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Wo Long: Fallen Dynasty Morale guide

Every RPG introduces a set of systems that the player will interact with, or be impacted by, during the game. Action RPGs, and souls-like games such as Wo Long: Fallen Dynasty, layer these systems on top of already challenging gameplay. Not only are you doing your best to master the combat, but also learn what Morale and Fortitude mean in the context of this game. There are some mechanics and systems you could get by with ignoring, however these two do not fall into that category. Don’t get demoralized, though, because we’ll keep your spirits up with this guide explaining everything about Morale in Wo Long: Fallen Dynasty.

What is Morale?

Wo Long: Fallen Dynasty monster
Image used with permission by copyright holder

Let’s begin with the basics. Morale is a new system in Wo Long: Fallen Dynasty that functions somewhat like a tug-of-war. By getting a higher Morale rank, your character will deal more and more damage to enemies, as well as take less incoming damage. Your Morale rank can reach a maximum of 25, and is exclusive to your current mission. That means after you leave a mission and begin a new one, it will reset to 1.

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Just like stamina or posture in other souls-like games, enemies in Wo Long: Fallen Dynasty also have their own Morale ranks, which you can see above their health bars. If an enemy’s Morale rank is above yours, they will take less damage and deal more, while the opposite will be true if your rank is above theirs. You can tell just how big the discrepancy will be at a glance based on the color of their Morale rank. If it is red, the enemy will deal much more damage and be the most dangerous, purple being slightly above, yellow being comparable, and green being the easiest.

The tug-of-war element comes in how you can gain and lose Morale during each mission. As stated, your Morale can go all the way up to 25 in several ways. Defeating enemies will give you a small number of Morale points, but you can get more if you can land Spirit attacks, Martial Arts, and Fatal Strikes.

Morale will be drained if you get hit by Critical Blows, but mostly when you die in battle. Death will drop your Morale by a large amount.

What is Fortitude?

A soldier in red looks over a burning village.
Koei Tecmo

Fortitude can be thought of as your Morale level baseline. If you have no Fortitude and die a number of times, your Morale will return to 1. However, if you have a Fortitude rank of, say, 15 then your Morale will only drop to 15, even if you continue to die.

Fortitude will also be stage-dependent, and begin at 0 for each mission. You gain Fortitude points by placing both Battle Flags and Marking Flags found within each stage.

Jesse Lennox
Jesse Lennox has been a writer at Digital Trends for over five years and has no plans of stopping. He covers all things…
How to get every ending in Lords of the Fallen
The Lords of the Fallen undead scene.

Soulslike games love to have multiple endings that are just as cryptic and mysterious as the overall story is to unlock. Lords of the Fallen borrows this same idea in addition to the huge swath of weapons and gear to hunt down and experiment with. It will be tough enough for most players to just reach the end of this punishing game, but for those who are looking to go the extra mile, there are multiple endings with very specific requirements that lock away some very appealing rewards. The process of getting a new ending is far more difficult than answering a question or choosing a dialogue option at the end of the game. It will take quite a bit of preparation, so we'll detail exactly how you can get each ending in Lords of the Fallen and what it will give you.
All Lords of the Fallen endings

There are three unique endings you can unlock in Lords of the Fallen known as the Radiance, Inferno, and Umbral endings. All three are tied to a Trophy/Achievement, plus unlock a new class.
Radiance ending
We'll start with the most basic ending that you will probably get by default. The Radiance ending is unlocked if you cleanse all of the beacons, which is your explicit goal, and then move along the main path and beat all the bosses.

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The best weapons in Lords of the Fallen
A knight with a large sword prepares to stab a dragon in Lords of the Fallen.

While you technically could get through a game like Lords of the Fallen bare-handed and wearing no armor, most people will have a far better experience using real weapons and armor. Weapons in particular are key to soulslikes since the weapon you want, or at least the type, is key to how you will want to build your character and distribute your stats. Just like a FromSoftware game, every weapon has different stat requirements and scaling grades that make some objectively better than others. While it isn't terribly difficult to compare the weapons you find, Lords of the Fallen gets crazy with just how many different weapons there are across all the different types. Rather than build using the wrong stats for a weapon that will be outclassed, here are some of the best weapons in Lords of the Fallen for any build.
The best weapons in Lords of the Fallen

With hundreds of weapons across all the different types, we've narrowed our list down to some of the best that cover all the major builds you would consider running.
Pieta's Sword
Swords are going to be one of the most popular weapon types in this game. Not only are they kind of the default weapon for soulslikes, but Lords of the Fallen has an almost overwhelming number of them to pick from. This shortsword can be purchased fairly easily from Molhu at the Remembrance of Pieta for 40 Umbral Scourings. This is a boss weapon that comes from none other than Pieta herself and is one of the best zoning swords in the game. It is made for Radiance builds, and comes with the Smite status effect of 100. You need your Radiance stat to be 25 or higher to wield it, and it scales starting at a C and ends at an A- rank with that same stat after upgrades.
Hallowed Praise
To throw a second short sword into the mix for consideration, we turn to another early-game option. Unlike the last pick, this sword is more traditional and works best for agility-focused builds, but with the added effect of 80 Bleed on each hit for some spice. You only need 12 Agility to equip it, again making it great early on, and it scales starting at C, but can go up to A with Agility.
Bloodlust
Despite the name, Bloodlust actually isn't as focused on Bleed as Hallowed Praise. That said, it has both 60 Bleed and Burn damage on hit. What pushes this to a top-tier sword, though, is the special effect of restoring a small amount of HP for each kill. You'll need to build to at least level 3 in both Agility and Inferno to use it, but it's more than worth it. Bloodlust scales with both Agility and Inferno, starting at a C in both and ending at an A-.
Hushed Saint's Halberd
Polearms are a more niche choice, but those who know how to handle them are almost untouchable. The Hushed Saint's Halberd is another weapon you should save up to buy from Molhu for 20 Umbral Scourings if you are going for a Strength and Agility build. It admittedly doesn't scale as high as other weapons on this list, but it does come with an insane 150 Poison effect that can easily make up for the lack of raw damage. You'll need a decent 19 Strength and 16 Agility to make use of it, and its dual scaling for those stats starts at C and D, but works up to B+ and C+, respectively.
Iron Wayfarer's Hammer
Another boss weapon that you can claim, this time by beating the Iron Wayfarer, is that character's hammer. If you are anything like us, seeing how deftly this boss utilized it against you will inspire you to try it out for yourself, and boy is it worth it. If you're using a Strength build, this could be the last weapon you ever need. It will take a huge 31 Strength to even hold, but this is a powerhouse. Despite scaling with Strength, Agility, Radiance, and Inferno, you really only need to pay attention to Strength. It starts at a B- but turns into an S by the time you hit +9 with it, while all other characteristics only go from E to D at best.
Charm of Fortune's Sight
We haven't forgotten you mage builds out there! Sure, catalysts aren't technically "weapons" in the strict definition, but they serve essentially the same purpose for spellcasters. Again, pay a visit to everyone's favorite vendor Molhu in Skyrest to buy it off him. What's so special about this catalyst in particular is that it lets you use four different spell types at once, in addition to boosting their power. You will need to be a bit of a mixed build as it requires 12 Radiance and Inferno, which are the two stats it scales with as well. To start, you get C- scaling in both, but end up with B when at +9.
Bow of the Convert
Spellcasters might be a small percentage of players, but archers are even less popular. However, they're a completely viable build in Lords of the Fallen, especially with the Bow of the Convert. Just looking at the stats, it might not seem all that special, but it has an 80 in Bleed, Burn, Poison, and Frostbite. If you add on elemental arrows, you're likely to hit an unsuspecting enemy with four or five status effects in a single shot. You only need 16 Agility to equip this bow, and the scaling isn't even that bad once you upgrade it. It starts at a C and ends at a B+.

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The best classes in Lords of the Fallen
A warrior stands in an Umbral hallway in Lords of the Fallen.

Choosing your class at the beginning of an RPG is by no means an uncommon task. What makes it especially vital in a soulslike title such as Lords of the Fallen, though, is just how impactful that initial decision is. Your choice of class not only determines what weapons and armor you begin the game with, but even more importantly, your starting stats. Some are easily understood like Strength and Vitality, while Agility is a little more ambiguous. And Radiance and Inferno are downright incomprehensible if you have no prior knowledge of them. What class you want to take is entirely dependent on how you want to focus your build, so we will run through a few picks for the best class no matter what type of player you want to be in Lords of the Fallen.
The best classes in Lords of the Fallen

Lords of the Fallen offers you nine classes to choose from by default, or 10 if you have access to the Dark Crusader class, plus three more you can unlock. We'll focus only on the base nine since those are the only ones everyone will have access to when first starting the game.
Hallowed Knight
For less experienced soulslike players, or those who just want to start off with a reliable, but basic class to get a feel for Lords of the Fallen, the Hallowed Knight is the most friendly class. It starts off with a decent sword and lots of defense thanks to a shield and heavy-class armor that will help you survive some early mistakes, while still staying in the medium equip load range. This is a class most equipped to go for a Strength build with, but you could spec a few points into Radiance as well if you want to have some backup magic on hand. Here are the Hallowed Knights starting stats:

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