Skip to main content
  1. Home
  2. Gaming
  3. News

Apex Legends relives past glory during the coronavirus pandemic

Add as a preferred source on Google
 

Apex Legends season 5 has hit a new high the game hasn’t reached since last year.

Recommended Videos

Between its launch on May 12 and EA’s fiscal quarter end on June 30, Apex Legends season 5 tallied the highest player engagement since Apex Legends season 1 launched last year, EA said in an earnings release on Thursday. EA didn’t define engagement in the statement, but the term is generally used to describe players actually playing a game regularly.

The Apex Legends Lost Treasures event, which launched on June 23 and spanned two weeks, attracted 96 million collective play hours during its run, EA added during an earnings call with investors and analysts.

EA’s announcements came alongside a strong quarter for the company, driven primarily by quarantined players turning to video games to get through their pandemic-riddled days. EA said its total revenue soared to $1.5 billion last quarter, up from $1.2 billion during the same period last year. And while profits slid from $1.4 billion to $365 million, EA noted that last year’s higher figure was driven by a one-time tax savings.

Regardless, EA said on its earnings call that game-playing has soared. The Sims watched its user growth jump by 110% year over year and reach new record daily, weekly, and monthly player tallies. The Sims 4 now has 30 million players.

Despite sports shutting down during the last quarter, EA’s games didn’t take a hit. FIFA and Madden NFL online play jumped by 100% and 140% year over year, the company reported. Any possible embargo on football games this season shouldn’t impact Madden NFL 21 sales when it launches next month, EA chief Andrew Wilson added.

Analysts pressed EA’s leadership during the earnings call on whether the company planned to sell next-generation titles for the same $60 it’s offering current-generation games for now. Wilson sidestepped the question but said that EA currently believes players will initially buy titles for existing hardware and want free upgrades on new consoles when they make the transition.

Looking ahead, EA’s executives said they’re taking a “conservative” approach to their business through the rest of the year because they don’t know how the economy will shift in the coming months. They do, however, expect gameplay to remain strong for the foreseeable future.

Don Reisinger
Former Digital Trends Contributor
Don Reisinger is a freelance technology, video game, and entertainment journalist. He has been writing about the world of…
Pusheen is getting its first game with Pusheen’s Place on Apple Arcade
Pusheen’s first official video game arrives on Apple Arcade alongside four more October additions
Book, Comics, Publication

Pusheen the Cat has been everywhere from plush toys to stickers, but the internet-famous cat has somehow never had an official video game. That changes on October 1, when Pusheen’s Place arrives exclusively on Apple Arcade.

The game headlines Apple Arcade’s October update alongside River City Survivors, Terraria+, Touchgrind BMX 2+, and 4 Pics 1 Word+. As usual for Apple Arcade releases, the games will be available without ads or in-app purchases.

Read more
The $260 SteelSeries pro controller makes switching between Xbox and PC ridiculously easy
SteelSeries Aeon Pro

If you own a gaming PC and an Xbox, you know the hassle. You either need two controllers or constantly have to re-pair the only one you have. You probably need a pro gaming controller that doesn’t throw as many tantrums across different gaming platforms. 

Enter SteelSeries, a company that has made headsets and mice for years. It’s entering the gaming controller market with a model that ships with a special dock that makes your life easier.

Read more
Arm thinks AI is the secret to better gaming on your phone
Arm’s new Mali GPU uses neural rendering to chase sharper visuals, smoother frame rates, and more ambitious ray tracing without pushing phones quite as hard.
Photography, Light, Person

PC gaming has spent the past few years leaning heavily on AI to squeeze better graphics and higher frame rates out of hardware. Now, Arm wants to bring a similar idea to the phones in our pockets.

Arm has unveiled the Mali G2-Ultra NX, its first mobile GPU designed with dedicated neural acceleration built directly into the graphics hardware. That sounds like a mouthful, but the idea behind it is surprisingly simple: instead of asking the GPU to brute-force every pixel and every frame, AI can help fill in some of the gaps. For mobile gaming, where battery life and heat matter as much as raw performance, that could be a pretty big deal.

Read more