Skip to main content

All Daedalian Key locations in Hogwarts Legacy

Hogwarts Legacy is full of things to collect and loot, most of which comes from good, old fashioned treasure chests. While most can be opened freely, there’s one in particular that is arguably the most difficult to crack open. The house chest is dangled in front of you very early on in the game, but you won’t be able to open it for quite a while. The first step to doing so is to find 16 Daedalian Keys, which is already a lot before considering the magical twist this game puts on hunting them down. To save you from snapping your wand in two, here are all the Daedalian Key locations in Hogwarts Legacy, plus how to finally crack open your house chest.

And if you’re on the hunt for anything else in Hogwarts Legacy, here are guides on all Demiguise Statue locations, where to find mandrakes, and how to find Rococo the Niffler.

How to start the Daedalian Key quest

A key flying around a lock.
Image used with permission by copyright holder

To actually begin this quest of hunting down the keys, you will need to head outside and speak to a student named Nellie Oggspire. You can find her in the Transfiguration Courtyard, and she will tell you about these winged keys flying all around the area, as well as the location of the first one to help get you started. As you find the keys, they will lead you to a special cabinet where you start a minigame. The goal is to “slap” the key as it flies directly over the keyhole to unlock the cabinet. You can’t fail at it, so take as many tries as you need. Once you nail it, the cabinet will open and give you a House Token.

All Daedalian Key locations

There are 16 total Daedalian Keys to hunt down to complete this quest, three of which you won’t be able to get until you unlock the Alohomora spell by completing “The Caretaker’s Lunar Lament” quest. We will note those specific keys for you so you know which to wait to get until you have that spell. These are the locations where you will find the keys themselves, but remember that you need to follow them to their associated cabinet and complete the timing minigame to actually collect the House Tokens you’re looking for.

  1. The first key is marked for you in the Astronomy Wing. You will find it next to that location’s Floo Flame.
  2. In the Central Hall, go to the north corner to grab the key near the entrance to the greenhouse.
  3. This key is hanging out around the rhinoceros skeleton in the Defense Against the Dark Arts Tower.
  4. From the Transfiguration Classroom Floo Flame, turn around and go into the North Hall. You should see the key directly ahead of you by the History of Magic Classroom.
  5. From that same starting point, turn around and go through the set of double doors and down the staircase all the way to the bottom. The key will be right next to a sleeping dragon.
  6. Perhaps the easiest key to find is right at the top of the stairs in the Entrance Hall.
  7. While going up the Grand Staircase, watch for the key flying past you back down. Chase it down the stairs to grab it.
  8. Visit the fireplace in the Great Hall for an easy key.
  9. From the Floo Flame in the Library Annex, you will see the key floating by the closest bookcase.
  10. Coming in from the Transfiguration Courtyard entrance into the North Hall, you can find this key near a big globe.
  11. Zip over to the Potions Classroom and snag this key right at the top of the stairs just inside.
  12. From the Quad Courtyard Floo Flame, find the fountain with a serpent statue in it and go past it through a big arch. The key will lead you down some stairs.
  13. Enter the Viaduct area and take a left. The key is under the staircase.

Keys requiring Alohomora

The last three keys are in areas where you need to use the lockpicking spell Alohomora to enter.

  1. Enter the Clock Tower from the Crossing Wands area and go up the stairs and to the left. The key will be at the end of this hallway.
  2. Also in the Clock Tower, this time go all the way to the top to the entrance to the Faculty Tower and track the key into the Hospital Wing.
  3. Ending our quest in the Faculty Tower, you simply need to start heading up the stairs to find the key leading you back down the way you came.

How to open the house chest

A wizard looking at the house chest.
Image used with permission by copyright holder

After finding all 16 keys, and thus collecting all 16 House Tokens, you can now unlock the House Chest in your common room. This will grant you a special piece of gear called the Relic House Uniform, which will have a different appearance depending on which of the four houses you are part of. Aside from looking cool, this outfit will glow with different effects as you cast spells. Note that this robe is technically a collection piece, not actual gear, so you can apply its look to any gear you want.

Once you have your fancy new robe, don’t forget to report back to Nellie to complete the quest itself and collect your XP rewards.

Editors' Recommendations

Jesse Lennox
Jesse Lennox loves writing, games, and complaining about not having time to write and play games. He knows the names of more…
What is dragonsplague in Dragon’s Dogma 2 and how is it cured?
A dragon roars in Dragon's Dogma 2.

Dragon's Dogma 2 likes to keep many of its mechanics and systems a secret until you discover them. You will learn quickly that you can't fast travel around the map freely, but there's one mechanic that is far more detrimental to your game. This is called dragonsplague and it is a disease that can't be cured with a simple tonic. In fact, you may not even realize if you have it in your game because it isn't something that affects your character at all; instead, it affects your Pawns. Failing to recognize you have dragonsplague and deal with it in a timely manner can ruin your entire playthrough if you're not careful. To avoid such a catastrophe, here are all the details about this cruel disease.
What is dragonsplague?

Dragonsplague is a special kind of disease that Pawns can contract seemingly by interacting with either Drakes or Dragons. That part isn't fully clear yet, however, we do know that Pawns with dragonsplague can spread the disease to other Pawns. Since Pawns are able to pass between worlds to join other players, you are never fully safe from being infected if you're playing online. Unlike a real sickness, though, dragonsplague actually transfers between Pawns rather than spreads, meaning it won't fully run rampant through the game.

Read more
All sphinx riddle solutions in Dragon’s Dogma 2
A sphinx in Dragon's Dogma 2.

Dragon's Dogma 2 is full of mythological monsters and beasts. During your travels, you will encounter many classics like Cyclopses, Griffins, and Dragons, but a more obscure creature is hidden away in a cave waiting to challenge you in a different way. The Sphinx is found in the Mountain Shrine at the top of the hill once you go through Wordlsend Cave. It won't attack you when you approach, but instead, it will challenge you to a test of intellect. There are a total of 10 riddles to be solved, with a reward given for each one you manage to crack. Dragon's Dogma 2 never holds your hand with anything, so we'll help you unravel these riddles.
First five riddle solutions

The first half of the riddles are given at the location mentioned above. Once you solve this first batch, the Sphinx will move, and you will need to find it again to continue. Here are the first five riddles, their solutions, and rewards.
Riddle of the Eyes
“Our eyes are our allies, yet oft do they betray, for eyes tell lies, so I advise, and thence do lead astray. Yet how will your eyes advise you? Venture through yonder door and retrieve that which is of greatest value.“

Read more
All companions in Baldur’s Gate 3 and how to get them
Wyll with horns dancing.

There's a lot to see in Baldur's Gate 3, but you're not going to get far without a few good companions by your side. Thankfully, you'll stumble upon a wide assortment of NPCs that'd love nothing more than to accompany you on your journey. These friendly faces fill several different roles -- from mages and healers to archers and warriors, there's bound to be a companion that augments your playstyle.

Many of these companions also come with their own series of quests and unlockable skills, turning them into more than just faceless characters to help you in combat. In fact, you can spend hours unraveling their narratives, and depending on your actions, your companions might look very different at the end of Baldur's Gate 3 than when you first met them.

Read more