Skip to main content

Villainy brings a satisfying eye-in-the-sky twist to Fable Legends’ gameplay

The Fable games haven’t ever passed judgment on their players. Instead, each entry in the open-ended RPG series provides a blank template that you can fill out however you wish. Want to do good in the world, helping unite lovers and save orphanages? Have fun. Prefer a life of infamy and kicking poor, defenseless chickens just for the joy of it? Go to town. 

Fable Legends changes all of that. There are heroics to partake in as you embark on a series of quests in a style not dissimilar to that of a dungeon crawler. Fight monsters, gather loot, win the day, and then go party back at home base as the story pushes ever-forward. This time, however, the villain is up for grabs as well, and taking on that role requires a very different approach to play, as we learned during a closed-door session at E3.

Story/Concept

Back to Albion. Four centuries before the events of Fable, Albion teems with the Heroes of myth. This is a younger land than we’ve seen before; magic is more common and danger lurks everywhere. The four Heroes at the heart of the story follow a narrative arc through the game’s series of dungeon crawls, but developer Lionhead Studios isn’t quite ready to talk about the particulars yet.

Fable-Legends-E3-006
Image used with permission by copyright holder

What is clear is the fact that each playable Hero follows a slightly different path through the his or her own story. There’s replay value in the overall shape of the game, but players are also encouraged to set out on each character’s journey if they want to see the full picture. The open world of the series’ previous games is gone, replaced with a hub town that players operate out of and gear up in, before setting out on quests in specific, dungeon-style locations.

Gameplay

So you want to be a Hero? Those looking for something closer to traditional Fable gameplay in Fable Legends should turn to the Heroes. Each character’s abilities differ, but the slightly pulled back, over-the-shoulder perspective and reflex-driven action closely resemble what’s been seen in the series before. We didn’t try out any of the Heroes during our preview session, but it’s evident even in a hands-off look that controlling them is where players should go for their traditional Fable fix.

Fable-Legends-E3-008
Image used with permission by copyright holder

Wretched hive of scum and villainy. We’re not clear on how the lone Villain character factors into the larger story, but each four-on-one dungeon crawl pits a team of four Heroes against this unseen big bad. Taking on the Villain during a quest is similar in many ways to real-time strategy play. You’ve got a birds-eye view of the landscape that the Heroes are exploring, and you use that advantage to direct an assortment of forces and other assets around the map.

Each quest starts with the setup phase, during which the Villain has the opportunity to place traps and units around each area. A quest breaks into multiple areas, and the Heroes are always stronger than individual enemies. The goal for the Villain is to deploy forces smartly so that they can slowly chip away at the total health and resources of the Heroes. Villains are unlikely to nab a win in the first few areas, and that’s by design. Playing as the bad guy (or gal) in Fable Legends is meant to be a war of attrition.

To arms! To arms! Once the Villain’s forces have been placed and the setup phase ends, the four Heroes move in to start fighting. There are various types of units to choose from, including stealthy Pucks, hard-hitting Trolls, and a number of other beasties that cover everything from ranged attacks to artillery. As a general rule though, you can only have four sets of units at a given time, with one mapped to each of the controller’s face buttons.

Fable-Legends-E3-011
Image used with permission by copyright holder

Directing your forces is as simple as moving a set of crosshairs around the map and pressing the appropriate face button to give orders. The AI is robust enough to filter those orders out to appropriate units — say you’ve got two Pucks, but only one is close to the action; that’s the one the game will send in on an attack order — though holding a button rather than tapping it allows for greater control over micromanagement. You can also hold down one of the triggers as you press the button to activate each unit’s cooldown-managed special ability.

There’s a bit of a learning curve here as you get used to the strengths and weaknesses of each unit, as well as the advantages offered by traps, triggered gates, and healing totems, but the controls are relatively easy to grasp. Real-time strategy is tough to pull off without a mouse and keyboard, but your units are hardy enough that constant micromanagement — while an effective tactic — isn’t strictly necessary. More than that, it’s satisfying to successfully pit your wits against the reflexes of four Heroes as you engineer their doom from afar.

Presentation

Eye-in-the-sky. Generally speaking, Fable Legends Albion is the same colorful high fantasy realm that we’ve seen in past games, albeit with a more impressive range of lighting and particle effects, as afforded by the Xbox One. Villain mode isn’t ugly, but the pulled-out perspective renders it less of a looker than the more personal, third-person action that the Heroes offer. You can only zoom in so close while managing forces from above, and while that’s enough to make out fine details on the map, it isn’t enough to get in close on the action.

Fable-Legends-E3-001
Image used with permission by copyright holder

There’s a possibility that we may see the Villain mode migrate over to second screen as an optional SmartGlass control method. Lionhead is actively looking into the possibility now, as the game continues to come together, but there’s no confirmation one way or another on whether it’s going to happen.

Takeaway

Fable Legends looks to be moving in a different and not at all unpleasant direction. The addition of co-op play for the Heroes and the switch from open-world adventuring to loot-driven dungeon crawling both carry lots of promise, but the nifty, RTS-style Villain mode hints at a more significant reinvention. We’ll learn more as this fall’s closed beta approaches. You can sign up for the beta now at FableLegends.com.

Editors' Recommendations

Adam Rosenberg
Former Digital Trends Contributor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
3 PlayStation Plus games you need to play this weekend (May 10-12)
Miles Morales in Spider-Man outfit fending off crime.

The weekend is here, so you probably want to sit back and relax by playing some video games. If you're subscribed to PlayStation Plus Premium or Extra on PS4 or PS5, then there are tons of fantastic titles to choose from in the subscription service's vast game catalog. It's a lot to sift through, so I've handpicked three titles I think you should check out if you haven't played them already.

One is a superhero game that launched alongside the PS5 and can be beaten within a weekend. The next is an eerie indie Metroidvania that just got added to PS Plus Extra when it launched on May 9. Finally, there's a sequel to a fantastic roguelike (not Hades 2) where you play as a new person in the same family every time you die.
Marvel's Spider-Man: Miles Morales

Read more
3 free video games you should play this weekend (May 10-12)
A titan wielding a grenade launcher in Destiny 2..

Whenever we recommend games at Digital Trends, we tend to go heavy on titles available on subscription services like Xbox Game Pass. Rather than telling our readers to buy new games, we always try to find ones that might be on services they're already paying for. Still, that doesn't cover every player. There are plenty of more casual gaming fans who aren't subscribed to any service that offers extra games. We don't want to leave them out, do we?

If you're in that category, or you're simply strapped for cash, we've got some recommendations for some free games you can try this weekend. I don't mean "free with a subscription" either. I'm talking about games that will cost you nothing to start, even if you decide you want to spend money on them later. From a mobile game I can't get enough of to a a popular MMO that just made all of its DLC free, these are three free games you can dive into this weekend.
Destiny 2

Read more
Wordle Today: Wordle answer and hints for May 10
Someone playing Wordle on a smartphone.

We have the solution to Wordle on May 10, as well as some helpful hints to help you figure out the answer yourself, right here. We've placed the answer at the bottom of the page, so we don't ruin the surprise before you've had a chance to work through the clues. So let's dive in, starting with a reminder of yesterday's answer.
Yesterday's Wordle answer
Let's start by first reminding ourselves of yesterday's Wordle answer for those new to the game or who don't play it daily, which was "JERKY." So we can say that the Wordle answer today definitely isn't that. Now, with that in mind, perhaps take another stab at it using one of these Wordle starting words and circle back if you have no luck.
Hints for today's Wordle
Still can't figure it out? We have today's Wordle answer right here, below. But first, one more thing: Let's take a look at three hints that could help you find the solution, without giving it away, so there's no need to feel guilty about keeping your streak alive -- you put in some work, after all! Or just keep scrolling for the answer.

Today’s Wordle starts with the letter M.
Today’s Wordle uses three vowels.
Today's Wordle refers to the various means of communication that reach or influence people widely.

Read more