. Note that you can freely refund any spent skill points by highlighting a skill and holding the button prompt to get your point back at no cost if you want to reallocate your points.
Auto-Collect - Trickster Tree
Let's be real, no one can resist looting a body. The problem with that is that when you're trying to stealth your way through an area, taking the extra time to dig through the pockets of a freshly assassinated foe will more than likely end up with you getting discovered. What is a greedy assassin to do? With the Auto-Collect skill you can steal an enemy's life and their goodies all in one fell swoop so you don't have to worry about getting caught or backtracking to all the bodies you left later to collect your spoils.
Chain Assassination - Phantom Tree
The only real essential skill in the Phantom Tree has to be Chain Assassination. This will be a familiar skill to those who played prior games as it allows you to stealth kill one target, and then chain that into a second if they're close enough, or in line of sight so long as you have a throwing knife handy to toss at a nearby target. Not only is this more efficient, but opens up tons more possibilities since you don't have to wait until each enemy is completely alone to stealth them.
Extra Tool Capacity 1,2, and 3 - Trickster Tree
The tools you unlock as you level up and complete missions are essential parts of Basim's tool kit. The more tools you can have at the ready, the more situations you will be equipped to deal with.
Knife Recovery - Trickster Tree
Throwing knives are almost too overpowered in Assassin's Creed Mirage. The only real balance to them is that you can only hold so many, and once you use one, you need to head to a shop to get more. Or, if you unlock the Knife Recovery skill, you can salvage any knife you use by looting it off the unlucky soul who was on the receiving end. If you play smart with this skill, you can save tons of currency and time by recycling your blades.
Pickpocket Master - Trickster Tree
Basim grew up as a thief, but he can still learn a few tricks to get better. Pickpocket Master has two effects, the first is to vastly decrease the difficulty of the QTE for pickpocketing higher-tier loot from targets. The second is to completely remove the QTE from basic pickpocketing making it an automatic success.
Stealth Recon - Predator Tree
Last up, we have the Stealth Recon skill from the Predator Tree. So long as you're in stealth and crouched or in cover, any enemy in the area will be highlighted and their patrols shown to you, even through walls.

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Every summer 2023 gaming showcase: full schedule of live streams
Detective Pikachu and a Slowpoke wearing a cowboy hat.

Summer is one of the most exciting times to be a gamer, as it's when most video game developers and publishers tease what's coming next. For years, this was all centered around E3, but since that show went away during the COVID-19 pandemic, publishers have switched things up and held a variety of reveal-focused live-stream events throughout the entire season. This year has been no different, especially with E3 2023 is canceled.

On May 24, Sony kicked things off with a PlayStation Showcase that revealed games like a Metal Gear Solid 3: Snake Eater remake and that Bungie is reviving the Marathon series. In June, though, the number of showcases ramped up. Now, things are winding down with new Tokyo Game Show-related events, as well as a second Nintendo Direct. It can be a lot to keep track of, but we're here to help. This is every important, announcement-filled video game live stream that has taken place throughout summer 2023.
PlayStation Showcase: May 24

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iPhone 15 Pro can natively run the latest Resident Evil and Assassin’s Creed games
Leon and Ashley in the Resident Evil 4 remake.

In a major stride forward for mobile gaming, Apple announced during today's event that console games like Assassin's Creed Mirage, Resident Evil 4's remake, and Resident Evil Village are coming to the iPhone 15 Pro. These aren't watered-down mobile spinoffs or cloud-streamed games either; they're running natively with the help of the A17 Pro chip.

During the gaming segment of Tuesday's Apple event, the power of the iPhone 15 Pro's A17 Pro chip was highlighted. The 3-nanometer chip has 19 billion transistors, a six-core CPU, a 16-core Neural Engine that can handle 35 trillion operations per second, and a six-core GPU that supports things like mesh shading and hardware-accelerated ray tracing in video games. Several game developers were featured following its introduction to explain and show off just how powerful the A17 Pro Chip is. While this segment started with games already native to mobile, like The Division Resurgence, Honkai: Star Rail, and Genshin Impact, it didn't take long for some games made for systems like PS5 and Xbox Series X to appear.
Capcom's Tsuyoshi Kanda showed up and revealed that natively running versions of Resident Evil Village and Resident Evil 4 are coming to the iPhone 15 Pro before the end of the year. Later, Apple confirmed that Ubisoft's Assassin's Creed Mirage, which launches next month on PC and consoles, will also get a native iPhone 15 Pro port in early 2024, while Death Stranding is slated for a 2023 iPhone 15 Pro launch.
Historically, console-quality games like these have been impossible to get running on a mobile phone without the use of cloud gaming. Confirming that these three AAA games can all run natively on iPhone 15 Pro is certainly an impactful way for Apple to show just how powerful the A17 Pro chip is.

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