Skip to main content

Respawn lays out what’s coming next for Titanfall

Titanfall Screen 4
Image used with permission by copyright holder

Respawn wants you to know that it’s listening to your feedback, and it will continue to look for ways to improve the experience of playing Titanfall. In a recent blog post the game’s director, Steve Fukuda, discussed the developer’s approach to supporting the game, and offered a few hints at what we should expect in the near future.

These updates range from behind-the-scenes tweaks of the gameplay to new features. Fukuda also promises transparency throughout, with regular posts highlighting what is coming next and when. He then went on to explain some of the things that are currently on the way.

“We tend the garden and keep the weeds out,” Fukuda posted, meaning Respawn’s first focus is to make the game run as smoothly as possible before it considers adding new features. This includes behind-the-scene changes like weapon balancing and matchmaking. Fukuda also singled out the scoring in Hardpoint, and states that one of these tweaks on the way is to make the scoring more generous for attacking players.

Fukuda went on to discuss the next type of updates, “convenience features.” These updates won’t change the nature of the game in any significant way, but they make “life more pleasant in Titanfall.” These are generally minor changes, and include things like adding a Party Color, so the names of players in you party can easily identify them in a game or lobby. This category of updates also includes the ability to name your custom loadouts, filter your challenges so you can find those closest to completion, and adding the previous match’s final scoreboard in the Last Game Summary.

The next tier of improvements falls under “infrastructural features,” which include a recently launched beta for custom Private Matches. According to Fukuda, this category also includes what it calls “competitive-oriented” and “competitive spirit” features, which it will discuss in future updates.

The director also went in to greater detail about the more visible, new content we’ll be seeing soon. This includes new types of Burn Cards, “Nose Art” (new insignias for your Titan), and new maps coming via the Expedition DLC that was recently confirmed for May. He also mentioned that Respawn is working on new game modes and game mode variations. At PAX East the developer went in to slightly more detail and discussed  the possibility of introducing “rifts or variants” of existing game modes. These would take established game modes and modify in unknown ways, then offer them for a limited time. The variant modes that are best received may then earn permanent rotation.

With the exception of the May release for Expedition, there was no specific release given for these updates. Fukuda was quick to point out that with the exception of the upcoming DLC, all of the updates he mentioned would be free of charge.

Editors' Recommendations

Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
How well do you know video games? This free game will test your knowledge
A close up of ratchet in ratchet & Clank Rift Apart.

Do you know how long it takes to beat your favorite video games? You can now put your skills to the test with How Long To Beat: The Game, a free browser game that's worth checking out.

The project, launched in late April, comes from video game website How Long To Beat, which tracks the runtime of video games using player-submitted data. You can use the site to see how long it takes to complete the main story of a game or even how much time it'll take to go for 100% completion. How Long To Beat has turned that feature into a creative game that's surprisingly fun.

Read more
GTA 6: release date speculation, trailer, gameplay, and more
Lucia and her partner rob a store in GTA 6.

Believe it or not, it has been over a decade since the last GTA game. While tons of people are still dumping hundreds of hours into GTA Online, everyone has been (not so) patiently waiting for Rockstar to finally confirm that a new entry is in the works. Despite many leaks and rumors, the team held strong until late 2023. Now that the game is finally confirmed, we have a lot more solid ground to cover in terms of what Grand Theft Auto 6 will be. This is going to be the biggest game of the generation, if not all time, so let's hotwire a car and pull off a heist to get all the information about GTA 6 there is.
GTA 6 release date speculation

Along with the official announcement trailer for GTA 6, we got a release window for the game. While it is a little disappointing, we won't be exploring the next open-world phenomenon until sometime in 2025.

Read more
Is Rust cross-platform?
A player firing an assault rifle in Rust

Rust is one of the unique gaming experiences out there -- you wake up naked on a beach, scavenge for tools, build a home for yourself and your friends, and then watch that base be pummeled by rockets as another group of players destroys everything you've worked so hard for. One of the most popular survival games on the market, Rust is a brutal game, and playing it with friends makes the ups and downs of a server lifecycle bearable.

If you're looking to jump onto a Rust server with a buddy, you'll want to come prepared. Here's what you need to know about crossplay and Rust.
Is Rust cross-platform?
Rust is available on most major gaming platforms, but it isn't entirely cross-platform. Players on consoles -- PS5, PS4, Xbox Series X/S, and Xbox One -- are able to play with each other, but PC players are in a completely separate world.

Read more