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Avatar: Frontiers of Pandora: release date speculation, trailers, and more

As James Cameron’s Avatar series is finally ready to hit the big screen again, Ubisoft is preparing to release its own official Avatar: Frontiers of Pandora (blue guys, not airbenders) game in the coming months. The game promises to be a showcase of just what the latest consoles like the Xbox Series X and PlayStation 5 can do as players will be able to explore the beautiful world of Pandora (blue guys, not vault hunters). Here’s everything we know!

Further reading

Release date

Frontiers of Pandora footage.
Image used with permission by copyright holder

Frontiers of Pandora was set for a 2022 launch but has been delayed until at least March 2023.

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“We are committed to delivering a cutting-edge immersive experience that takes full advantage of next-gen technology, as this amazing global entertainment brand represents a major multiyear opportunity for Ubisoft,” the company said on a recent earnings call.

Cameron’s next big Avatar movie, which is supposed to be followed by three more sequels in the coming years, is set to launch sometime at the end of 2022.

Platforms

Frontiers of Pandora screenshot.
Image used with permission by copyright holder

Frontiers of Pandora will be available on PC, Xbox Series X/S, PS5, Google Stadia, and Amazon Luna. Developers used the Snowdrop engine to create it, and it’s expected to be one of the best-looking games on consoles this year … which is also why it’s not available on older console generations, and you’ll want a powerful device (and bandwidth) if you’re playing over something like Luna or Stadia.

Trailer and gameplay

Avatar: Frontiers of Pandora™: First Look Trailer | #UbiForward | Ubisoft [NA]

In 2021, the game received a first-look trailer that remains the most expansive view that we’ve had so far. Unsurprisingly, the cinematics highlight the verdant growth and alien wildlife of Pandora. We get to see a lot of creatures, plus some bad guy warfare and a bit of aerial combat.

Unfortunately, we don’t get to see any gameplay, so there are still many unanswered questions. Ubisoft calls the game a first-person, action-adventure title that sports an immersive, open-world experience. If the trailer reminded you of Horizon Forbidden West or one of the Far Cry titles, you’re not alone, but we don’t know much beyond that.

Story in the Avatar-verse

Gameplay in Frontiers of Pandora.
Image used with permission by copyright holder

Ubisoft is keeping the story of Frontiers of Pandora largely hidden at this time, but there are a few things worth noting. First, the publisher has been clear that this is an independent story that’s connected to neither past nor future Avatar movies. You can play the game without getting any spoilers for the movie, and vice versa.

Otherwise, we know that you will “play as a Na’vi and embark on a journey across the Western Frontier, a never-before-seen part of Pandora.” This will require you to “push back the formidable RDA forces that threaten it.” That RDA is the Resources Development Administation, aka the human baddies trying to exploit Pandora for its resources with the help of a not-insignificant army. Players will be fighting them in a “living and reactive world,” and developers have mentioned that NPCs will have fully active 24-hour schedules that will shift depending on events in the world.

Multiplayer

While Frontiers of Pandora hasn’t been explicitly called a single-player game, there does not appear to be any multiplayer aspects at this time.

Price and pre-ordering

First person view in Frontiers of Pandora.
Image used with permission by copyright holder

There’s no pricing info or pre-order options yet. Far Cry 6 sold for $59.99, Assassin’s Creed Valhalla sold for $59.99, and we don’t expect anything different for Frontiers of Pandora at this time, aside from any premium bundles that may be offered. Ubisoft also loves its season passes with extra content, so we suspect one of those will be present, too.

Tyler Lacoma
If it can be streamed, voice-activated, made better with an app, or beaten by mashing buttons, Tyler's into it. When he's not…
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